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Mixed or average reviews- based on 316 Ratings

User score distribution:
  1. Negative: 48 out of 316

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  1. Jun 23, 2012
    This Ghost Recon game may not be the best one in the Ghost Recon series but still has a lot to offer. Campaign is really good in this one and different for the other two. Co-op a lot of fun too. Ghost Recon Fs may not be the best one but its still worth buying. Ghost Recon Future Soldier 8.0/10
  2. Nov 14, 2013
    Future Soldier is cut from the same cloth as GRAW. It's one of the best looking games on the Xbox 360 and has quite a bit of polish. In addition to fantastic graphics, Future Soldier also has perhaps the greatest cover system of all console shooters (a claim usually reserved only for Gears of War), so moving from cover to cover is not only doable, but it's fast and clearly mapped to where you'll run to if abandoning one piece of cover for another. Not only does the cover movement system work, but things like suppressing fire give an awesome edge that lends itself very well to competitive/strategic play. But for every bit of good or great this game offers, there's a counter. The story is basically forgettable and the dialogue is stale. Only at the end of the campaign did I start to feel like the characters I'd been playing with all along were starting to emote. It's these elements that can make or break a game. Fortunately the campaign and multiplayer offer enough here to keep things interesting. For the campaign, it's not the plot so much as it's the excellence that each level builds upon from its predecessor. The game actually builds and builds until the very end something that can't be said for most shooters these days. By this time Ghost Recon Future Soldier is in a bargain bin somewhere, and if you're holding on to your 360 and are a fan of shooters, this is a title that is worth the play. Just don't expect the online multiplayer to be buzzing with activity since new consoles are now upon us. Expand
  3. Jun 4, 2013
    They forgot to tell us that this game was made in 1998 when any stealth alert no matter what lead to a reloading (with long load times) of the last checkpoint to try yet again with endless trial and error. Horrible. I don't care if your trying to set yourself apart from other shooters... you NEVER do it this way. The fact that stealth sections are only one part of this game is the only reason it doesn't receive an easy zero. And no matter how great the rest of the game is, these stealth sections make it a failing grade NO MATTER WHAT. Developers: you have failed. Expand
  4. Apr 16, 2013
    One word comes to mind when I played this game... Average. Gameplay, graphics, voice acting, story... All of it, average. Nothing really blew me away or set new standards as this first game did all those years ago. Almost finished the game but sold it in the end as I was better of with the money!
  5. May 25, 2012
    It feels like an age since this game was first announce,& sure enough has had a fair few delays.When the game was first announced all that time ago,i was concerned with the way Ubisoft was taking the Ghost Recon Series.The previous gen games were modern day set,& therefore more realistic & easier to relate to,then with the next gen of machines,we got the Advanced Warfighter 1&2 titles.This set about using more overtly futuristic tech,like drones & the cross coms,which while not presently used,were still very viable.When i saw the reveal for Future Soldier,my heart sank,with even more emphesis on future tech,complete with the contraversial Harry Potter style invisibility cloaks!? I couldnt have been the only one concered,judging by the way we were constantly assured that the tech is in development & within a decade away,but what was most worrying was the impact it would have on the gameplay.
    Well,the games finally here,& i'm relieved to say that its absolutely superb! The optical camo is still there,but is not by any means an infallible technology.Its not only handled well,not over the top & detrimental to gameplay,its actually well implimented into the gameplay.It gives you options you wouldnt normally have in this type of game,& created something i wasnt expecting.Something that feels a bit different,but in a good way.You see the technology has its limits,which you need to keep in mind when using it.You cant get too close to the enemy,or you will still be seen,& it only works when your crouched or prone,so you cant move fast when using it.It makes for a great tool to not make things too easy,but to get you into position to create opportunitys & strategys for you,such as setting up killing zones for sycronised kill shots launching your drones,which in themselves,with drones that can fly,& even land & drive,to the extreeeeemely cool WarHound(I'll let you find out)really run & useful to use,or going in for a stealth kill.
    Stealth plays its part in alot of the game,though you dont have to use it if you dont want to most of the time.You can go in guns blazing conventional style of thats what you wish,but its nowhere near as much fun as going in unseen & using strategy.The game feels much like a cross between Ghost Recon & the excellent Splinter Cell-Conviction.It even borrows the cool system that lets you dash between covers quickly,to be either unseen or when your under heavy fire,but you can move & switch covers conventially too,so it has the best of both worlds.
    Another aspect i wasnt sure about,was the 'sycronising shots' mechanic,but yet again i was very pleasantly suprised.Its very satisfying marking up to four targets,watching each of your squad get into a firing position,then wait for you to take your shot,or give the order for them to take theirs,Not because its hard to do,but because its so 'easy' to do.This mechanic that tells you when everyones shot is lines up & ready to fire,among other features,lends well to the excellent(& finally once again implimented)Campaign Co-Op(up to 4-player Co-Op no less,each with your own character with slightly different look).Its about time Campaign Co-Op made a return to Ghost Recon,I've missed you,& i'm suprised Co-Op isnt featured more in squad games,as you'd think being in a squad is an ideal opportunity for Co-Op.I havnt played multiplayer much,but theres some interesting modes,including a couple of no-respawn ones,which are fun if tense.Also of note,is Guerilla mode,which is basically a Hoard mode,but more tactical,a bit like the survival mode in Modern Warfare 3,but at a slower,more considered pace & different rounds,such as stealth kill rounds.Sadly Campaign Co-Op can only be played either Online or System link,no split screen,but Guerilla & other multiplayer modes can be played Online,System Link & Split Screen,or combining those.So the game is a very good package,& the Co-Op means the game has great replay value.Graphics are great on the whole & the look suits the game extremely well.Theres a few muddy textures here & there,but nothing thats going to bother you,you'll be too busy enjoying the game with a grin on your face.Theres some moments that look absolutely beautiful,such as weather effects whci i wont spoil by talking about.
    One final mention must go to Gunsmith.Its an excellent tools that lets you customise your weapons in minute detail(if you so wish),from its paint job to different types of trigger,barrel,gas system,attachments etc etc.I love it! It may sound daunting,but it really isnt,give it a go,you'll find it satisfying when the weapon re-assembles with all your choices taylor made for your next sortie.This is damn near perfect military squad game,that shows that a cinematic feel CAN be achieved in a Co-Op game(I'm looking at you Activision & EA,so take note).
  6. May 27, 2012
    This game is a disaster and an embarrassment of epic proportions. To start off, there is no firefight/deathmatch mode in multiplayer, despite this always having been the quintessential standard for GR online multiplayer in the past. Instead, there are just a few stupid objective modes that nobody seems to like (and nobody ever asked for). Furthermore, despite the game being called 'Ghost Recon', all of the maps are close-quarters urban settings, instead of the truly awesome wilderness maps that were always the staple of the GR series in the past, and which always facilitated the most fun and realistic gameplay. How the designers could screw up these aspects of the game so badly is beyond me. The campaign is literally one of the absolute worst I've ever played, with cut scenes every couple of minutes, and an absurd over-reliance on manipulating the drone and other boring vehicles. The teammate AI is downright awful, as you have no control whatsoever over where they go. They won't even form up behind you; they just go where they are programmed to go by the developers. In addition, you are pretty much forced to use the cover system, which is extremely clumsy and annoying, and which completely destroys the realistic feel of previous Ghost Recon games. The audio for the game is also horrible, cutting out completely most of the time, and with the party/chat system not working at all while the game is running. One of the greatest aspects of GRAW/GRAW2 was the wide selection of co-op multiplayer missions/maps, most of which could be quite challenging with the right settings, and which truly allowed for the tactical style of gameplay that was always the essence of Ghost Recon since the beginning. All of that is completely gone now. You can only play co-op in the extremely limiting and pointless campaign mode, or in the extremely boring guerilla mode. It's like the designers targeted all of the very best aspects of the previous GR games and intentionally eliminated every single one of them. Why? I have no idea. Overall, this is without a doubt the most pathetic excuse for a Ghost Recon game ever made. Anyone seriously critiquing this game could not possibly give it a good rating unless they are mentally ill. Do not waste your money on this piece of garbage. Expand
  7. Mar 23, 2014
    A pretty solid, and well designed game, with a fresh single player campaign and a addictive multiplayer. Pros: -Excellent graphics. With nice touch of colour and superb touches to weather effects that make it feel authentic. - makes you feel part of the ghost squad. - great level design, which takes you to varied locales. -gameplay is well designed, all guns have their unique spread and distinctive abilities. And all have a nice feel to them. And gameplay is also fun in general.
    - guerrilla mode is really good, and fun.
    - sense of immersion.
    - covering system is top of it's class, and sync shots are a nice touch.
    - good voice acting.

