Generally favorable reviews - based on 82 Critics What's this?

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Generally favorable reviews- based on 680 Ratings

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  • Summary: The second installment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. A new, modern game engine, responsible for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way. Expand
Score distribution:
  1. Positive: 74 out of 82
  2. Negative: 1 out of 82
  1. May 16, 2012
    The Witcher 2 is a highly recommended purchase for those seeking a mature and visceral role-playing experience.
  2. Apr 12, 2012
    The Witcher 2 continues to be a colossal creative and technical achievement and the superb 360 version only confirms the excellence CD Projekt's craft. Console users get a fantastic version of a fantastic game, while the PC users get a great patch that improves and enhances the experience of the original, a perfect excuse to return as The White Wolf and to live his adventure from a new perspective.
  3. Apr 19, 2012
    The Xbox 360 version has some rough edges, but these annoyances aren't significant enough to sully the experience. The Witcher 2 is a beauty to behold with a rich, involving fiction framing strategic and challenging combat. Most of all, its mature implementation of morality, choice, and consequence is a step forward that more games would be wise to follow.
  4. Apr 13, 2012
    The immersive world, memorable characters, exhilarating combat, and branching storylines will have you coming back to play it again and again.
  5. Apr 19, 2012
    The mature theme, gameplay and compelling plot pull us through a story that creates a legend that you would be a fool to miss out on.
  6. Apr 26, 2012
    The Witcher 2: Assassins of Kings - Enhanced Edition is a game that lives up to the hype. The story and game come off as more mature than other similarly rated games. The combat is rewarding, and the completely alternate paths and side-quests provide more than enough incentive to replay the game once you finish it. The sound is masterfully done, and the graphics show that, even with a few flaws, developers can pull off some magic with this old hardware. Both RPG and action lovers will be more than satisfied with this very entertaining title.
  7. Apr 26, 2012
    Despite all the additions and enhancements, The Witcher 2: Enhanced Edition is an unsatisfying game that won't appeal to series newcomers and never lives up to its own ambitions.

See all 82 Critic Reviews

Score distribution:
  1. Negative: 23 out of 200
  1. Apr 18, 2012
    @Dacai: you didn't take into account that 1) in some regions this game was available from the 14th of April and 2) there are quite a few people who bought it on xbox who played it on pc before, thus they ARE able to give an in-depth review after just a day of playing. Please remove your unfair score and make a review only after you have actually played the game. My review: Marvellous story, where your decisions really matter. Gorgeous graphics. Intensive gameplay. Solid voice acting. Original and captivating music. The Witcher 2 has all that and much more. Expand
  2. Apr 28, 2012
    Great game, great story ... I really have nothing to complaint. I enjoy the difficultly and each fights is intense and epic. Cant wait for the next game! Expand
  3. Oct 11, 2012
    I'll get it out of the way now: it looked amazing! The world was created in a very beautiful way but simultaneously in a way that made it feel real and dark. I was a little concerned with the story line from the beginning but it quickly picked up and became more engaging after escaping the prison with Roche. From a story standpoint I really like the direction they took it and the opening line of **** off" more then set the tone for whose shoes I would be filling and what can of a BAMF I would be. The main characters all seemed to have a immense depth and most of the side characters had rich stories. The lore is absolutely one of the strongpoints in the Witcher. The combat was really a huge shocker for me. After playing FPS, then moving to something like Skyrim, then Batman, I feel like man hands would adapt fair quickly to any control scheme. The button mapping seemed confusing and nonsensical during the early hours but after getting used to the challenge became the combat. I wouldn't go so far as to argue that the combat was difficult, but it did take some getting-used-to. It seemed like the combat would have been easier if I knew about the crafting or if that was stressed as the way to go about playing. Along with crafting I never touched throwing knives, traps, or bombs. There is an insane amount of random useless objects in this game and I felt like the loot was pretty useless. Killing people never really brought great loot and was only really an ends to a mean. That being said, getting into fights was sweet because it required that you actually think about the fighting and your position. The array of NPC species was really outstanding and I felt as if I was running into a species every 30 minutes or less and every couple of minutes I would see a character I had never seen before. They really did use a lot of unique resources and it helped a lot with immersion. Everything felt like it was done right and not rushed, and I appreciate that they did not try to make the world extremely huge and instead focused on making a small area really great. Overall the quality of this game is top notch through and through and is definitely something that I will jump back into later on down the road to try the completely different story path. Expand
  4. Apr 21, 2012
    Great game. Real, tough, mature decisions. It's not like "Elves are good, so helping them makes you a good boy". Everyone has his reasons and motives to do as he does, so you don't choose between good and bad. You simply decide who you identify with and who has convinced you to him. You won't find this kind of plot in any other game (except for original Witcher). I guess I don't have to write anything about replayability, but I'll write anyway - because of all this choices you get totally different quest, so there is a reason to play game again. Music is marvelous, graphics makes Xbox keep sweating. What else..? Oh, fight is quite challenging but not frustating. The only things I consider the disadvantages are equipment and map - equipment is divided in too many categories (about 20) and the map is really confusing. Expand
  5. Aug 29, 2013
    Quick, re-review.

