- Publisher: Midway
- Release Date: Sep 9, 2008
- Also On: PlayStation 2, PlayStation 3, Wii
- Critic Score
- Most active
- Publication
- Most clicked
-
TNA iMPACT is a fun wrestling game which fans of wrestling will love, however I don’t think it will win over many newcomers to the sport.
-
75Overall, Midway has put out a solid wrestling product that should compete with its rival very well.
-
75Midway’s first foray into the ring proves that they have what it takes to mix it with the big boys of wrestling simulations, but they do fall just short of a 3-count.
-
74I’ve played many a game that was jam-packed with features but had a terrible core engine that ruined the entire product. TNA IMPACT! is just the reverse, really. This freshman effort is a little light on overall content and features, but it makes up for a lot of this with a solid engine; upon which Midway can build better follow-up TNA titles.
-
74Although it shows signs of greatness and as much as I hate to say it, TNA iMPACT isn’t quite ready for primetime yet but I do have hope for the future, starting next year.
-
70Where TNA loses marks is in its rather featureless presentation. Multiplayer is decent, but the no-frills framework doesn't leave you with much to do. The story mode is fun, but no replacement for a genuine career mode, while the available options can't help but pale alongside SmackDown's over-stocked buffet.
-
70NA iMPACT! is a very successful first outing for Midway, its not perfect, and it may not be able to compete with WWE on its first outing, but for its first outing it does so many things right that if your a fan of wrestling games I would still recommend this game even with its short comings.
-
70In terms of gameplay Midway is off to a solid start, putting together a control system that's both easy to grasp and hard to master. With more variety in the roster, an improved move set and more game modes future TNA games could take the wrestling belt, but for now it'll have to make do with being a very worthy challenger.
-
A commendable first effort from Midway and one that should be the starting point of a seriously good franchise as the years go on. The war has truly begun again!
-
70The character models are excellent while the animation is fluid and lively, but the physics of fighting definitely lack polish and can create some frustrating situations. Yet despite these technical shortcomings, it's still great fun to clothesline, drop kick, and power bomb your friends in and out of the ring.
-
Impact nails the feel of wrestling, but adding a new coat of paint to an old-school style won’t be enough to entice those seeking something fresh. Fans of the genre or “sport,” however, have an accessible and fun wrasslin’ game worth sticking in their collection.
-
Despite getting slammed harder than a flying elbow smash to the cranium with some aggravating control issues and a somewhat short single-player experience, wrestling gamers, especially TNA fans, will be able to tolerate TNA iMPACT!
-
If you're a fan of wrestling games, then TNA iMPACT! is worth renting out some wrestling boots for, alternatively keep your eyes peeled for hopefully a much more feature packed sequel... or rather the soon to be released, SmackDown vs. Raw 2009.
-
Promising to crush the opposition, Impact! concentrates on the gameplay, overlooking everything else. This way, it has strong points in the gameplay and graphics, but then there are the flaws in the AI, the limited set of moves, the lack of content and a very limited Story Mode. But the future of the series can be bright. [Oct 2008]
-
70TNA Impact is a nice first attempt that deserves to be exploited with some reservations.
-
69Sure, diehard wrestling fans will enjoy the fluid gameplay and the chance to play as some of their favorite TNA stars, however more casual fans will become quickly dissatisfied with the lack of variety.
-
67TNA iMPACT! had a lot of potential, but it didn't follow through on most of it. Beyond the limited/repetitive moves, lackluster CAW, and scaled back online, my main problem is that iMPACT! doesn't feel like real wrestling.
-
Unfortunely mirroring real life, TNA iMPACT! still needs a lot of work to compete with its direction competition, the WWE.
-
65TNA iMPACT! has a great license and great characters, it just doesn't use either of them correctly.
-
TNA Impact reminds me of a bratty little kid. You know the type, always running around making bold claims, kicking people in the shins, and talking about how big and strong he’s going to be when he grows up. Since he’s just a kid, you have to give him the benefit of the doubt — someday he might accomplish impressive things. However, right now he’s still just a punk.
-
It made some strides, but it’s ultimately a shallow game.
-
The games difficulty curve is fair and while moves are easy to perform it can take a few attempts to win the first match.
-
TNA iMPACT! isn't a bad game, but it does need a lot of work to reach the top in a gaming genre dominated by WWE for far too long.
-
60The longevity is abysmal and the content is woefully limited, while the controls and overall gameplay are fine for a weekend rental.
-
60Light on content, strategy, and presentation, this mediocre title fails to innovate in any real way, and instead strips away a lot of what has worked in the past.
-
60Overall this is a series that has a lot of potential that wasn’t realized in this particular title.
-
Bland and uninspired, the achievement list will make for easy gamerscore points, but it won't be very inspiring in the process.
-
60Trying to follow the leadership of WWE, the TNA is finally brought to a videogame under the hand of Midway. They offer a slightly different choice, with a faster and agile control system, but at the end the game is not as solid as expected. A poor progression system gives a slow and discouraging career mode. Moreover, even with the character editor of the game, all the fighters are just copies with the same move list. Maybe fans of TNA or wrestling in generarl can get more of it.
-
60You'll have the most fun playing TNA iMPACT! against friends, since they're most likely to work a match that'll flow creatively while providing a decent challenge. The AI makes a poor tag-team partner, and it's always more fun to pull off a finisher when there are friends around to witness the act.
-
60It's a solid first step. With some iteration, more content, and more vocal contributions from more members of the TNA roster, a sequel could be just as viable of an alternative to the SmackDown! series as TNA's brand of wrestling is to WWE's.