    No real story or main villain.
    Bad facial animations.
  8. May 28, 2012
    Exceptional in moments, Ubisoft's latest Ghost Recon delivers a strong single player campaign, especially in the second half. There is scale to the level design, and touches of what the future Rainbow Six and Splinter Cell worlds will deliver. The main issue with the game is the B-movie production values and incompleteness in many spots. For every moment of genre pushing brilliance and techno imagination, there is a second rate bit of writing, backgrounds and just overall clunkiness. I finished the campaign, and thought it was satisfying. But this is no where near Chaos Theory or Double Agent XBOX, or Rainbow Six Vegas in terms of overall quality. Ubisoft often patches their releases 1-2 months after release, leaving a much better experience. So, hopefully initial sales warrant some needed QA Work. Expand
  9. Jun 3, 2012
    Ghost Recon: Future Soldier is an average shooter. Unlike alot of the people on here I'm not going to be ridiculous and mindlessly compare this game to Gears of War, Battlefield, or Call of Duty every five seconds. This game stands on its own, but it had some issues. The cutscene graphics were horrible at times, while decent at other moments. The in-game graphics were alright, but were poor compared to today's standards. I had some difficulty with slightly unresponsive or delayed controls, but nothing serious enough to detract from the over all experience. I had a good time with the game, and I found the story engaging. The characters were very flat and rarely explored, and the pace of the story felt rushed over all. There wasn't very much depth in the plot; it was pretty much go here, kill him, then go here and find this guy. I particularly liked the style of the game, however. Sneaking around with optical camouflage, employing a Drone that was more transformer than a mere observational tool, and using tactics on who to kill and how with a silence sniper rifle was very entertaining. In general, this game is a good time but nothing to spend $60 for. Unfortunately if you buy the game used you will not be able to play online for free because of a passcode for the game's "Uplay" account system. Also, the ending to this game is abrupt, confusing, and ultimately disappointing. Expand
  10. Jun 14, 2012
    After playing GR 1 and in particular GRAF to its limits, I was pretty excited about a new future GR. After two delays and a near complete over haul what was left is a game which plagues the industry at present, a generic and short single player shooter with a flawed mutli player. Ubisoft have been upsetting me quite often recently, especially with their insistent 'all American save the world' crap they feel they must put in games to sell, however even that would be tolerated if the game didn't seem rushed. As the American hipsters say - EPIC FAIL! Expand
  11. May 22, 2012
    Why won't anyone make a decent campaign anymore. I am sick of scripted strict linear "follow me" solo play. The multiplayer is gorgeous and fun, but lacking a team deathmacth seriously flawed. While GR FS is the best looking game graphically, still not as fun as say Crysis 2. Will trade this in for the next game.
  12. May 31, 2012
    Wow, this was good. As far as tactical games, nothing gets better outside an RTS. Sync Shot is unlike anything else, if your looking for a third person shooter that stands out above all us in graphics and rich story, this is your answer. The technology within the game, is pretty cool. Please understand I am MGS guy, so this kind of game is right up my alley. It has a nice rich story line with your typical Clancy plot twists and dialogue. The only issue would be the lack of control at multiple points, you think your playing but if you try moving you realize it is a cutscene, which gets frustrating, but still a great game and worth your time from start to finish. Here the full review: Expand
  13. Jun 25, 2012
    Tactical and interesting. Definetely not one of those 3rd person shooters that you can run and gun. Taking your time and moving stealthily through the maps is paramount if you want to survive. The game keeps you challenged forcing you to examine the situation before rushing in. Your soldier has many futuristic gadgets to boot and help you track enemy movements and reek havoc on your enemies. I won't lie it is very satisfying when your plan comes to together and you take down all enemies without them know what hit them. I found multiplayer lacking seeing as it is mostly a co operative experience. Overall the game is solid but multiplayer and the story are lacking. Expand
  14. Sep 2, 2013
    I found this game to be pretty enjoyable. It looks and controls well, the story's pretty deep and the gunplay's pretty fluid for a third-person shooter. The main draw for me is the weapons customization, which is the deepest I've ever seen in a video game. It's even better than Army of Two's weapon customization; everything from the magazines and stocks to the gas systems and triggers can be customized to make your own killing tool. Guerilla Mode is Ghost Recon's take on Gears of War's Horde mode, tasking you to take on waves of enemies. A few gripes, however. The game's too easy at parts and the AI is predictable. And while past Ghost Recon games relied on tactics to complete missions in one piece, in this game it's all about hunkering down and shooting anything that moves. Also, an online pass is required to play the game online, and I absolutely hate when games do that. This game may detract from the tactical roots of its predecessors, but just because it isn't a tactical shooter doesn't mean it's terrible. It's a pretty good game if you find it cheap. Just keep in mind of that infernal online pass... Expand
  15. Jun 5, 2013
    What do you get when you refine a tactical shooter with modern outlooks? Ghost Recon Future Soldier. A tactical shooter uses the word tactical loosely. As team management is a thing of the past and the controls are streamlined for convenience of the player. Which works good on paper but the reality is boring and dull. The game is centered around 4 highly trained operatives called, Ghost. As they are to be the ones to follow a mysterious shipment that resulted in the death of four other friends. The game centers you around, Kozak, an ex-Russian who is the heart, brains, lungs, spine, liver, stomach... and you see where I'm going with this. You are the reason the team operates, even though you are not even squad leader.

    Graphics are terrible and just passable. Gameplay is boring, only with friends does it get fun. AI is lackluster. Buy as a fun game for friends, not for fans of the series.
  16. May 23, 2012
    Just finished an epic night of GRFS multiplayer and I am pleasantly surprised! You can definitely tell they were trying to cater to the COD crowd but that's not necessarily a bad thing here. GR purists will be mad but the multiplayer matches can get crazy wild! People still seem to be learning the modes and objectives but the game is so much fun I didn't want to stop. I've yet to try the SP but the MP will keep me happy for days. Expand
  17. Nov 14, 2012
    Broken stealth, muddy graphics, a total side step from the simulation style ghost recon we are use to. In my personal opinion, multiplayer is ruined by cheap mechanics, pointless classes and grenades. Ghost fans should steer clear!
  18. May 26, 2012
    Have you played this before? Military shooter, piss poor campaign that makes the multiplayer seem great? You are basically a robot who stealthily gets into gunfights, point your squad to do stuff, and try not to notice the horrific graphics and lack of polish. I think you have played this before.

    Oh, and you get to look at guns while standing up and waving your arms around.
  19. May 22, 2012
    Ghost recon future soldier is in my opinion the BEST shooter I've ever had the pleasure of playing,yeah the graphics may not be top notch like BF3 or call of duty but they are still pretty good looking.the game play is what I love the most about this game,it's super addictive fast paced and full of out of you're seat action *I LOVE IT*.
    but SP is not the only winner here,the Multi-player
    is head and shoulders the best I've seen so far,I can't stop playing MP since I got home today and all I can think about is how much you're able to customize the weapons in this game.and don't listen to all those haters out there *including some Critics lower scores*they are all made up of cod fan boy's.if you want a real mans game get Ghost Recon future soldier asap. Expand
  20. May 3, 2013
    Overall, this game is pretty terrible. The campaign is decent at best with no split screen co-op, the Guerrilla Mode is pointless when playing alone (which there is no matchmaking for), and the multiplayer, wow, is it horrible. In terms of a tactical game, it just isn't very tactical. It is clear that this is an obvious cash in on the COD craze. News flash developers, COD is TERRIBLE regardless of how many mindless drones buy it. I bought this for $13 and I still regret the purchase. It is just a Ghost Recon game thrown into a blender with a COD game and the result is something that tastes terrible. Sure, it CAN be fun at times, but the cons far outweigh the very few pros. The pros are: The gameplay (sometimes), the graphics (sometimes), and the Guerrilla Mode (only with a friend, since you basically have no other option because of lack of matchmaking and it is IMPOSSIBLE when playing alone). Expand
  21. May 31, 2012
    Sorry but this is not one of the Ghost Recon games anymore. I can best desribe it as a bad Gears of Ghostduty. Lame story, cool gadgets. You feel like a robot and you AI-squadmates follow the paths the devlopers gave them, you cannot make them stop or follow. This game really is bad. Where is Team Deathmatch in multiplayer? Where are the huge wilderness-maps in multiplayer? The aiming is too very bad in multiplayer. I am very disappointed and I hope Ubisoft will never make again a game like this one, either make one in the Old school Ghost Recon style or just stop programming bad games like that. Expand
  22. Jun 4, 2012
    Amazing game. Graphicly epic, and so is the gameplay. One of my favorite shooters. It contians so many elements. Stealth, gunplay, and a huge amount of tactics. Even the online does! If you are one of the many who does nothing but play cod, becuase its fast paced and easy, dont play this.. Extremly tactical, and hard to get used to. The single player was fun, but the online is better. I enjoy playing it with freinds, because of its awsome squad system. Sooooo much customization online! I cant even say.. Simple go play it. Its worth it. I love this game. Expand
  23. Sep 9, 2012
    This review contains spoilers, click expand to view. I was extremely excited for this game and i had a blast playing the single player!
    But the multiplayer is the worst pile of **** i have ever played! Lag, cheaters, bugs server issues, loading errors the list goes on. Currently it`s 150 pages with errors and bugs the online community has posted.
    I myself have posted one. But there is no help from Ubisoft at all. They don't give a rats ass about us now that they have our money. I`m pretty sure the mutliplayer community will be dead soon because of this. So save you money this game and Ubisoft is not worth it at all!!
  24. Jun 6, 2012
    I got this as a gift with no intention of purchasing it myself so I didn't know much going in. I was pleasantly surprised at how fantastic the single-player campaign was. The stealth aspect of the game is my favourite. Coordinating with the AI on how to stealth fully maneuver past enemies is so much fun. It's a shame that the campaign isn't longer. It isn't short at 10 hours but I just wanted more. Unfortunately I the multiplayer didn't hold my attention and the guerilla mode is bad. The multiplayer has unique take on modes and has balanced weapons, but I just found it to be bland for my taste. I hated the guerilla mode tho. Ubisoft's take on the progressively more difficult wave based mode isn't that well done in my opinion. Overall, I think it's a very well made game with a fantastic campaign that can be played in 4-player co-op, a good multiplayer offering that isn't for everyone but a disappointing co-op mode. I'd recommend it cause it's a fun game, it's just not great. Expand
  25. Apr 18, 2013
    Tom Clancy's Ghost Recon: Future Soldier is a solid third person shooter from Ubisoft. To start off with lets talk about the story. The story is about as generic and uninspired as it gets in shooters, but that's more of a bonus for a shooter to have a good story. Onto more important aspects the gameplay is exceptional, the controls and cover system are very fluid, similiar to Gears of War. The guns are spectacular, there's a wide array of them they sound great and have accurate stats. The Gunsmith is amazing, it is hands down the best weapon customization feature in games, literally customize every aspect of the weapon, and suit it to your play style. More on gameplay: the game as advertised, has great stealth sequences and awesome straight up gun fights. A really cool feature is the sync shot where you mark enemies and silently take as many as four enemies down at once with the help of your squad. Onto guerilla mode, is is well executed and enjoyable, when playing with friends its a blast, but playing solo the enemies swarm and rush you and it is incredibly frustrating. Onto multiplayer, it is such a shame that a game with such solid gameplay could have such poor multiplayer. Here's a handful of problems 1. Spawn Camping: on most maps there are only two or so ways to leave the spawn, so the enemy will go prone and mow you down the second you come out of the gate. 2. Camping: this is a whole other issue than spawn camping because enemies will camp objective and high-traffic areas and rack up kills. 3. 6 maps: this multiplayer has around half a dozen maps, that is completely unacceptable and the maps get so boring so fast. 4. TWO MODES: this multiplayer has two goddamn modes in it, no deathmatch no team deathmatch, just a domination type game and another game mode that no one is ever playing. Finally 5. OP weapons: half the weapons in this game will tear you to shreds in an instant almost every other time I'm killed is by an a-hole with an over-gassed Vector or F2000. But wait theres one more major complaint, the UPlay passport, so I pay for my internet, and on top of that you have Xbox Gold, and on top of that you have another fee just to level past 5. Ubisoft has to learn this "business practice" is completely unacceptable and I will not purchase their games if this trend continues. So in conclusion this game has solid mechanics, good campaign, good guerilla mode and absolute piss-poor multiplayer. Expand
  26. Apr 28, 2013
    I started playing this yesterday. The game reminds me of the Sniper ghost game in the way that you strategically kill enemies in a certain order to make it to the next stage. There is a lot more variety though having multiple teammates to work with, better graphics, more weapons, more strategy, etc...etc... If you liked Sniper Ghost Warrior, you'll really like this game. I can't comment on the online play but the single player mission is really fun. I had been disappointed about the Advanced Warfighter game mainly because it lacked any single player capability and I'm not much into online. Future Soldier is the game to buy if you want more of a single player experience. I usually like the 1st person shooters but the ability to switch shoulders holding the weapon was a nice feature for the 3rd person view. I only started playing this game but I foresee many more hours of fun. It has great graphics and the strategic addictive quality of eliminating the enemy in different ways (not as linear as Sniper was.). This makes it different than the typical shooters since running and gunning usually gets you killed or spotted. It almost feels like a real-time version of xcom (when battling the enemy) except more of a feeling of being live in the actual battle ordering your teammates to take out strategic positions (or take them out yourself). If you like this game, you may want to look at Brothers In Arms Highway to Hell (older strategic shooter but currently still pricey) I am still curious on how the kinect is going to work with this game. I do feel as though I got my $30 worth of a game and more, Expand
  27. Mar 25, 2013
    The game is amazing. Campaign is pretty good with a few small flaws. It's challenging, stealthy, tactical, and has a absolute perfect split between pulse pounding action and stealth. It's co op, as well, making it a blast to coordinate with friends.

