ie8 fix
  • Publisher: Capcom
  • Release Date: Aug 2, 2006
  • Also On: Wii
Street Fighter II' Hyper Fighting Image
  • Summary: [Xbox Live Arcade] In addition to several offline modes and numerous leaderboards and achievements, the game takes advantage of the new online features of the Xbox 360's powerful processing capabilities to create a seamless online multiplayer experience. Among several online game options is an exclusive mode called "Quarter Match", which introduces a new way of reliving the exhilarating arcade experience at home. Xbox 360 users can connect to the Xbox Live online game service and access Xbox Live Arcade to download a free, feature-limited version of the game which offers two playable characters for one match. When they are ready for the ultimate retro gaming experience, users can then unlock the full version of the game, enabling players to choose from all eight original characters as well as four boss characters, each with their own special endings and home levels. [Capcom] Expand
Score distribution:
  1. Positive: 19 out of 33
  2. Negative: 1 out of 33
  1. 100
    It's a perfect blend of easy, moderate and hard achievements - every gamer can get some of these, but it takes real effort to get them all. Great job, Capcom!
  2. For those who are jonesing for some classic Ryu-Ken action, I've got to say that overall I think that past ports of similar Street Fighter titles on the Xbox and PS2 were better overall, but few of those have online play, and there probably aren't any players left in those versions' online modes anyway.
  3. So, let's sum up: lag so frustrating you want to gouge your eyes out with a spoon, tiresome deliberate disconnections that make a mockery of the ranking system, and a d-pad designed to make you jump around the screen like some deranged monkey on speed. Not particularly positive.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 4 out of 10
  2. Negative: 4 out of 10
  1. A port of the classic Nintendo system with problems in the playability , the persistent desire to be a good player in the game is an impossible task to achieve. Street Fighter II' Hyper Fighting is painfully fun, expect to see a lot of" You Lose " or whatever, not even on easy the AI lets you breath, is full retro perspective though. I'm not completely digging the multiplayer because there is a lot of skilled person that ruins your flavor to win ( someday you will make it) . But get use to it back in the 90's everything was like that. Expand
    • 0 of 0 users said yes
  2. [Anonymous]
    6
    A six is all I can give this side sscrolling button mashing fighting game. I know its an XBLA title, but still. This has abouot as much replay value to me as gauntlet. Expand
    • 0 of 0 users said yes
  3. JamesF.
    3
    Very poor port indeed, 360 controller does nothing for the combo system, lag makes a joke out the 'Hyper' inclusion. Once you do get a decent match without lag there is no sure fire way of having a re-match against that player. All this just takes too much away from classic street fighter for me that I spent so many years wasting 20p bits on down the local arcade, unless you want to be very frustrated by its many flaws stay well away. Poor show Capcom. Expand
    • 0 of 0 users said yes

See all 10 User Reviews

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