    Great game, but takes some getting into and hard work to get to the nitty gritty goodness.

    Buy it and follow my advice
    to enjoy it the most -

    1) When answering questions in the Dungeon about what happened do it in order, from top to bottom. Otherwise you play out the prologue in an order which makes no sense and throws you for the rest of the game.

    2) You get the choice of two paths, without doubt one is far more interesting than the other IMO so create a save before you make this choice (it's towards the end of chapter one and *minor spoiler* it's when you choose between an elf or a King's bodyguard), and don't be afraid to restart from that save if you find the path you chose boring.

    3) If you get to the end of Chapter 1 and things aren't making sense, quit, take a breather for a few days/weeks, and start the game again understanding all the terminology/people/events goes a long way to making the game enjoyable.
  6. Apr 17, 2012
    Just want to start out by saying I have played BOTH the PC and Console versions of the game, will not be giving it either a 0 or a 10 like most on here, and do not work for WB. I am just a lonely podcaster (LIQUID GAMER) trying to let you know what I thought of this game on console. First off the good, game play worked well with the controller, I was worried about that. Besides a few misses the graphics are slightly dumb'ed down than its PC counterpart, still colorful and well executed. And the story is and will continue to be excellent and intriguing. Unlike other RPG's the choices you make matter more than just giving you horns or orange scratches on your skin. They will adjust the story and the way things in the world play out. So choose wisely and enjoy it! Now for the not so good... Audio is a big part of gaming in my point of view, even though the score is great the voice acting and recording quality from that voice acting is horrible. Some moments felt as if the voice actors called in the lines over a land line to a cassette tape and then digitized for the game. Very noticeable and very bad. The game was glitchy but most games are now a days so I didn't mind it that much. So that's it, great game all in all, worth ownership due to length and involvement, but not work a 10 and totally not a 0. Good Gaming! Expand
  7. Jun 14, 2012
    Absolutely atrocious. Doesn't live up to the hype, not by a long shot. Okay, after seeing the visually stunning and intriguing trailer aired for this game and reading the overwhelmingly positive reviews, I was very excited to pick this game up and dive in. I don't think I could have been more disappointed. First off, the stunning visuals displayed in the trailer were replaced by "pretty good" visuals in the game itself.
    When being compared to other games of this generation I give it's visuals a 7 out of 10. Actually, to be entirely honest with you I thought this was the game's strongest point. That was the first thing I noticed. Then came the control mechanics. Which to put it lightly where awkward and confusing with no natural flow and ease of use. The menus were even worse. For every minute spent in-game another three were spent in the terribly difficult and slow to navigate menus. But let us step away from the quickly frustrating controls and menus before I go into a fit of maniacal rage on the subject. (We'll save that for later.)

    On now to the choppy, absolutely unnatural, and unimaginative dialog. I mean come on! I've seen more imaginative exchanges in episodes The Telitubbies! And they don't even use complete sentences! To be honest I wish I would have picked up a non-English version. I probably would've gotten more out of it!

    After about 3 hours of hoping that the awesomeness that everyone was raving about was going to reveal itself, I couldn't take anymore abuse. I felt that blood pressure had doubled and my IQ had been halved. I'd had enough. It was with the excitement of someone that's found a dead rat in their home that I removed the disk from my console. I'm still sick about the $60 and 3 hours of my life that I'll never get back because of this disappointment. All in all, if Atari would have put half the vision and effort into the game as they did into the trailer they may have had something. And that's all I've got to say about that.

See all 200 User Reviews