    Multiplayer launched with the game almost still in beta. There were many glitches, bugs, and exploits when it launched. Luckily most of
    them had been patched. I think of the reason for this is Ubisoft didn't know truely how many people were going to be playing the multiplayer which also led to some lag issues and I assure you, they won't make the same mistake. Multiplayer overall is intensely fun, stressful, difficult, tactical, teamwork based, and stategic.Never have I been in a game that I cared so much about the objective that it made me want to throw a grenade at my feet to save it.

    You WILL enjoy this game. Buy it. For the people that say this isn't Ghost Recon, this is a different part in the franchise. if this was supposed to relate to the previous GR it would say GRAW on it now wouldn't it? It has gone in a different direction than previous GR.. Luckily, It's the right direction. 10/10
  28. Jul 4, 2013
    If you can forgive some weird scripting in the campaign, absence of online matchmaking for it and some rather annoying bugs, you get a game with a great price of 15€ packed with content 10-12 hour singleplayer suited for a 4-player co-op, Guerrila mode and a deep multiplayer which is occassionaly clunky but otherwise very enjoyable. Graphically speaking, the game looks absolutely fantastic and the sound is also great. Definitely recommend Ghost Recon: Future Soldier. Collapse
  29. May 28, 2012
    Okay I am first going to start this off with a warning, Metacritic is full of bias trolls. All of these rating with 0/10 are just ridiculous. NO GAME I have ever played deserves a 0, let alone a game like this. Watch YouTube videos, read other reviews, and buy the game to find out for yourself that this game is great.
  30. May 27, 2012
    GRFS builds on the previous ghost recon games by adding some interesting and cool gameplay mechanics. The campaign is fun and the levels open up a lot more in the second half of the game. The characters are cool but, you never really get to know them or truly care about them. The guns all sound and work like they should, which is a plus. The graphics are awesome and the gameplay feels a lot faster than previous ghost recon games. The multiplayer is also very good and is great to play with friends. I'm very happy that you can also play through the campaign with friends too. The only thing I don't like about multiplayer is that there's no deathmatch or teamdeathmatch game modes which is pretty standard for a game like this. Overall GRFS is a great game and is everything that I wanted the next installment in the ghost recon series to be. Expand
  31. May 28, 2012
    First of all I'm not a CoD or BF fanboy. I rate each game on its individual merit. I was looking forward to this release and I must say I am deeply disappointed! The game is FULL of glitches! The campaign is boring and hell and the multiplayer suffers from that old gem of poor hit detection (xbox 360)! The game bores the ass off me! Nice graphics, nice sound though very dull. My score is an honest one of 5 but I'd save my money if I was you people! Expand
  32. May 22, 2012
    I've been playing this game since Saturday and I really like it. I stopped playing military type multiplayer games when COD BlackOps came out. I couldn't take the cheap, run & gun game play style. Calling in nukes is probably one of the stupidest things you could do in a game...makes no sense. A soldier cannot just call in a nuke, or an airstrike. There's certain channels you have to go through in order for both those things to happen. With that being said I decided to get back into social gaming by playing TC GR FS and I don't regret it. It's fun and for the most part, it's tactical. Yeah you could run and gun, but odds are you will get bucked. The game modes are all objective based which I don't mind. The gunsmith feature is really cool. This game is the thinkings man COD and that right there high praise. Expand
  33. May 25, 2012
    The campaign is ok but the game suffers from bad design decisions. There is no matchmaking for co-op (campaign and the Guerilla/Horde mode). You have to invite friends. Also no split screen. The aiming is very cumbersome. You can hold the left trigger to aim but it is not the normal 3rd person aim, it is just a better hip shot. If you wan't to hit something that isn't just 2 feet in front of you, you have to push the right stick in which brings you to a first person aiming down the sights mode. It's like they couldn't decide if this game should be 3rd or first person so they made both. It is very annoying since you can't change the controls. Textures have a relatively low resolution. Everything looks washed out. Multiplayer is the usual generic 3rd person 'you need an online pass' shooter. Expand
  34. Jun 10, 2012
    This is a definite 10/10, the campaign blew me away and the multiplayer it's just pure fun, If you want a long and amazing campaign and a fun and tactical multiplayer this game is a must-buy and it is also a refreshing change from call of duty and battlefield, I think every gamer should try it
  35. Sep 5, 2013
    The Ghost Recon series made its name as a tactical shooter. Over the years the tactical elements have been slowly but surely watered down, and unfortunately we have reached a new low with Future Soldier.
    FS is nothing more than a 3’rd person shooter with some quite superficial stealth elements. The tactical commands you can give your squad is now reduced to tagging (lifted straight from
    Splinter Cell Conviction) which enemies should be taken out or suppressed, or commands to heal squad members rather than actually command your squad (who would want to do that in a tactical shooter anyway, eh?).
    The open areas you had to slowly and carefully explore in the series beginning is now nothing but a series of linear “hallways” (complete with invisible walls) which sometimes opens up into larger “rooms” followed by yet more “hallways”. And to make matters even worse, the story, the characters and the settings all seem to be lifted straight out of any other modern shooter of recent years giving a terrible sense of déjà vu throughout the entire game.
    That said, the shooting and cover mechanics work well and the enemy AI is quite good as they use grenades effectively and try to flank you. The same unfortunately cannot be said for you squad members who on several occasions throughout my play-through seemed to get sporadic episodes of mental meltdowns making them leave a suppressed cover and rush forward in a hail of bullets. This didn’t happen often, but just enough to be really annoying.
    On the positive side the campaign is quite long and does try some variation (with sporadic success), but this however did little to distract from the clichéd plot and characters or the sense of déjà vu both in terms of gameplay, levels, and story. There is very little here you haven’t seen or played a million times before.
    The only thing that stands out in this game is the multiplayer which is very solid with 4 interesting modes, and playing through the campaign with three other players is actually the only thing that makes FS feel somewhat reminiscent of a Ghost Recon game.
    Ghost Recon is not a bad game, it’s just doesn’t feel like a Ghost Recon game, but more like CoD in 3’rd person, and that’s a shame.
    This is a well presented 3’rd person shooter, which unfortunately only manages to stand out a little in the multiplayer.
    If you want a solid 3’rd person multiplayer shooter give it a go.
    If you want a singleplayer tactical shooter (which this franchise used to be) leave it alone, because it has nothing to do with the Ghost Recon franchise.
    FS is yet another example of a franchise abandoning its roots in order to look, feel, and play just like everything else.
    It’s really getting tiresome.
  36. Nov 13, 2014
    Ghost Recon: Future Soldier: a third person tactical shooter. The campaign was pulled off nicely with a great plot and good mechanics. An issue I had with the campaign though was the recurring blandness in some parts of the mission where you basically sit there and let your squad do the dirty work for you. The multiplayer was decent and had it's moments if it weren't for the lag issues and glitches contained in the game that Ubisoft never bothered fixing.

    Gun customization was my favorite feature in the game. Pick your sights, barrel, camo, grip, etc. It was a variety of choices that helped you to decide how you wanted to go into the battle: guns blazing or stealthy. Sadly most of the time, you need a suppressed weapon for the missions where you couldn't raise any alarms.

    An overall good quality game with it's moments. I would recommend this game to those who want something different from games like CoD and Battlefield and have been around the Tom Clancy series.
  37. Jun 13, 2012
    Multiplayer review. Is familiar enough to the earlier G.R.A.W. games while refreshingly different and more advanced to incorporate some of the advances other games have added the last few years. The maps are great. Many different nooks and crannies, multiple level with stuff in between (i.e. you run up and down sloping gradients within the map structure). Great evolution of the series and absolutely a needed entry back into the genre. This game like the others is much more tactical than the CoD/BF3 games. CoD obviously the least. BF3 a bit more medium, except when you play the 64 person maps in a narrow passageway/vehicles. But this multiplayer YOU have to be the man. No killstreaks. No vehicles. Sure you have some tactical toys to play with, but you can't just call in an AH-6 overwatch, and don't have to worry about BF3 air vehicles devastating the entire map's groundforces.

