Metascore
77

Generally favorable reviews - based on 63 Critics

Critic score distribution:
  1. Positive: 45 out of 63
  2. Negative: 0 out of 63
  1. Put very simply, EndWar is a must buy for any console owner that has been waiting for a console war game done right.
  2. The best RTS on consoles by a long way. EndWar is considerably more than a gimmick. [Christmas 2008, p.78]
  3. Endwar is a lesson to all, then. You can make a strategy game work on a console; you just have to speed it up, dumb it down, and somehow keep it smart.
  4. EndWar is a polished, innovative game that does a great job pairing its impressive voice command feature with a focused, fast-paced design.
  5. 90
    As a real-time strategy game, EndWar is an intimate and deeply nuanced experience.
  6. 90
    With its slick voice-command system, depth of strategy and frenetic action, EndWar is one game I'll still be playing after its evaluation. [Dec 2008, p.96]
  7. Graphics rock: You are able to see every detail of a soldier and if you manage to see an airstrike or an EMP-bomb explosion, the ‘wow-effect’ won’t wear off after the first time.
  8. This decision by the developers, to focus on action over boredom, will help EndWar interest a more broad type of gamer.
  9. With a completely new way to play a Real Time Strategy game and some excellent multiplayer gaming this is one game that is a must buy for strategy fans of any type. If it was not for a few minor issues with the game such as nothing south of the equator and a lack of a cool looking single player campaign presentation wise (it is a great campaign to play though) this would be one of the top 10 played games on Xbox Live for many months.
  10. Overall, Tom Clancy's End War delivers a solid gaming experience even to those who are not so much fans of the real time strategy games.
  11. As a game, it is rather fun, although a bit simplistic, and its real strength lies in its online, not offline play. The persistent online EndWar will keep players busy for much longer than the single-player campaign, and the fun of trying to stop a Russian invasion or to take over Washington, D.C., is significantly higher when you know that the enemy commander who you just stomped is a real person.
  12. EndWar is fun, fast-paced and will likely swoon even a few jaded shooter fans to the RTS fold.
  13. An exceptional console RTS that solves the problem of having to use a controller to quickly respond to on-screen action. Great graphics and a true sense of an epic global conflict make this one of the best RTS titles to arrive on any console. The online multiplayer mode is a real highlight allowing you to engage in battles that change the face of Europe and the US.
  14. Endwar has to be one of the best console RTS’ that has graced the next-generation and even last-generation consoles. It uses a truly immersive control system that gives you a real feel for the depth of battle and complexity of command.
  15. Thanks to the good implementation of voice commands, EndWar manages to tackle one of the most problematic aspects of strategy games on consoles and enter the club of good games.
  16. EndWar gives us a wonderfully fresh look at the future of the RTS genre.
  17. Knowing full-well that real time strategy games are but faint blips on most console gamers’ radars, Ubi Shanghai knew it had to go big if Tom Clancy’s EndWar was to have a fighting chance on the Xbox 360. With a fully functional voice recognition system and solid, console-centric RTS gameplay Shanghai has succeeded in an attempt to give the strategy game its just due on the console.
  18. EndWar is a very hopeful beginning for the first strategic franchise of Ubisoft that is born for consoles. Unfortunately the lack of depth prevents the game from being a memorable title, but the great control and its powerful online mode are two really interesting options for those who like RTS games.
  19. Its ideas are streamlined, its tight boundaries narrowing what could have been an overwhelming proposition, plunging players all the sooner into compelling strategic depths. [Christmas 2008, p.99]
  20. An original IP in a genre not associated with consoles during the Christmas rush may not be the best time for its release. Though perhaps it’s managed to carve out a niche and in doing so we’re hopeful this really isn’t the end of this war.
  21. Even though the game has its flaws, Tom Clancy’s EndWar ends up being a fairly impressive effort.
  22. Overall though this is a great game and a great RTS for consoles. Be sure to give this game a try.
  23. The voice control is almost perfect and absolutely trend-setting. But three gameplay-wise almost identical groups and similar missions are too little to captivate in the long term.
  24. Considering this is Ubisoft’s first attempt at developing an RTS game with consoles in mind, Tom Clancy’s End War is terrific game.
