Mixed or average reviews - based on 47 Critics What's this?

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Mixed or average reviews- based on 255 Ratings

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  • Summary: Dawnguard is the 1st official game add-on for The Elder Scrolls V: Skyrim. The Vampire Lord Harkon has returned to power. By using the Elder Scrolls, he seeks to do the unthinkable - to end the sun itself. Will you join the ancient order of the Dawnguard and attempt to stop him? Or will you become a Vampire Lord yourself? Featuring an all new faction questline and locations, the ultimate choice will be yours. Expand
Score distribution:
  1. Positive: 23 out of 47
  2. Negative: 0 out of 47
  1. Feb 25, 2013
    Dawnguard is much more substantial add-on than Hearthfire, adding on a full storyline centered on a war between the vampires and the Dawnguard.
  2. Jun 28, 2012
    Bethesda went the extra mile to tweak existing quests in order to fully integrate the experience, and their effort shows. The constant treks across Skyrim do get a bit old after a while, but the wealth of new powers, information, and intrigue you'll find along the way more than makes up for the long walks.
  3. Aug 6, 2012
    Dawnguard adds more of what made Skyrim great, without feeling like it was tacked on at the last minute.
  4. Jul 12, 2012
    Quotation forthcoming.
  5. Jul 11, 2012
    Playing as a Vampire Lord is too buggy and clumsy to be fun for long. And that's a shame, because with more attention to the design of this form, Dawnguard could have been a better piece of software.
  6. Jul 2, 2012
    The vampire powers are a nice game changer and the overall story is engaging. The game still suffers from the typical Elder Scrolls quirkiness, but that's not necessarily a bad thing depending on your point of view.
  7. Jul 5, 2012
    "More" doesn't equal "satisfying" or "memorable." "Dawnguard" isn't the journey to a strange realm that made "Shivering Isles" and "Point Lookout." It's not a break from the norm, it's a staycation. You're still in your apartment, doing the same things you always did, and once it's over, you'll feel like it was all pretty much a waste of time.

See all 47 Critic Reviews

Score distribution:
  1. Positive: 40 out of 64
  2. Negative: 12 out of 64
  1. Jun 26, 2012
    First off, Fort Dawnguard looks breathtaking! You get a werewolf/vampire skill tree, crossbows and 10-20 hours of content. With many new games today releasing with only around 10-15 hours of total content, we get this awesome expansion for arguably the best game of all time and it only cost $20. While dawnguard is not as extensive as, say, Shivering Isles, it's a great deal and it's the first DLC I've ever stayed up all night for. Expand
  2. Jun 29, 2012
    Overall, I enjoyed Dawn Guard and thoroughly.. No, this is not in the ranks with The Shivering Isles. More like in the middle of that and The Knights of the Nine The story was lacking, with jumping plots and it strayed far away from the Gothic vampire theme. But the bonuses such as the vampire and werewolf perk trees to the new gear (Dawn guard & vampire armor. etc) made the D.L.C completely worth the low 20$ price tag. I think a respectable nine is what this D.L.C deserves. Expand
  3. Aug 19, 2012
    Lets be honest the frost giant an vampire lord modes are enough to add 30 more hours to skyrim. I did not like the expansion for awhile but some of the side quests like a new and fresh dwemer ruin(s), Dragon bone weapons and skooma smoking den turned my frown upside down. It is a bit better than Nights of Nine but come on Bethesda! do better, its still good though that's why I give it a hate out of ten lolz! Expand
  4. Jun 29, 2012
    This is my second review of the dlc, as I believe i was simply starstruck by the fact's skyrim dlc.
    Here's the honest to god
    It is quite large, mostly because 2 new "realms" are introduced. Both of these new places are quite vacant. So looking back on it, it doesn't add as much as that aspect seems. It also includes the single longest quest in the game. It was also the hardest. VAMPIRE/DAWNGUARD- the dawnguard lore is in my opinion cooler but the ability's are far better in the vampire lord side. The crossbow i found myself barely using. They should have made a crossbow for each weapon tier. It also would've been nice to have some miscellaneous stuff put in there. EVERYTHING IS ABOUT VAMPIRES. Which is like "duh" but 10-20 hours of VAMPIRES is a lot. Simply buy it if you like skyrim, especially if you aren't satisfied with current vampires.
  5. Apr 30, 2013
    For the most part, the only complaints I have are that the dang bloodsuckers eat critical characters if you aren't careful. Oi. Only install this if you are lvl 15 or higher, or you WILL have some issues with the enemies slaying folks you may need in-game. Otherwise, DL it and save it for later. It IS a fun DLC, making Werewolf play actually WORTH it, and Vampire play fun as well. It also hosts a serious hottie in your traveling companion, and a fun story, Vamps or Humies. Expand
  6. Oct 29, 2012
    Overpriced, and fairly disappointing when I played it. Vampire attacks become so common it becomes just plain irritating. Good items had been added, but for what it is, just seemed a but of a waste of money. Lag and bugs were so common I had to get rid of the software. Expand
  7. Aug 7, 2012
    The main quest won't progress past the first quest, I can't even feed properly as a vampire. There seem to be no working fixes anywhere. i can barely walk through most doors as a towering floaty vampire. This is too broken to have even been released. Expand

See all 64 User Reviews