    I disagree that you can't run and gun. The difference is, you have to be a little bit more reserved, a bit more tactical with it, and it is easier to get nailed because of it. Snipers get good views of you through obscure spots, and sensors can allow you to be shown as you are running towards people. So maybe a more accurate way to describe is jog and pause rather than run and gun. The weighting system also changes your speed and determines how fast you can get past snipers on the run and such. The game is also FAR more realistic than CoD in the sense of it doesn't take 10 shots to take someone down. One clip on a standard assault rifle can easily take out five guys. While I like CoD as it has a place, the whole 1 shot or 10 shots is really kind of lame. I wish they'd tighten that down a bit. In Future Soldier a normal clip is enough to lay waste to most of the opposing side and you can do it faster. The hit detection is good and because it doesn't take 10 hits, it allows for a more realistic aim worsening to be more realistic but not entirely hampering. It works, it's more realistic, and even adds a bit of skill and real time processing while in a medium-long range firefight. While it sucks when someone hacks your data stream, it is a cool feature and awesome when someone on your team hacks the others.

    I love this game. Max Payne 3 is pretty fun. But of the two I opened on the same day, THIS is the game that has gotten my attention and the one I can't put down. (though my 360 keeps crashing with Max Payne 3 might have a bit to do with that as well...seems like all 360 Rockstar games are buggy as hell). Easy to fall in love with this multiplayer. May still grow quite attached to Max Payne 3's, but already have with TC:FS. If you liked the GRAW series, this is a no brainer. If not, the additions make this quite a different game as well. Again great blend of familiarity, yet major differences. Been a long time coming for this game and glad UBI finally got another out. 10 for multiplayer.
  38. Jun 25, 2012
    First off, amazing campaign, and a delight to play with three other friends. Complaints about lack of matchmaking for co-op modes is a bit understandable, but at the core of it my group required cooperation and trust to finish missions, nothing we could find in a group of strangers even in the off chance they had their mics on.

    Two outstanding problems are the AI getting stuck on walls
    (On the nights a fourth member could not play) causing us to reset. The other, not having drop in capability which harmed us when one group member locked up and had to reset causing him to not get credit for the very long mission we had been playing.

    Overall a solid experience, a good mix between stealth and action, with an addition of melee take downs from Splinter Cell: Conviction, which is always a welcome touch when being sneaky or closing in on an enemy. You can redbox this game for 2 bucks a night and play system link without buying the Uplay pass if you want to try it out, but all three modes seem to provide enough entertainment.
  39. May 25, 2012
    I think that Future Soldier is a great game. I find the campaign to be engaging and exciting. The multiplayer while maybe not the best is still really good and offers an excellent change of pace from all the fps shooters. I LOVE the gunsmith, it truly allows you to truly make every gun your own! My only real issue is that the kill cams show the person never hitting you (but it is slightly hilarious at the same time). Maybe add some other awesome tech as well, but I really like the game. Expand
  40. Feb 2, 2014
    A fantastic game which is being **** about because of the multiplayer servers. It is a great game, introduces to really awesome tech which is close to being materialised in real war conflict. The cover mechanics is the best in gaming history(ok same as GoW series) and the tactics used to out flank and out position is spot on. The missions are linear, COD type but the way you do it has variation and requires strategy so that kinda overcomes its "on-rail" gameplay courtesy of Battlefield and CoD games.
    The Graphics is pretty good,not Battlefield 4 great though. The atmosphere is done right and it really feels like you are in a battlefield and not placed in studio with textures of destroyed landscape pasted in the background (like CoD). It was a great move to go 3rd person, and any rabid hater criticizing the game for its 3rd person view should go cry in a corner cuz THIS MAKES THE GAME MECHANICS WORK WELL!!
    The only good military game since Battlefield Bad Company 2...which is a shame for the gaming industry..
    Its 8.5 out of 10 but im giving it a 10 to offset the retard user reviews
  41. May 22, 2012
    The best ghost recon game ever.The graphics are awesome and AI is one of the best ever in games,your teammate can kill enemy and save you when you are down.Great job Ubisoft
  42. May 24, 2012
    Expected more, AI in campaign is just awful, playing on hardest difficulty and 0 challenge. Co-op campaign only progresses lobby host. Gains nothing from playing co-op. Multi-player is crawl and gun rather than run and gun, sensors take away any "covert strategy". Graphics are decent, storyline is decent, gadgets are great, AI is atrocious, multiplayer is decent (think Uncharted with a hack that allows you to see opponents, and no climbing and piss poor level design). Passable, barely...wish I had rented for a weekend, not a worth successor to the series. Expand
  43. May 23, 2012
    Ghost Recon: Future Soldier is a solid game.
    although the graphics sometimes lack, the gameplay of the game is really good.
    the stealth in the game is good, but the enemy AI is just dumb, even if you are standing in the open they will take about 3-4 second to see you and open fire, I guess it is for balance but it is annoy me to see that. the game dont try to punish you for being an
    complete idiot and that bad
    you can do a SYNC SHOT and kill 4 enemies all together as team, the slow motion at the SYNC SHOT give it a nice touch.
    alghough the graphics are lack the animation it self is fluid and feels realistic.
    the co-op in the game is fun to play, but no matchmaking is a shame.
  44. Jun 15, 2012
    Multiplayer opinions: If you are looking for a hardcore, third person shooter, that focusses on you and your team mate/friends, then this is the game for you. Ubisoft are obviously trying to reach out to the lost Socom fans, and then some with this game. For me, its great having a game that plays differently and truly rewards you for completing objectives and working as a team, not how many kills you get. Definitely not for runners and gunners, this is more the thinking man's shooter. Expand
  45. Apr 24, 2013
    While not a bad game at all. Ghost Recon Future Soldier seemed more of a technical exercise than a game, not much tension at all in missions. It has some really sweet features, and maybe on a higher difficulty it could be a better game, in my playthrough it all seemed too easy, answers were obvious, and except in certain situations, low risk
  46. May 29, 2012
    The best army game I have played till now.have an experience of your own and the graphics is just awesome.The tactics sync shot etc are very cool.So i recommend you check this out.
  47. May 24, 2012
    Yes, the campaign isn't immersive and there are issues with the graphics. For someone like me the issues with the campaign are irrelevant as I only bought this game to play multiplayer, so this review is focusing on the multiplayer experience. After logging 10 hours into the game, all I can say is it is incredibly fun granted you have friends to play with. The camo system is balanced since if you're close enough you can see cloaked enemies. One of the biggest issues I've had with multiplayer is how confusing the maps are since most are vertical. They also give you very few grenades and equipment items - 2 grenades and 1 equipment. This may seem balanced given other multiplayer shooters do the same thing, but considering how much longer you are alive and how much more support you are expected to give in a match there should at the very least be a more efficient and frequent way to resupply. It's relatively hard to level up because so much XP is needed but I find that a good thing as it keeps you coming back and gives you an incentive to keep playing. Games where you have everything given to you within the first 6 logged hours are almost always highly monotonous and not challenging enough to keep me occupied for more than a few weeks. At first the iron sites/optic zoom seemed awkward but it just takes some getting used to. Solid 8l Expand
  48. May 22, 2012
    so COOL with KINECT;high values in "missions design,textures resolutions,gadgets effects,gameplay depth and environments use" but sometimes "enemy`s AI" is so dumb.
    i played on hard.
  49. May 23, 2012
    THis is the shooter I've been waiting for since SCOM1 and and GRAW 1. Co-op is perfect, the single player is little unbalanced, but the contextual controls deliver and to CO-OP is amazingly well done. To be honest, I did not think Ubisoft had a shooter of this caliber in them. I expected to be returning this one, but I am actually spending more time in GRFS than Diablo 3 right now. Stealth kills are very satisfying, the weapon customization is best of any so far, but could still use some work and some expansion on options but overall this is very solid and does deliver where R6V2, GRAW2, BF3 and MW3 did not. My biggest ding is the train-wreak of a Menu system and the horrible writing/voice acting (the narrator is decent). The cut scenes just look like wax face, soulless abominations from D3, Ubi, stay out of the uncanny-valley). There are also numerous typos and mismatches in the subtitles, spank your QA and production team. Expand
  50. Apr 28, 2013
    I wanted to like this game but I just couldn't get into it. The system works and the graphics are ok. But I guess I was hoping for a little more of advanced war fighter, and it pulled away from that. So the 6 is only because I couldn't get into the game. You should at least give it a shot you might like it more then me.
  51. May 25, 2012
    GRDS is a great squad based shooter that uses stealth and teamwork. The campaign so far has been pretty good through 5 missions. Its a nice change of pace from COD/Battlefield3. The multiplayer is fun also. Graphics look great most of the time. Really enjoying it. If you like FPSs then its a no brainer to buy.
  52. May 22, 2012
    First off, do not try and put this game in the same category as MW or BF franchise. They are not the same style of game. GRFS is all about teamwork and co-op. Like all Tom Clancy games, the story line is focused, yet gives players the freedom of choice on how to approach each mission. You can setup coordinated attacks, choose multiple entrance points on how to approach different scenarios. This game is far more tactical than other shooters on the market. The think that might throw people off is the 3rd person perspective. If you enjoy games like Gears of War or other Ghost Recon games, then you will not be disappointed. Like almost every Tom Clancy game, this game is meant to be played with friends. Tom Clancy games have always been known for their great coop gameplay and GRFS definitely lives up to the Tom Clancy brand of gameplay in this regard. The single player experience is okay, but again, play the campaign with 3 friends and you'll have a much better experience.

    Moving on to MP. This is the area that will leave some people disappointed or frustrated. If you enjoy the competitive multiplayer experience of Gears of War, you will have no issues adjusting to this. Some people hate the 3rd Person style of gameplay so this game will probably have you going back to BF3 or MW3. I however, enjoy both. BF3 is a game that is all about teamwork. GRFS is even more team oriented and going lone wolf at the wrong time can really hurt you AND your team. What I love about this MP experience is that everything you do that benefits your team is GREATLY rewarded. To give you an example, I finished a MP match with 1 kill and 6 deaths, however, I finished the match with the highest score in the entire match. How? I captured objectives, defended my teammates when they were capturing objectives (big points for this). When an objective was captured, I stayed within the radius of the objective and offered defense until the time expired...a big bonus for that as well. I also provided intel by dropping sensors and revealing the location of the enemies and let my teammates take care of them. Everything you do that helps your team is rewarded significantly higher than simply focusing on kills. I finished with more points than a guy with 18 kills. This game encourages teamwork, coordination, and approaching every combat situation with caution. The gameplay is fast paced and intense, but it is all about finding cover, covering your teammates and watching their back as they try and capture objectives. The best is if you stun and enemy, you can hack into his intel, revealing the location of his teammates, then finish him off. If you like a game where you can free roam, do your own thing, get a bunch of kills and not have the stress of worrying about watching your teammates back, or give support and cover to your team, then you might not enjoy this game. This game is for people who enjoy the grind of working as a team. One weak link on the team (weak link being a person who is off doing his own thing and not communicating with his squad) will ruin the chances of your team winning. If you like strategy and tactics mixed with fast paced action, then this game is for you.