  25. 80
    EndWar offers something new, refreshing, and a little exciting for console players. It's sort of a coming of age when what could be seen as the last stalwart of the PC -- the RTS -- is made from the ground up with every classic convention put on the chopping block to please the couch player.
  26. EndWar is a real glimpse into the future of RTS titles on console, with an immersive experience thanks unquestionably to the voice command system.
  27. EndWar is a solid RTS game that benefits from an innovative and intuitive control element, but falls short in a few key places.
  28. Besides sending your foe’s infantry sky-high, EndWar includes little beauties that’ll have you giggling with glee: fluid battle animations, multiple terrain (from hillside villages to urban Paris), destructible buildings, and more. With such attention to detail and exciting co-op battles, EndWar will draw you in until you start issuing commands in your sleep.
  29. All in all, the entire gameplay experience is a recommended one.
  30. The new voice command system works flawlessly, and players should find it to be a mighty rewarding experience.
  31. A must buy for fans of teamwork and tactics but if you are an impatient online gamer you may want to give End War a miss.
  32. 80
    The online multiplayer is addictive and fun too, thanks to the context provided by the evolving world, and although the game is marred by weak singleplayer narrative and lacklustre AI, the lasting impression is still well within the positive.
  33. 80
    Thanks to an excellent voice command system, simple but detailed unit breakdown and a solid multiplayer mode, Tom Clancy's EndWar is possibly the best strategy game we've seen on Xbox 360 and PlayStation 3.
  34. EndWar is all about its voice command system. Fantastically implemented with very few flaws, but you kind of get the feeling that underneath it all, the game is very shallow and relies on that to set it free. Nevertheless, the voice command system is present and it's one of the best innovations and implementations in a game for some time and surely this could become a staple in future titles; both Clancy and otherwise.
  35. 80
    That voice command system might be the slickest thing about EndWar, but the underlying Total-War-esque framework of turn-based strategy and real-time tactics is worth a thumbs-up by itself.
  36. From the integrated, Ghost Recon-style info on your HUD to the third-person camera and voice command system, everything is designed to keep you right in the game with the squads on the front line. The strategy pays off, making EndWar a unique and challenging new weapon in the Tom Clancy arsenal.
  37. 80
    Console gamers or those new to the RTS genre would do well to check out EndWar. It is a fun, if simplistic game that has succeeded where many others have failed.
  38. If you're looking for an RTS that is cut from a slightly different cloth then EndWar is definitely the way to go.
  39. Console players interested in seeing what all the fuss about RTS is about are probably best served here rather than with the other mediocre efforts to date.
  40. Compared to other creative RTS titles End War is your plain Jane, if you exclude the voice command feature.
  41. 76
    Overall, EndWar got right the part I thought would go horribly wrong – the voice system – yet didn’t manage to get the more traditional RTS stuff up to the same level. As a result, this game is fun for a little while, but might not hold your attention for too long.
  42. At its core, EndWar is a bit too simple, but it does offer a unique voice command system and terrific production values.
  43. Calling EndWar shallow would be unfair — streamlined would be a far better descriptor. Unit detail and animation is intricate, and stacks of research went into concocting the sleek weapon systems of 2020AD. Each skirmish is brutally acted out before your eyes, but these animations are the icing, not the cake. For you are not a soldier — you are a general. Once you get into the mindset of a commanding officer, EndWar takes on a life of its own.
  44. EndWar is probably the best attempt at a RTS on consoles, while it’s far from perfect Ubisoft has managed to find a way to allow you to command an army in short but explosive battles - which should suit most console owners. Even though the single-player is best left untouched and the graphics are not up to par with other new release titles like GOW 2, there’s still a lot of fun to be had here with EndWar if you’re a fan of online gaming.
  45. EndWar may not be the best RTS on the market, but it certainly breathes new life into the genre on consoles.
  46. So, Endwar has a novelty feature that works really well and is fun to use. It’s just a shame that there are some small issues, because this really could be the next step in console warfare.
  47. EndWar gets a lot of things right: a beautifully slick interface, stripped down mechanics, and the best voice-recognition system of any game we've played. It's got plenty to offer armchair strategists, but balancing issues, pathfinding and AI niggles and a disappointing lack of variety in factions stop it just short of its obvious potential.
