Metascore
64

Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 8 out of 41
  2. Negative: 4 out of 41
Buy On
  1. A fantastic action-strategy title that not only captures the essence of Star Trek, but delivers a diverse amount of content that spans 40 years of history and three eras of Trek lore. This is a must-own title for anyone who claims to be a Trekkie.
  2. Star Trek Legacy for the Xbox 360 captures the grandeur and feel of the epic starship battles in the famous television series.
  3. Official Xbox Magazine
    80
    This game excels at staging space battles on an epic scale. [Jan. 2007, p.70]
  4. Although there are shortcomings, Legacy is an opportunity for Star Trek fans to experience ship battles from any of the Trek time periods. If you can look past the fact that you'll spend all of your time looking at the hulls of the ships, the battles can be fun.
  5. Soured by some nagging flaws, Legacy isn't a title that will appeal to everyone. However, its willingness to try something new deserves some healthy praise. [Jan 2007, p.92]
  6. Games Master UK
    78
    A surprisingly rewarding and tactical combat sim that's not just for Trek fans, with an enjoyable enough story. [Feb 2007, p.68]
  7. 75
    Legacy is fun despite these nagging issues if only by virtue of giving you the ability to control a task force of slick-looking futuristic starships all over the galaxy. And with an interesting story that spans the entirety of the Star Trek timeline and a fairly robust multiplayer, there's plenty of incentive to play.
  8. Despite some noticeable flaws, the Xbox 360 version of Legacy manages to capture the epic feel of Star Trek combat like no other game to date.
User Score
5.5

Mixed or average reviews- based on 42 Ratings

User score distribution:
  1. Positive: 22 out of 42
  2. Negative: 16 out of 42
  1. Dec 4, 2012
    7
    I was torn about what to give this game I think from a sterile, objective standpoint it deserves a 6.5 but for a trekkie (which if you aren'tI was torn about what to give this game I think from a sterile, objective standpoint it deserves a 6.5 but for a trekkie (which if you aren't why the heck did you buy this game) I felt it was an 8, so I split the difference) The story takes you through most of the entire series. The controls can be tricky at first but I think the game does a good job tutoring you on system control through the first few forgiving levels. It is not a game you can hand your friend and expect them to do well with however (at least not right off the bat) In single player you feel like you are managing more aspects of the ship, things like tweeking the engines, scanning, transporting, transfering power. I liked to feel like I had more to do than just point the ship and fire away. In the online or skirmishing modes thats basically all you do transfer auxilliary power to weapons of shilelds (depending how you roll) and get into it. Single player felt a little more involved, while the story was nothing extraordinary is was engaging enough (sorry bad pun) to keep me interested. I spent most of my time in skirmish more ( I found it hard to find online matches) you can have up to 4 ships in your fleet at once and you can customize things like size of fleet, which era of ships or set a budget) There are several maps which include various planets, asteroids or nebulas ( all of which affect your ships in different way) To get around fast you use warp which can be finiky to use but usually gets you into or out of battles quickly. Phasers drain enemy shields while torpedoes will do heavy hull damage once shields are offline. These battles take place is a 3D plane so you can have ships above or below you as well as around you. smaller lightly armed ships are faster and more manuverable while capital ships can take and give a trememdous beating but don't exactly turn on a dime. I thought there was a lot of replayability here and enjoyed the battles. I think if you like video games and star trek this is a solid pick up for you. It won't be your favourite game but you will probably never sell it for those days when you feel like taking the helm and making playing XBOX even nerdier than usual. The downsides are weak multiplayer community (at least when I played), ho-hum single player and when a ships blows up it can look a bit blocky My bottom line is if your not into Star Trek probably pass, if you like or love Star Trek give it a try, it's worth the 15-20 $ it costs now. Full Review »
  2. Jun 18, 2012
    6
    As a Trekkie, it was thrilling to be able to see all of the starships I had come to admire in such detail, and to be able to control them in aAs a Trekkie, it was thrilling to be able to see all of the starships I had come to admire in such detail, and to be able to control them in a fully 3-dimensional setting. The score is dramatic and certainly lives up the memory of all the Star Trek series, the graphics are impressive, and it was a great touch to hear all 5 of the real captain's voices. However, the game does have a few disappointing features which bring the score down. Chiefly, because of the generally low health of your ships, difficulty with controls and vagueness of the mission parameters, I found Legacy very diffilcult to play, and have only just reached the first Original Series mission through the help of a friend. The lack of offline multiplayer is also very disappointing. All in all, an impressive-looking game that probably appeals mostly to Trekkies (not that that's a hugely bad thing) and is let down by fiddly controls, high difficulty level and lack of offline multiplayer. Full Review »
  3. CommandoDude
    Jul 5, 2008
    6
    It was a fun game at first. But there are a lot of features lacking that make this game annoying. I never figured out how to use split It was a fun game at first. But there are a lot of features lacking that make this game annoying. I never figured out how to use split screen, there is no mission select (for campaign) and there is little to no interaction with the rest of the map. There's no collision detect, so you can't just run into a planet, or better yet, sacrific a beat up ship to ram another. I don't know why they bothered to add a 'Self-Destruct' feature. The ships were all unbalanced, the credit system is basically worked so that you won't touch the scouts or lower class vessels because they AI will buy only the biggest and baddest. The game gets incredibly repetative, so I wouldn't reccomend buying, good for some time at home as a rent. Full Review »