    Now onto customization. I actually love what Ubisoft did with the gunsmith feature. Most shooters today only allow you to customize the exterior features of a weapon system (scopes, muzzles, grip attachments, laser sites, etc.) GRFS takes this to the next level by allowing you to customize the internal components as well. You can customize the gas system in the gun, the trigger, the type of stock, etc. Everything has a tradeoff and there really is no right or wrong way to configure. If you want more control, you can unlock a gas system that slows down the fire rate as a tradeoff for better accuracy. Some stocks increase your speed in handling the weapon and making the gun lighter. Other stocks are heavier, slow you down, but give you better control and accuracy. Every attachment has a benefit and what I love is that there is a visual graph which shows you how your loadout is affecting your weapon. Usually the tradeoffs are control vs. maneuverability or fire rate vs. accuracy. Or weapon power vs. ease of control, so there is great balance. Each class is leveled up separately and there are 50+ levels with each class. When you hit level 50 with a class, you unlock another character to use in that class with different loadouts. So there is a potential of over 150 ranks to achieve if you level each class to the max. Overall this is a great game to play with friends and if you enjoy tactical shooters and strong emphasis towards coordination and working as a team, then once you get the hang of this game, you will love it.
  53. May 27, 2012
    Campaign - One of the best campaigns out there if you like shooters. It starts off with a bang and you can even play with 3 other players for the campaign which makes the experience even more enjoyable. The campaign is about a team of Ghost (special forces) with a mission to stop a coup in Russia that killed another team of Ghost and to protect others around the world. The Ghost have to get warheads out of the wrong hands before it creates a global catastrophe. Throughout the game, you'll learn more about the characters and things get really intense. The campaign is about 9-12 hours long depending if you're playing alone or with friends. It is very entertaining and I find myself getting very addicted to the campaign alone. During the campaign, you get to use special gadgets such as the drones and sensor grenades. You also have the ability to use the body cloaking, sync shots, and Gunsmith to customize your weapon completely to your liking. Some missions require tactics, while others just require you to be a good shooter. The campaign for this had me looking at shooting games differently and better. It's just so creative and it took the developers a lot of hard work. 100/100(A+)

    Graphics - Subpar. The developers could have done better. Only the cutscene graphics bother me. They look worst than the actual gameplay graphics. You will notice the distortion in the cutscene which makes the game look like an unfinished product. The actual gameplay graphics are vibrant and I prefer these graphics over other third-person shooters such as Gears of War 3 and Splinter Cell: Conviction. The blood shows off the graphics especially if it's a headshot. I suggest you set the brightness to a good position in the game's settings because that will make a significant difference. 90/100(A-)

    Gameplay - The gameplay offers a tactical experience. This game has the best gameplay I have ever experienced. The cover system is the best cover system you can find in a game. This is tied with Battlefield 3 for best hit detection in a military game. Stealth kills are always fun. Especially when your character says "go to hell" while slitting the bad guy's throat. When you crouch or go prone, your character automatically cloaks and it looks beautiful. You can do certain things such as rolling on the ground while you're prone to get a hit on your enemy as a surprise. You cannot customize the controls to your liking, but none of my friends have a problem with the controls. I have 4 friends with this game. The sound is amazing and everything sounds realistic. When you first pop in the game, it installs some audio content for a better audio experience. I was blasting my surround sound. Also, in Guerilla Mode (survival) you are able to use kill skreaks. That is fun as well. 100/100(A+)

    Multiplayer - Teamwork oriented multiplayer. There are 4 gamemodes and they are all objective based. There is not flatout team deathmatch or free for all, even though I wish there was. The character choices are riflemen, engineers and scouts. All have their specialties and different weapons they use. I prefer riflemen the most because they can take the most damage to the torso. The highest level is level 50 and you get credits for playing. Those credits can be used towards gun attacthments and equipment. The multiplayer actually takes skill, but it is still balanced. I got the Signature Edition from GameStop so I got the MK14 as a bonus for my riflemen and it's an amazing gun. The multiplayer goes up to 16 players online and has 10 maps. 95/100(A+)

    Playing Time/Content: The campaign is lengthy, multiplayer is fun. and Guerilla Mode is fun as well. I will be spending a lot of time with this game and so will 4 of my friends. 100/100(A+)

    Overall Score: 97/100(A+)

    + Co-Op campaign with up to 4 players
    + Co-Op survival with up to 4 players (2 player split-screen available)
    + Cover system
    + Gunsmith
    + Lengthy campaign
    + Sound
    - No split-screen co-op
    - No non-objective based multiplayer game modes
    - Quality of cutscenes
  54. Jun 12, 2012
    Tom Clancy's Ghost Recon: Future Soldier is a great game that does have some downsides. The single player is fun, action packed, and a decent length. But it's campaign is really easy. I played it on the hardest difficulty and completed most parts just by marking targets and having my team mates take them out. There are set bits where some control is taken away from you, but I personally found them pretty sick. The multiplayer is also something different, but in a good way. GRFS multiplayer is all about teamwork and is a must for anyone who wants a team-based/tactical third-person shooter. Sole ranging is also possible but you probably won't win even if you have the highest K/D. Expand
  55. Sep 10, 2013
    I'll keep it short Single player/Co-Op=very good action packed chest high wall hugging shooter Multiplayer=solid enough to last years and quite possible the best multiplayer shooter i've ever played Gameplay=very tight responsive reasonably balanced, also its fun to be the guy surpressing and the one getting surpressed Story=didnt pay too much attension to the story after the 6th mission and yet i dont feel as though i was missing out was to enthralled by the gamplay to care


    problems= all minor and dont take away from the overall experience

    final verdict= 9/10 a must own for all shooter fans
  56. Jun 25, 2014
    Tom Clancy's Ghost Recon Future Soldier is a solid game. It has the graphics, the soundtrack, the customization, the variety... but it still feels... meh. It feels much like a contemporary Gears of War at times. It does certainly NOT feel as tactical as the previous Ghost Recon games. It's biggest flaws are two: the linear "follow the checkpoints" single player gameplay, where it presents a "throw the sensor-shoot-repeat" scenario waaaay too many times, and the **** UPLAY PASSPORT. God dammit, half the game is locked out unless you get a Uplay passport. It's really irritating.

    Still, it can be a fun play, check it out and remember to play Co-Op for the most complete and entertaining experience.

  57. May 24, 2012
    This review contains spoilers, click expand to view. A wonderful game, tactically sound, excellent graphics, great sound and a perfect mix, perhaps does not stand movies that left their mark but finally a game that usually differ from the standard canon of fps, which brings fresh air. If you would like fps games I highly recommend it. Expand
  58. May 23, 2012
    First off, this game gets a rock solid thumbs up! It is an absolute breath of fresh air into the presently stifling realm of brainless charge-into-the-bullet-storm-because-i'm-1337DeltaDan Elite military rail shooters. If you have found COD and MOH to have become blase, at least rent Ghost Recon. The dynamics of play are a very welcome relief from the spastic run and gun action of those two titles. This being said, there are some issues present that prevent me from giving this game a 10 (actually, I'd rate it about an 8.5, but I have been a GR fan since the original PC release, so I'll round up to 9). Firstly, this game actually feels like you are working in conjunction with your AI team mates, who are 1. not retarded, and 2. not so incredibly awesome that they do all of the work for you (though I have heard complaints of that on the easy difficulty setting). Marking targets, and setting up synchronized shots for silent take downs are all thoroughly satisfying, and tense. That being said, it plays more like Republic Commando than Ghost Recon as you can't really give in depth team movement orders. That's splitting hairs though, since the mechanisms still play very smoothly, and fit the action well. The game play is very rewarding, with elements of stealth and all out gunfights. Try to run and gun like COD, you'll end up getting smoked quick fast and in a hurry. Utilize the impressive cover system, issue fire commands and maneuver onto the enemy, and you'll enjoy great success. It plays alot like Gears of War, but It is far more of a tactical thinker's shooter than COD or MOH, and the whole package is quite refreshing. There are PLENTY of situations where the best course of action is to watch, think, watch, mark, watch, and then attack with speed and fury.

    Weapon customization is alot of fun, and actually DOES produce different results in your various weapons, though if you're like me, you'll tinker around till you've found 3 combinations or so that work for you, and then stick with them. Multiplayer is still fun, and keeps the ball rolling after the single player campaign (it is not very long, but nowhere near as short as some have accused it of being). Multiplayer is fun, but it doesn't really break too much new ground. That being said, if you're tired of the fast twitch games, give this a whirl. It's still quite fun and rewarding, though Guerrilla mode is just another wave after wave after wave grind fest as it is in every other game. My complaint is graphics. They look dated. The studio really should have taken another few months and polished this game some more. The charicter animations look great, and there are numerous instances of really well crafted tactical movements. You'll be patrolling admiring the great vast outdoor textures, and then move into a village and find alot of flat surfaces. That being said, Ghost Recon has ALWAYS gotten blasted on its graphics. EVERY installment has focused more on gameplay and presentation, and this is no exception. The graphics work, and they work well for their purpose, nothing flashy, but they still look good enough to get the job done. The graphics area I don't have much sympathy is the cinematics. I feel they don't need to be present at all for this type of game, but here they are! More importantly, they look terrible. The cinematic models are very stiff and wooden looking, comprable to games released in 2002 or 2003. Honestly, they tend to be between missions anyway, and really don't do too much to move things along aside from add some un-skipable filler dialogue, so they really could have been left on the cutting room floor. If you're going to do cinematics, make them really kick ass, or don't do them at all. The dev team really should have just omitted these. OVERALL: EXCELLENT game. It has wildly refreshing game play for those of us who have grown tired of the brainless run and gun. If you are looking for GREAT gameplay and are willing to forgo bleeding edge graphics, this is absolutely the game for you. Again, this is NOT COD, it is NOT MOH. It is a more in depth think-twice-shoot-once game, and is thoroughly satisfying. Good Job Red Storm, thank you for overcoming all of your hiccups and delivering a game that (while still kinda inspired by present day rail shooters) feels like a real breath of fresh air into an overpopulated genre. (although i still love me some BF3)
  59. Aug 2, 2012
    Does not feel like Ghost Recon. Campaign is extremely linear and has quick time events.
    No focus on tactical gameplay whatsoever. GRAW series is more GR than this game.
    Good game if your looking for a generic fps.

