Generally favorable reviews - based on 58 Critics What's this?

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Generally favorable reviews- based on 77 Ratings

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  • Summary: Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches. Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands. The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier. [Ubisoft] Expand
Score distribution:
  1. Positive: 52 out of 58
  2. Negative: 0 out of 58
  1. The graphics are incredibly fantastic and you’ll be shooting South Americans right up until Bungie release "Halo 3" in the autumn.
  2. The single-player campaign features a bunch of new gameplay mechanics, improved A.I., and some spiffed-up visuals, and while the multiplayer is largely the same, it’s still an absolute blast to play. Our only hope is that Ubisoft doesn’t decide to make this a yearly tradition.
  3. Spectacular visuals, ruthless opposition and gritty, tactical gunplay make this intense entertainment for solo soldiers and a hoot to play online with friends.
  4. It's been a long time since I played a game that literally kept me on the edge of my seat from start to finish and left me wishing for more, actually wanting to play through it all over again.
  5. 85
    GRAW1.5? Yeah, I don't have any problem calling it that. But that shouldn't stop anyone from suiting up for battle again. GRAW2 is still tremendously fun despite its all-too-familiar design.
  6. As a full-priced offering, though, the goal posts have moved, and it's hard not to feel a little short changed by the short-lived single player campaign and how similar the whole thing feels. In many ways, GRAW 2 is the classic quick-fire sequel - short on new ideas, but big on polishing what we know and love. But these days, isn't that what people want?
  7. It doesn’t look like it’s limping, but underneath all the cybernetic equipment and flash, GRAW 2 is unbalanced and awkward. The game looks smart to nerdy; it sounds decent—the soundtrack is far above average for this kind of game; and it has the polish of a next-gen shooter. However, the actual gameplay staggers from bad interface decisions and the weight of its cumbersome support features.

See all 58 Critic Reviews

Score distribution:
  1. Positive: 22 out of 24
  2. Negative: 0 out of 24
  1. Aug 24, 2012
    After purchasing GRFS and feeling hugely disappointed and well cheated out of my £40 I couldn't help but feel nostalgic about the countless hours, days and alas years my friends and I spent at the helm of the ghost recon franchise. The days when you could actually speak to most people playing and issue warnings of a looming sniper or vocalise strategy's, when a game actually felt realistic almost like you were there. I remember sprawling in the thick undergrowth actually raising my head for real, in a vane attempt to look over the grass. The game throughout the franchise had a real community spirit and with so many configurable options and a ridiculous amount of amazingly atmospheric diverse maps you were never far away from the next great online battle . You were also part of a team and you treated the maps strategically as such and that atmosphere and team spirit is what's missing from the modern shooters. Have you noticed how all the new breed of so called strategy shooters, advertise the fact you should play as a team ? But how many games do you jump into where people actually do? GRecon was the kind of game that didnt need to try and coax you into such.

    Well I played Graw 2 again the other day after selling GRFS and you know what? it still hasn't lost that original charm, after all those years it still feels fresh compared to all the modern shooters, GRFS included. The community might be a lot smaller but you can generally always find a a decent game where people still talk and have a laugh with one another. After playing this again, I realised that GRFS would have been far more successful, just updating on the previous formula. Instead what we got was a game selling its soul and providing us with yet another COD clone, albeit a 3rd person view and a Gears of war cover system tagged on. What a shame!!
  2. May 27, 2012
    With all the fun I am having with the fantastic Ghost Recon: Future Soldier, I decided to revisit GRAW2 and it's still that great game, with great graphics and tons of content (including two FREE map packs with 7 maps in each pack) that I remember. It almost seems like this game is underrated, even, with all the cool stuff you can do with it. The campaign is awesome, the co-op, the MP, it's all so great that, to me, this is one of the best shooters to ever grace the Xbox 360. That's high praise, but it's just that good. Expand
  3. Jul 4, 2013
    Lovely graphics and immersive gameplay compensate for a somewhat ordinary story in "Ghost Recon Advanced Warfighter 2," yet another worthy addition to the Tom Clancy gaming empire. Expand
  4. May 29, 2012
    I never played the first Ghost Recon Advanced Warfighter 1 and now I really want to. This game has a very good campaign, good multiplayer , fun Co op campaign and it's better then most of games now a days. Ghost Recon: Advanced Warfighter 8.4/10 Expand
  5. Rem
    Jul 17, 2013
    G.R.A.W 2 is a smart game for all the right reasons. It makes you feel intelligent and it rewards you for playing well. The one thing I have to commend most is the feeling of simply playing it. It has an exceptional Gulf War feel, something that video games have yet to explore. Not only that but the HUD displays just enough information to make you feel like you are playing a tactical game without cluttering the screen. The presentation is well done, but what of the graphics. It's great while not really pushing the standards. Environments are bland but models and particle effects are noteworthy. The story is not much of the main focus, but if you have been following Tom Clancy for a while now, there are some throwbacks here. Other than that, expect the usual espionage tale. The campaign runs a good length of 7-8 hours but what I enjoyed most out of that was the gameplay. Your character is no super soldier, so you have to take a slower methodical pace. Utilizing your squad and drones to the fullest potential will ensure victory. Close quarter combat should never be an option though. There is a good layer of strategy and it is pretty easy to die if you do not play smart. One drawback would be the pacing. It doesn't do too much outside of the usual turret sequence so it doesn't feel too special. The multiplayer is great, but uninspired for the most part. Overall, I enjoyed G.R.A.W 2. It feels better to play than the original (though the controls take some time getting used to) and it delivers a better punch in presentation. It represents what good sequels should do, and I commend it for that. Expand
  6. Apr 24, 2012
    I'm just going to start off by saying this is more of an expansion to the original warfighter game. Graphics still stand up and the game is alot of fun to play. Every aspect of the game is identical to graw. It seems like more effort could have been put into this sequel. Expand
  7. Oct 23, 2013
    [7.9] Another exciting challenge from the Tom Clancy series is always a welcome release (though of course I am writing this several years after its release). GRAW 2 really works well in atmosphere, in mechanics, in strategy, and in appearance. The game meets somewhere in between Battlefield 3 and Rainbow Six Vegas 2, and the result is quite good. The game requires you to be cautious, which all good games should do, but isn't so difficult that it should lose your attention. It isn't hard to become immersed in this game, but some glitches, relatively linear gameplay, and lack of interesting game modes prevent this game from being the best of its kind. Expand

See all 24 User Reviews

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