  48. Developers have struggled to create control methods that would allow console games to host the kind of strategy games the PC enjoys. Here Ubisoft has nailed it. So it's just a shame that the strategy game that was tacked onto it is so light.
  49. Despite its faults, Tom Clancy's EndWar stands as a welcome departure from the quick and dirty reworkings that so many real-time strategy games have undergone in the transition from mouse and keyboard to control pad.
  50. It's the most accessible strategy game we've played on the 360. The downside of all this user-friendliness though, is that EndWar's not particularly challenging. The single-player game against the computer, while fun and easy to play, doesn't have the strategic depth to keep a man entertained for long.
  51. Once you get over the fact that playing EndWar makes you look and sound like a bit of a twat, you start to have quite a lot of geek-fuelled fun ordering your army about the battlefield, but we can't help but feel that EndWar is more proof of concept technical showcase than fully fleshed out triple-A title.
  52. Strangely it’s not the voice recognition that limits EndWar but the RTS and tactical choices that are overlooked. The single-player is left wanting in favour of a strong multiplayer.
  53. Although the real-time strategy isn't for everyone, due to a lack of hands-on controls and tedious pacing, EndWar is well executed and fun.
  54. EndWar is one of those games that with some more time and commitment could reach the higher level of quality. There are graphic flaws as well as flaws due to the involvement of the player in the story and these only take away from the quality of this game by Ubisoft.
  55. With enough patience, and perhaps a printable list of vocal commands by your side, EndWar can become an engaging strategy-based game. It may not reach the level of PC gaming’s most popular RTS games, but for console owners, this war is anything but hell.
  56. Ubisoft Shanghai lets us become a full-fledged commander. Thanks to our headset, in EndWar we can give orders to our troops just with our voice. A great gameplay that, unfortunately, is not great technically and it's very online-driven. Good ideas, but not very well used.
  57. Only a few games have managed to make a console RTS work. EndWar is not one to add to this pile. It is fun in places and the voice command is a nice addition, but in it's current state it just doesn't seem all that enjoyable.
  58. 60
    What is so frustrating about Endwar is that underneath everything, it is a brilliant game. The designers have just made it extremely difficult to get at this by wrapping the core gameplay with a number of ill-conceived modes.
  59. No map allows you to pinpoint a building and tell your men to take cover, so you have to swap from one view to another, suffer losses in the time wasted, and wonder why an army so obsessed with the technology of uplinks is so dire at basic orienteering. [Christmas 2008, p.104]
  60. The only real “achievement” of EndWar is its voice command system.
  61. However, as with the single-player game, there’s little personal investment in the persistent world.
  62. But EndWar's biggest flaw? Insane micromanagement. [Dec 2008, p.68]
  63. 50
    The voice command system in EndWar is terrific, and hopefully, future games will take advantage of a similar control scheme. It just isn't enough by itself to raise the game beyond "mediocre RTS." It's definitely worth checking out to see voice command done right, but overall, it lacks the depth and substance to bring anyone over from superior PC alternatives.
User Score
7.3

Mixed or average reviews- based on 50 Ratings

User score distribution:
  1. Positive: 18 out of 20
  2. Negative: 1 out of 20
  1. Sep 8, 2013
    7
    A fairly average strategy game for x-box. The controls don't get in the way and there is an upgrade system, however for the most part it is fairly linear. It also has very good graphics. Other than that there is not much else to raise it above average other than it's voice control system. The game is good to take out and play a few levels every once in a while. Full Review »
  2. May 2, 2013
    9
    Wow, quite the experience. RTS games alone retain that certain quality of "I am commanding an army, feel my wrath," but with the addition of vocal support, I was blown away. The entertainment is top-tier, providing tens of hours of gameplay either defending, attacking, securing, or just plain destroying objectives in RTS open world map variants. As aforementioned with the addition of vocal support, you may simple utter the command "Unit 1 attack hostile 3," or "Unit 3 secure Alpha," to which the game understands with perfect clarity. Highly recommended to those who wish to expand their gaming horizons. Full Review »
  3. Nov 11, 2011
    6
    Although you quickly realize that there isn't that much variety to the game-play it is incredibly satisfying barking orders to your troops.......when it understands you. It does get a little tedious when you have to repeat a command 5 or 6 times. Overall it is probably better as a rental since there is not enough replay value to keep you coming back. Full Review »