    R.I.P. Ghost Recon
  60. Aug 22, 2013
    As a long time Ghost Recon fan going back to the original xbox it seems like each new game they make under the Ghost Recon game becomes less fun. The original games had great wide open maps, objectives and freedom to play it how you wanted to. Now you are moving through a linear script with very little freedom. We want the large open environments of early on. The weapon customization was great but the game lacked freedom of choice. Even the previous AW series co-op multiplayer was great as you could customize the game and hunt the enemy which was totally pulled from this version. Expand
  61. May 26, 2012
    Definitely not one for COD or BF fan boys. Graphics are good, though some animations are poorly scripted. Game play has nothing new to offer over other similar genre games, though it is hectic and fun at times. AI is scary, some of the best I've seen over the years, and there is a sense of vulnerability if things don't go to plan. I love the GR franchise. However, for me at least, the first GR on PC and GRAW2 will still rank higher than GFRS, simply because they had Firefight mode. In GRFS, Guerrilla mode doesn't come close to Firefight but if it did, then I probably would have scored much higher. However, this games comes close to the death of the GR franchise for me. Expand
  62. May 23, 2012
    I'm a huge fan of sandbox tactical shooters and this game is NOT a sandbox shooters; although, it does maintain a tactical side to it, allowing me to appreciate it much more than any other shooter in the last 2 years.
  63. May 24, 2012
    False Advertising! This game was marketed as having split screen co-op campaign mode but be warned it does NOT! All Tom Clancy games from rainbow Six to the new splinter cell to previous GR games have all had campaign split screen co-op but no more! This games' graphics are last gen and its a total rip off of other shooters and has zero original ideas and is a resounding failure! Save your money!
  64. Apr 16, 2013
    (Played the beta, single player completed on normal, all characters in multiplayer level maxed, purchased day of release, played the DLC).

    Ultimately, what sets GRFS apart from other first person shooters is the tactics that are involved in all facets of the game. The heart of the game lies in it's multiplayer experience, in my opinion. The campaign does some neat and innovative things
    such as the 'Sync Shot' but what put me off from it, is effectively being penalized for not playing the game a certain way... the way the game wants me to play.

    In the campaign, you can unlock certain things to better your guns and equipment and based off the score of each mission you can potential unlock more things. What I didn't enjoy is that if you do not complete a challenge or have a high enough mission score by playing the game the way the game wants you to play it, you can't unlock items, even if you were highly successful in your mission. I didn't want to use the guns they outlined... I wanted to play the game my way.

    The story, like other military-esque games, has you in various locations and each mission does do something intriguing (like using giant mecha-robots) and those parts were enjoyable and challenges aside, the game is laid out in a tough but fair way that does make you earn mission completion.

    The questions that arise in the campaign are redeemed somewhat in the multiplayer experience. Each level designed is great, in that, you are able to flank (or be flanked) in each and every position you are attacking/defending. The progression of each character is reasonable but the stratification is not significant... so a level 5 character does have the ability to challenge a level 45 character well, where skill is the deciding factor (as it should be, in my opinion). 'Conflict' mode is especially fun and my favorite though being placed in a team that is not up to par is frustrating (but that could be said for any game). This feeling seems accentuated in GRFS as the normal k/d ratio, as in other FPS', is not relevant and taking objectives is... and newcomers to the game are often lost or "camp" and until they learn that, make it slow going. It is very possible to be the MVP of a match without killing anyone... which was great to do.

    Ultimately, the game... particularly the online experiences, are definitely worth the purchase, in my opinion. (8/10)
  65. May 22, 2012
    Graphics are top-notch for a console; combat feels smooth, cover system works very fun. The impressive suite of features and atypical approach to third-person pew-pew gives it an edge over many me-too action games. Its maps are designed to make players work for their kills, which makes them feel like they've truly earned each one.
  66. Jul 18, 2012
    The wait is over, the superb Ghost Recon series is back at full throttle with Future Soldier, another gadget filled masterpiece from the Tom Clancy & Ubisoft partnership.
    Being a big fan of all Ghost Recons to date I eagerly awaited the release of Ghost Recon Future Soldier, I was lucky to have had a sneak peak of the single player last September  at GAMEfest when an eager Matt
    Benson (Ubisoft UK Brand Manager) couldn Expand
  67. Jul 29, 2012
    I love the tactical shooter as much as the next guy, but I was really surprised about some details. First I have to comment on the AI. Amazing job for the team to feel like they are thinking for themselves instead of roboting behind me. Second, I really love the customizing and weapon specializing but their could have been more. Third, I was really bummed about the graphics. I was really hoping for significant upgrade from the GRAW series but its almost the same if not worse. Overall I enjoyed the game but I was left wanting a lot more. Maybe in Future Soldier 2... Expand
  68. Aug 15, 2013
    this game is not what you think it is it says its a tactical shooter but its a generic run and gun game where the ai can hear silenced bullets.
    ill start with the singleplayer
    for the first hour and a half its great with destructible environments and actually having to use things like smokes and sensor grenades but even though its called future soldier the only futuristic thing is a blue
    circle around your gun and a 5 minute stealth sequence every mission where you can turn invisible but every good thing in this game comes with 2 problems like the gun customization it never actually tells you how to use it and almost all pieces aren't unlocked and even if you have allot of pieces you should just go with the recommended weapons or your going to die allot and you'll just restart and take recommended weapons. even though on the uplay page for this it says it has a great story it has no story Russian rebels are invading stop them that all your team mates are boring and dont have any personality and every mission its this do a terrible stealth sequence where you cant hide bodys huge fire fight set piece done the single player deserves like a 3
    now to talk about the multiplayer its okay i was only able to play conflict because noone played the other modes and it was completely average the gameplay was kind of un but there was only like 3 or 4 maps and theres more camping than cod because of how easy it is to do that but there is a lack of tactical options all there is is shoot people theres no medics or worthwhile gadgets AND THERES A MOTHERF**KING ONLINE PASS and its a lie what it has theres no coop campaign and the multiplayer is very buggy and laggy od give the multiplayer like a 4. if you want to play a game like this play gears of war or any other run and gun game just dont play this its an average shooter
  69. May 22, 2012
    Remember all the "watercooler" set pieces from Gears of War 3? That kind of thing is on display here as well. The problem is that in Ghost Recon, they are all mini cut-scenes that strip you of control every few minutes and sometimes, every few seconds. To make matters worse, often times the most effective thing you can do is have your AI squad do all the killing. Couple that with the fact that you're basically invisible the entire time, and you have a bland single player experience that leaves you feeling that you're just along for the ride. The set-pieces would have been awesome, but this story would have always been ho-hum, been there, done that affair.

    Things get even worse when you switch to live foes in multiplayer modes. Spawn camping seems to be a legitimate way to play this game. I also observed enemy teams camping objectives without capturing them, just so they can rack up kills that seemed cheap and hollow. Kill cams constantly show enemy killers aiming erratically and still getting kill after kill while your own rounds seem to do nothing in spite of seeing hit markers on target. The several games I've played seemed cheap, like they didn't work right, and were no fun what-so-ever. I plan on trying more later. Although I'm sure I have a full understanding of how the game works, the multiplayer games I've played seemed so poorly thought out and pointless, I would hope there's something I'm missing.

    ...But it gets even worse. At a base level, the gameplay in this game will always be broken because the rush/cover function is mapped to the A button. This means you HAVE to take your finger off right stick to sprint or switch cover. If this function was not on a face button, the entire time you're running you could be looking around and planning your next move. It kills me when I realize how fast paced and fluid the game would play if my fingers were on the sticks the entire time. Because of this glaring and baffling game design choice, ALL gameplay in this game feels like it has one foot in a bucket.

