The Cave Xbox 360


Mixed or average reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 22 out of 44
  2. Negative: 2 out of 44
  1. Jan 22, 2013
    The Cave's puzzles are challenging, its story is well constructed and narrated, and its cartoon-like visuals and sprawling, morphing tunnels are pleasant to look at. Its mashup of elements from platformers and point-and-clicks fare less well, but if you can overlook those small flaws The Cave is a dark, yet humorous adventure that ably exercises the grey matter.
  2. Jan 22, 2013
    Never bad, often good, but only occasionally great. Its frustrations are fleeting but with core gameplay that struggles to be as clever and witty as the script, it never quite manages to bring together its best features in a truly satisfying way. Plunge into The Cave and you'll definitely have fun finding your way out. It's just a shame it doesn't go deeper.
  3. Jan 23, 2013
    Maybe we were expecting too much, but it's alright. It's entertaining and will make us smile, but there's no evolution or surprises here. We know it's just warming up for what's yet to come, however, if you miss those classic adventure games probably you'll enjoy this.
  4. Jan 22, 2013
    At once entertaining, frustrating, beautiful and fleeting, The Cave is way better in concept than execution. And as much as it has going for it, some poor design decisions mean that frustration and boredom will quickly get rid of players that would otherwise have lapped this up.
  5. Jan 22, 2013
    Approached as the latest work from one of the industry's favoured fathers, The Cave could seem like a tourist trap, packed with old ideas to lure in passers-by. Taken for what it is – a simple, characterful adventure game from an independent developer – it offers just enough to be worth the price of admission.
  6. Jan 22, 2013
    The mechanics could well help to rejuvenate the adventure genre, but the story and puzzles of The Cave are nowhere near as entertaining as they should be.
  7. 70
    The three-player co-op could well help with spicing up repeat journeys, though, and with every character's area worth playing (not least for the lovely hidden endings for those who think around the final section), those intent on searching its every inch will find that The Cave runs very deep - and dark - indeed.
  8. Jan 22, 2013
    One does not lose talent that easily, it seems. The Cave shows that Ron Gilbert still has this little touch of craziness that sets him apart from other game creators, and that allows him to produce adventure games that are fresh. Despite some errors and shortcomings like its short length and not-so-extensive replayability, this cute title doesn't lack positive qualities, most notably in terms of writing and puzzle design. And it's also quite funny, smart, and affordable.
  9. Feb 6, 2013
    The concept sounds fantastic, and there is potential in setting a game up like this, but in reality, The Cave’s take on telling a story like this ends up making it a fun but flawed adventure game.
  10. Feb 7, 2013
    The Cave is an interesting mix of platforming and adventure with the typical charm and humour that Double Fine is known for. The game drops the ball on every now and then, but the quirky characters, ludicrous puzzles and cartoony world – which unmistakenly sprouted from the mind of Ron Gilbert – are worth venturing into.
  11. Jan 22, 2013
    Unfortunately, however, the 2D platforming element, which one feels was included to counter the slow pace of point and click adventure games, leads to one or two problems. With three characters on the go and each only able to hold one item at a time, players will spend a lot of time backtracking, which becomes incredibly tiresome, while the platforming itself handles a little clumsily.
  12. Jan 22, 2013
    It's a sharp-looking game, the voice acting is largely on-point and funny (if occasionally obnoxiously repetitive), and there are at least a few solid hours worth of puzzle-solving to be had here. It's just that those hours don't really add up to a whole lot in the grand scheme of things, ultimately relegating The Cave to an interesting curiosity that sadly doesn't have much sticking power.
  13. Jan 29, 2013
    Ron Gilbert and Chris Remo miss on the explicit narration, but their underlying story is perfectly pitched through puzzles and your own wicked participation.
  14. Jan 22, 2013
    On almost every turn, The Cave stumbles over its own feet and its desire to be different from the rest - a wish that most certainly came true, only proving that you should sometimes be careful what you wish for. Ironically, that's exactly the lesson The Cave wants to teach you. In the end, this is a nice, but ultimately too ponderous, puzzle game with a whole lot of nothing in between its sometimes funny, sometimes clever stronger moments.
  15. Feb 1, 2013
    The Cave's offbeat sense of humor is mostly charming, and actually solving the puzzles inside it feels delightfully difficult. However, the severely diminishing returns on its replay value make it more of a momentarily amusing distraction than something you'll be holding onto for years to come.
  16. Jan 22, 2013
    It's amusing more than ever really funny (it thankfully avoids the gratingly desperate irreverence of Gilbert's DeathSpank), and it's self-congratulatory about its own darkness, which - in the grand scheme of things - is still fairly tame.
  17. Feb 25, 2013
    More a disappointing rocky hole than a glorious crystal cavern.
  18. Feb 5, 2013
    If you’re the type of gamer that likes talking about games as much as playing them, The Cave will give you plenty to talk about. Otherwise, if you’re just after a fun and well-crafted experience, there’s too much chaff in this package.
  19. Jan 22, 2013
    Although it's not as funny as past Ron Gilbert games, The Cave still manages to charm through its visuals and honey-tongued narrator, but it falls flat when it comes to storytelling.
  20. The Cave is a game worth experiencing at least once. Truly funny games are rare, much less funny games that cover themes as diverse as sin, murder, redemption and desire. The fact that it covers these topics with a sense of style and ease (and without feeling like you’re being bludgeoned with a philosophy textbook) is praiseworthy.
User Score

Generally favorable reviews- based on 81 Ratings

User score distribution:
  1. Positive: 11 out of 14
  2. Negative: 2 out of 14
  1. Jan 24, 2013
    Quite a game should i say. Interesting, astonishing, with a splendid humor (even black humour sometimes), a great addition to those gamesQuite a game should i say. Interesting, astonishing, with a splendid humor (even black humour sometimes), a great addition to those games created by Shafer and Gilbert. Lot of puzzles. Haven't seen such a game for a very long time. Oh, yeah, and there is also a bit of moral for every story you will hear from The Cave. Full Review »
  2. Jan 24, 2013
    The Cave is incredibly fun. The puzzles can, at times, be ridiculously hard, but so few games have those kinds of puzzles any more, so it wasThe Cave is incredibly fun. The puzzles can, at times, be ridiculously hard, but so few games have those kinds of puzzles any more, so it was a nice change. I thought all the playable characters are all great, even the ones that initially seemed boring. The narrator and characters you meet along the way are fun, well-written and interesting. The controls can occasionally be annoying but are otherwise good. And I loved the graphics and music! I would definitely recommend it to anyone who likes puzzle games. Full Review »
  3. Jan 28, 2013
    This is pretty much a kids game only IMO. For an adult I felt that the platforming was very tedious in the sense that it was slow and clunky.This is pretty much a kids game only IMO. For an adult I felt that the platforming was very tedious in the sense that it was slow and clunky. Climbing a ladder in this game is just brutal and it has to be done quite often. The puzzles were not very well designed. If you were looking for clever puzzles that give you a huge sense of satisfaction after solving this is not it (unless you are a kid of course). The characters unique special abilities mattered so little I'm really not sure why they wasted time putting them in the game at all. Kinda frustrating to see all that wasted potential there. The scenrey was cool though and the art really had me sucked into the game. I would have rather dealt with bad art than bad gameplay though. Full Review »