Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 2 out of 23
  2. Negative: 8 out of 23
  1. Jan 31, 2011
    Spare Parts is a solid platformer if you're playing solo, but it really shines in multiplayer.
  2. Feb 2, 2011
    Playing Spare Parts, you'll find some innovative thoughts on cooperative multiplayer and fast platform action. Once you can handle the problems with the control and perspective, you will get a smart, detailed game for a low price for ten hours of gameplay.
  3. Jan 25, 2011
    While it's lacking in personality, Spare Parts still isn't bad. It's unfortunate that the script work didn't use Simon Pegg as well as it could have, but there is an acceptable platformer underneath.
  4. 70
    A lot like LEGO Star Wars without either of the licenses. It's still good fun, and very, very forgiving, meaning that its well-suited for a younger crowd. It's a bit short, but as you continually unlock new abilities, you can go back and explore previosly unreachable parts of levels you've already completed. And the seamless drop-in experience doubles the fun.
  5. Jan 25, 2011
    Spare Parts could have been better. Nevertheless, the title produced by EA is fun and never frustrating. Don't expect a game that will leave an indelible mark in your memory, but, for some carefree hours of play, it's very good.
  6. Feb 3, 2011
    Nice co-op platformer with lots to collect and upgrade. A bit lack-luster when it comes to variation and the fighting though.
  7. Feb 3, 2011
    Spare Parts is a very simple game, aimed to the younger audience, which will like the design and charm of its characters. Taking into account the audience of the game, we miss some more help in certain puzzles of final bosses, as some players might get stuck.
  8. Jan 24, 2011
    As disappointing as Spare Parts is, I hope that we do see the characters again. They deserve to be in a better game.
  9. Feb 23, 2011
    Slightly under whelming in some respects, the game could have done well with more whit and sharpness in dialog from the voice talent for instance. Blame the script, not the talent. It is a fast simple game. With visuals that will delight for a time.
  10. Feb 1, 2011
    An agreeable effort with no drastic flaws, Spare Parts gets some things right but suffers from a lack of inspiration to be a compelling title.
  11. 50
    Charming but flawed, and lacks ambition. [May 2011, p.101]
  12. Mar 30, 2011
    The boredom of playing as this droid isn't helped by the drab nature of the game's design. [Issue#70, p.100]
  13. Feb 9, 2011
    Spare Parts has a good concept and a clumsy realization. The idea is nice but the big number of technical problems transform a potentially good experience in a missed opportunity.
  14. Feb 3, 2011
    Spare Parts has all the right ingredients to be a great puzzle adventure game but never doesn't stand out above the competition in any way. Simon Pegg tries very hard to keep the game interesting with his witty remarks but it's just too little too late.
  15. Jan 25, 2011
    Ratchet & Clank's less talented cousins show just how unimportant technical competence is when a game has no heart or ambition.
  16. Jan 29, 2011
    Maddeningly obtuse design more often than not makes Spare Parts an exercise in irritation rather than fun.
  17. Jan 26, 2011
    Imprecise controls and repetitive gameplay hampers this downloadable cooperative adventure.
  18. Jan 25, 2011
    Spare Parts is a game with a fun premise and solid ideas, but the execution of that premise and those ideas are, at best, entirely muddled.
  19. Feb 22, 2011
    Spare Parts feels like a movie license game without a movie, and not even the interesting things - like co-op and Simon Pegg's voice - manage to brighten up this bland and uninspiring affair.
  20. 40
    It pains me to speak so harshly about a product that has the delightful Simon Pegg attached, but Spare Parts is down there with Yaris as one of the worst XBLA has to offer.
  21. 40
    Unless you have loot and robot fetishes, there's little reason to go here. [March 2011, p.81]
  22. Jan 26, 2011
    Call it Ratchet and Crank-lite if you want, but that's giving Spare Parts a bit too much credit. You are looking at about 3 to 4 hours of play time, most of which is reliant on monotonous combat.
  23. Jan 25, 2011
    It's a short and rather insipid slog that simply doesn't have the charm or ambition to compensate for its wonkier aspects.
User Score

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jan 26, 2011
    DISCLAIMER:This is numbered at 8 for children, my kids (5, 6, 7) have been playing this game non-stop, they love the characters and it hasDISCLAIMER:This is numbered at 8 for children, my kids (5, 6, 7) have been playing this game non-stop, they love the characters and it has tons of replay value. They have been playing it for over 8 hours and their friends love watching them. The only other game they have played this long are the Legos series games. If you do not have a Wii this is one of the best bets for you kids if they have played all of the legos games Full Review »