    I don't know what these other baffoons reviewing this game have to gain by posting knowingly fraudulent reviews. If they're like me, they're sorry they spent money on it. I suppose the only explanation is that unlike myself, they haven't come to terms with the fact that they will never get that $60+ back, and are either trying to share their misery with others, or trying desperately to convince themselves that this game isn't a shiny, polished turd.
  70. May 23, 2012
    Ghost recon future soldier!!!!The name of the game dictates it's playing style.The HUD looks cool and the magnetic sensor mode,drone,warhound are brilliant pieces of tech.It is a far better game than the COD's & Battlefields of the world.Also the campaign is well paced and lasts a whole lot longer than Cod's standard 5 hrs SP.Guerilla mode is fun to play and should be played in 4 player CO-OP.Competative multiplayer is not great,neither is it reckless fun,instead it is really cool to coordinate precision attacks over the headset.It actually rewards you for being stealthy.Overall not the best game in the market,but easily a shooter worth giving COD a run for it's money. Expand
  71. May 24, 2012
    I give this game a solid eight because it runs smooth, the tactics that are implemented in this game are phenomenal and somewhat realistic, The only thing i can say that i kinda dislike is the fact that you have to unlock some attachments and some guns by completing some challenges during the campaign, but its not that deep to be complaining because i am going to play this game over again and get as many achievements as possible and unlock all the guns and attachments for the single player story. i am tired of people complaining about that because you cannot expect everything to be handed to you, you have to work for it, and i think that is good because that applies to everything in life, everything is not going to given to you, but overall the game excellent Expand
  72. May 27, 2012
    Very impressed by the game and while I would agree that the graphics don't blow me away all the time the core fun and strategy of the game could not be much better. Not since the first SOCOM games have I felt like such a badass strategy killing special operator. Thanks Ubisoft I cannot wait to see the next generation Ghost recon that is most likely inevitably going to come!
  73. Jun 25, 2012
    Poor servers, many bugs and problems plague this game, making it the worst in the series. Lack of TDM, and other past Ghost Game Modes, replaced with repetitive, boring, objective always in same place objective games on too small maps make replay value low (think Brink). Hopefully a patch will prevail to fix many, many issues that will leave this game dead by end of summer. I can't stand COD/MW game, and at this time I can't recommend GRFS, and that is sad, it is my fav military shooter. Only other option, is back to GRAW 2. Expand
  74. May 24, 2012
    WIth everyone clamoring over MW3 and BF3 for top spot in the shooter multiplayer genre, it's hard not to compare any military based shooter that comes out today. Which does not do justice for Ghost Recon Future Soldier. It is not trying to be like the Call of Dutys or Battefields today, it's a slower paced shooter based around having strategy and choosing your type of approach to battle situations and having fun taking them out super ninja style. The story follows the typical cliche of "oh no there's bad guys gonna blow everything up and we have to stop them", but hey...if it ain't broke don't fix it. But it is still fun and halfway more believable than most campaigns in recent memory. What drives this game ahead of competition for me is the gameplay and innovation they tried to capture in multiplayer. Using teamwork is critical and very satisfying when you completely dominate the opposition. Gunsmith mode allows for countless ways to edit your classes, and the one knock everyone seems to have is it's visuals. It's being said that it truly seems like a game of the past because of small visual nit-picks here and there like bad facial features or blades of grass being unrealistic to your character. If you want to compare it to games like MW3, it has many of those same problems visually, so what. Gameplay is what's important, and Ghost Recon definitely is a must play. Expand
  75. Jun 2, 2012
    Fyi I was playing this game on the PS3, so if the problem's I've had are restricted to this particular system, then perhaps this game isn't as overall bad as I believe it is. Wow, I truly had high hopes for this game, I've been a huge Ghost Recon fan since the series inception. While many shooters have gone mainstream and traded tacticallity for quick movements and killstreaks, I have always longed for a good tactical shooter. Ghost Recon has always been a tactical series where your ability to coordinate your squad would mean more than the ability to call in a killstreak. As I said I had high hopes for this game, the new camo suits, the gunsmith, wow I couldn't believe all they were offering.... Until I started playing. The gunsmith is great, it truly allows you to get to personalize your gun and make it your own. But what use is your gun if it doesn't kill enemies? I repeatedly experienced issues with non killable enemies during the game (mainly in the Nigeria mission), and this wasn't by design, it was just a horrible glitch, one of many. I also had many issues with not being able to proceed through areas because one of my team members would randomly disappear from the map. I'm not talking about being a little slow, he literally disappeared! One of the high points of this game was the witty banter between your squadmates, and this part of the story I thoroughly enjoyed, but I most definitely didn't enjoy the instances of lag in the game. I'm not talking about multi-player, I'm talking about single player lag, ever heard of it? Neither had I, but GRFS has it. Whenever you perform a sync shot, and sometimes just whenever your'e walking around, your game will lag out and bring your experience to a crawl. It's pitiful on just how often these game destroying glitches occur. I can't even list them all. The open world scene's they created in this game are a marvel to behold. A high point of this game is being able to maneuver your own path, and choose stealth, combat, or a mix at instances where you can choose. But even this high point is marred with instances of horrible game design. There are points in the game where they force you to be in combat. This is ridiculous, and I don't even know if it's a glitch or just bad design. I would proceed through an area where I was cloaked, still in stealth. And I would sync shot and take out multiple enemies that weren't even close to other enemies, and completely out of their view. Yet whenever I would execute an enemy, suddenly an enemy would spot the dead body through a house or two. I dont know if they gained the x - ray tech you can use, but It's ridiculous having people spot you when it's not physically possible too. I'm really just sick of this broken game. It has its high points but it feels like they didn't even test it. The graphics aren't great and with all these glitches I truly believe they just released the game in beta. No I take that back, I've played Beta's better than this, this kind of feels like Alpha. The game is bad in my opinion. Yes the ending mission suck, yes the rpg enemies are ridiculously overpowered, and yes the story seem's mediocre, but these I could live with. When your game is literally broken, when you literally cannot play the game because it is so laggy, or so glitchy, that's not bad, that's garbage. I hate to say it, but this is the worst Ghost Recon I've ever played, heck I would say MW3 was better than this game, and that game was trash. But at least in MW3 you could play the game without set pieces disappearing or not even showing up. Expand
  76. Jun 3, 2012
    I found this quite a let down, the campaign seems to be plagued with glitches, one of which prevented me from completing a level unless I restarted the entire mission (reloading the checkpoint didn't work) and overall doesn't seem to draw you in to caring about any of the characters or the missions you are taking on. Cut scenes are visually underwhelming but can be pretty fun to watch. The campaign does hold a few nifty features though, my favourite of which is the synchronised firing, line up a few targets, pick one for yourself and watch as you are your buddies take them all out. Online can be fun but doesn't seem to hit the target like GR 1 & 2. The online customisation is very interesting giving you a detailed view of your weapons and allowing the player to chose between many pros and cons. Overall, if this was a new brand of games it would score higher but given how much I enjoyed previous GR titles, it really doesn't hit the mark. Expand
  77. Nov 22, 2012
    Massive letdown compared to GRAW. The singleplayer had its moments but overall I didnt rate it. I wanted to be able to use all the gun unlocks once i get a gun, not do boring side challenges to get an attachment. Thought the characters were annoying nothing compared to captain Mitchell. Those scenes where they talk all together, made me cringe. The speed of the cover system was awesome but the soldiers still look like turtles. Multiplayer was fun until i realised if you are an engineer and have a UAV and know how to use it, people will ge annoyed. UAV = fun killer. Expand
  78. Jun 4, 2012
    Fantastic game. Campaign reminds me of the old SOCOM games (1,2, & 3): very tactical and serious. The multiplayer is addictive and tactical as well. If you want a tactical TPS, look no further.
  79. May 26, 2012
    Used to love the Ghost Recon series.
    Not anymore. Thank you Ubisoft. Why do you have to kill off your game like that.
    Anyway I think this is the last one we'll see
  80. Jun 2, 2012
    The single player campaign is your pretty run of the mill military shooter campaign. Some parts of the missions are pretty linear but others offer a few varieties in ways you can accomplish your goal. In some cases though I found there is a formula to how/and who to shoot and when. I found myself in 1 mission, doing everything quietly and perfectly, the way you'd think it needed to be done, but, the game failed to let me progress to the next checkpoint, because it didn't recognize that I accomplished the previous checkpoint, because apparently, you have to noticed and enter into a firefight. The gadgets and teams you have at your disposal work pretty well. Tagging enemies and setting up shots simultaneously is pretty fun and I found myself tagging people and letting my teammates take them out while I "overlooked" the 'battlefield'. Having a game with helpful teammates is definitely a plus for this game.

    The multiplayer is alright. Personally I have never been that big of a fan of third person shooter multiplayer. If you get on a good team and start winning, it can be pretty easy to keep dominating the other team.

    The graphics seemed pretty subpar for a "AAA" type game coming out this late in a console generation. Sometimes they didn't seem all that awful, but I found myself just laughing during some cutscenes. If I could I would have given the game a 6.5, but that's not an option apparently?
  81. Jun 22, 2012
    This is the most solid third person, tactical shooter that I can think of on this generation of consoles. The game plays like a mix between Battlefield 3 and Gears of War and is really deserving of more recognition than it has. I've never been a fan of the Ghost Recon series until this game, but this game just does it for me so well. The controls are fantastic, cover system is great, and really the only complaints I have is that the cutscene graphics aren't as well done as the in game graphics, but mostly I consider that a plus really, the second one is that the servers aren't the best for multiplayer, but in my eyes the core review of the game shouldn't be too effected by laggy servers. May not have split-screen co-op, but guess what 99% of the games this generation don't have split-screen co-op so that's not really a huge deal to me. Definitely a buy Expand
  82. Jun 24, 2012
    This game deserves no more than an 8. The campaign is very enjoyable as you can play very tactfully or go guns blazing, but I recommend you play it safe. The kinect compatibility isn't a big whoop but if you have it why not use it? You can play with friends but unless you don't communicate it will be really tough to progress in the game. Guerrilla mode is like horde mode where you fight 50 waves of enemies. Instead of kill streaks you get Wave streaks so the more you survive the more airstrikes, turrets, and abilities you get. The multiplayer isn't too great as it gets difficult to react during close quarters and aiming in this game is annoying since you have to click to ADS. (kinda like in gears of war) Which sucks because most of the games achievements revolve around multiplayer. If you haven't picked the game up I suggest getting it used or renting it. Since after you run through the story you'll eventually get bored of it since it really has nothing else to offer that would make you want to keep it. Expand
  83. Jan 4, 2013
    As much as I enjoyed Future Soldier, I feel it suffers from robotic AI and a weak endgame. Control issues were apparent, where sometimes half a "ready" team would not fire, or the player felt they want to move in a certain way but were restricted by the controls. Most situations seem to be set up nicely for a four person team engagement, with little in the way of trepidation. Once this is done a number of times, it seems most of the game can be completed by your teammates and you telling them who to focus fire on. There are some points where things become quite aggressive, cornering you into a firefight, but it all seems like "set pieces". It felt like the first half was exciting, but whoever wrote the story got tired by the end. And the loss of control when passing certain checkpoints gets quite tedious. The multiplayer felt difficult to find an enjoyable match, where it either proved dull or unco-ordinated. I put this aside quite quickly. Overall, though the AR UI is cool, the Kinect armoury is a nice touch and the synchronised fire is fun to deploy, it's a good game that falls just short of being great. Expand
  84. May 22, 2012
    False Advertising/Poor Design: The game is advertised with an emphasis on co-op (campaign and a survival mode) but there is no matchmaking for co-op. It's by invite only. Call of Duty, Halo, Gears of War, and numerous others support co-op with matchmaking. It's industry standard and Ghost Recon Future Soldier falls far short.
  85. May 22, 2012
    This is not a final review of the game, but a first impression of the first 3-4 hours of my time with it. Ghost Recon: Future Soldier is a lot of fun from my first few hours. I played the first 2 hours of campaign and while the story could be copy-pasted into almost any other modern war game, I still had fun with it. The combat was smooth and engaging enough for me not to notice the linear levels and the less tactical gameplay as compared to other Ghost Recon games. The only real squad tactics in this game is setting up for sync shots, an ability that lets your squad take out up to 4 enemies at the same time. You can't give orders to your squad otherwise, which is my only complaint about the single player so far.

    As for the multiplayer, I played about 2 hours of the "conflict" game type. It's a gametype that acts similar to "headquarters" in Call of Duty games. There is a neutral objective on the map and your team has to capture and defend the control point to get points. When capturing a point, you cannot move which puts your team at a disadvantage. The rest of your team has to set up good defensive positions and prepare for an enemy attack. Enemies can see your capture progress, so they know how close you are to taking the objective. The game get's interesting later in the matches. Sometimes an objective will spawn already in a team's control and that team must defend it right away. They have to defend it for 3 minutes or the attacking team has to take it. Games last 15 minutes and do not have a score cap. I really like this game type as opposed to the generic game types that appear in a lot of other shooters.
  86. May 22, 2012
    Great game, alot of content. f you want a game that keeps you busy this summer and still have time to spend with friends and family GRFS is for you. it haves the perfevt balence in complexity and simplenes.
    while gamers that are used to FPS are going to have a hard time with this. after finishing the 10 or more hour campaing, you should be ready for MP. good clan managment. good ping.
    perfect. but no matter what the game is, theres still going to be people learning to play or just people who are dumb as bricks Expand
  87. May 23, 2012
    So much scripting.. this is a Ghost Recon game? Pffft. Not by a long shot. It feels more like Gears of Duty: Future Ops. Do you enjoy shooting galleries with added benefit of wallhack grenades? Do you enjoy being told to "WATCH YOUR LEFT" and not being able to actually turn to watch your left? No? Then don't play this game.
  88. May 22, 2012
    A really surprise for me.Better than CoD or Battlefield if you like tactic and playing coop. Best shooter of the year ? Graphics are cool. Music and sound too. gameplay is really brillant. I finished the campaign in 11 hours. (and i don't understand how we can finish the campaign in 3 hours... but why not ). difficulty is well tuned but play in elite if you want challenge.
  89. May 22, 2012
    Game is awesome once again!! Multiplayer is the best ever. Great graphics, gamrplay and replay value! Must buy.. This game is not for cod run and gun fans.
  90. May 22, 2012
    The best military shooter I played.
    A very long campaign mode and playable with 3 other guys, a very good guerilla mode, and a good adversarial mode.
    I'm strongly recommand it !!!
  91. May 23, 2012
    The Ghost Recon series has always been know as co-op tactical shooter with customizable characters and situations. This new installment is not worthy of the Ghost recon franchise name, and here is why. Future Soldier does not allow you to customize the look of your multiplayer character and does not allow you to customize the co-op experience. In its place there is reptitive co-op mode Guerrilla. Unfortunately there is now matchmaking for co-op so you`ll need friends who have the game to play this. The gameplay is basically hardcore mode Call of Duty, crossed with Gears of War with a touch of Army of Two. Complete with a boring, shooting gallery story and a few crap competitive multiplayer modes, this is the typical shooter of today. Unrealistic and uninspiring. I`ll be waiting for the new Rainbow Six. Expand
  92. May 23, 2012
    I have been a GR fan since the start of the franchise and all I can say now is i am extremely saddened. I feel like I have had a death in the family. After all this time I don' t think 60 frames second iss too much to ask for. Team deathmatch is not too much to ask for. I would rather use the environment and camo to conceal myself not some stupid cloaking tech. I don't want to be able to see through walls that is so incredibly cheap. Low res textures anywhere is simply not acceptable. I am sad because I have so many memories of great games playing the other GR games but now the love is gone. I will not purchase this game. Goodbye Ghost Recon... Expand
  93. Jun 2, 2012
    I have been following this game for quite some time now. Tom Clancy games rarely disappoint and usually deliver a somewhat authentic experience that games like Call of Duty and Battlefield have brushed aside. It's safe to say Future Soldier is no different. The game plays out similar to Splinter Cell Conviction, but stays relatively grounded like a Rainbow Six game. The gameplay is not necessarily innovative, but it has a satisfying blend of stealth and gunplay. To make things better the Campaign set pieces do a good job of changing the pace and keeping it fresh. Every mission offers something unique which has become a rarity in the shooter genre. With that said, the story is dull and feels like it has been copy and pated from almost every other military shooter (Russians, Nukes, EMPs, every clique is there). I found myself skipping past all the cutscenes. Another issue with the campaign was the team AI. While playing the campaign I found myself babysitting my teammates through many areas. This however can be easily solved by playing through the campaign cooperatively. Co-op is a superb addition to the game and adds another level of depth. Fans will also be glad to know that multiplayer does not feel tacked on, in fact it is quite good. It is definitely not for everyone, but if you want a more unforgiving and tactical experience than that of Call of Duty, Future Soldier's multiplayer is a good place to start. If you run and gun, you will die. It's all about working as a team and taking objectives. Lastly Guerilla mode. Guerilla mode feels like somewhat of an afterthought. It is fun, but it could have been so much more. The biggest gripe I have with it is that you cannot use gunsmith for Guerilla mode. Considering how deep and how much of a big deal Ubisoft made of gunsmith it seems strange for them to leave it out of Guerilla mode. All in all Future Soldier is a fun and complete package that does not disappoint.
    - AI
    ? No gunsmith in Guerilla mode
  94. May 26, 2012
    Best tps since a very long time. Graphics are awsome, maybe the engine is not top notch but the overall feeling is great. Lighting and sfx deserve a special award. Campaign is well paced, multiplayer is fun and more challenging (way more than any cod or bf) and guerilla is is a bonus but an amazing one. I didn't play the previous ghost recon but now I'm waiting for the next one. Hope you'll enjoy this game as I do! Expand
  95. May 26, 2012
    Campaign is very good and very entertaining and the co-op mode is very good. Multiplayer has a lot of content but has some issues and needs to be fixed but this game is very worth it so pick it up.
  96. May 27, 2012
    Huge scope + Nice break from the leading shooter + Incredible character control and animations + cool AI TM8 + pleasant multiplayer game = really good game!
  97. Jun 26, 2012
    quick review Story single player its ok 8 out of 10
    controls again ok 8 out of 10 multiplayer 1 out of 10

    this game is a real let down for me the game at time shows greatness when you get a good game, but is let down with terrible maps and control glitches that get you killed and the peer to peer servers don't work at ALL 99% of the time if you are looking for the next rainbow 6, stay
    far away people.

    its not terrible but its a look way from being good.
  98. Jun 27, 2012
    Ghost Recon Future Soldier overall is a great game but it does have its cons. Lets break it down and talk about the game as a whole. First is the campaign. You have three difficulties; Recruit / Veteran / Elite (Easy, Normal, Hard). The storyline is very strong and has a good amount of humor in the dialog. You will have to be stealthy on most parts so if you like running in there gun blazing your never going to finish a mission or the campaign. There will be parts when your not in control of your character other than shooting enemies where the camera move to, which can be a pain at time, but you get use to it after a few times. It is best to play with 3 other friends so you have a 4 player squad and this can only be done over Xbox Live. Campaign gets a 4.5 out of 5.

    You have three characters throughout the game. Scout: This is your recon class; Engineer: This is your support class; & Rifleman: This is your strength class. Multiplayer is a whole different ball game and is where most of the community goes. Multiplayer as a whole is great because you have four modes. Conflict: Which is a objective Team Death Match.

    Decoy: Which is also a objective Team Death Match, but you have to defend or capture 3 objectives and if you get the Intel you go to the second stage which is planting C4 on another objective and then its round over. First team to win 2 rounds wins the whole game.

    Saboteur: A bomb spawns in the center of the map and both teams go after it and first team to arm the bomb and have it explode wins the game. Siege: Objective Team Death Match but no respawn. So if you die you spectate for the entire round until the next round starts up.

    Now all of these modes are fun in their own way, but that isn't the only great part about multiplayer. You have the gun smith which lets you take apart your weapons and customize them in any way you can. You just have to unlock parts as you level up. To purchase items you have tokens and each item costs only 1 token, but majority you unlock when you get to a certain level. You can even go to a unlocked gun and take it into the firing range to test it out so you know how it is before you unlock it and you can do this same process with items and guns you currently have unlocked. If you want to see how a scope looks on your gun or any other type of configuration before going into the multiplayer, firing range is your friend.

    If your not familiar with the maps in multiplayer you can host your own lobby and no one can join you if you want to just roam through the maps. You can pick any gametypes you want and just run through the maps. In the custom lobby mode you also have everything unlocked so you can experiment with all the guns and equipment as well. Now lets talk about the cons of multiplayer. When using the cover system your body sometimes peeks out and then can get a headshot on you. Your character can get stuck on the wall at times. Kill cam is sometimes off. Not everyone uses a mic to communicate and plays the game like its made for run-n-gun (COD, HALO, Gears of War, Battlefield). You will find spawn campers, players that don't go for objectives or cover their teammates. The most frustrating thing about multiplayer is the lag and "connection to server lost". What everyone is going to have to accept and ignore is being detected all the time, just become well at knowing the map and create the best class you can and travel in squads so you can take them down. Guerrilla mode is just one word: Amazing! This is what the multiplayer should be like when there is no lag. Best way to play it is with 2-3 other players and unfortunately there is no online search. You have to invite friends to come play, but in a way that is good because what if you get matched up with some lone wolf player. So you will have 5-6 maps to play on and each map is different. Your first wave is all stealthy and then after that its all firefight. You will have three supply crates drop at the end of each wave and about 40 seconds to supply up and set your equipment up where you need to. At the end of each wave you will also get a wave streak. By wave 10 you will be on the edge of your chair because it gets very intense right there. Overall Ghost Recon Future Soldier is a great game and full of intense action that everyone wants. It is not like COD where you call in kill streaks, etc. Its a tactical shooter that requires team work and actual thinking. To win you must obtain all the objectives and team work. Overall though go in there, try to obtain the objectives but have fun while doing so. Thanks for reading this review.

    Written by: Jonathan Phillips
    Founder of Dark Hole Games
  99. Aug 24, 2012
    After purchasing GRFS and feeling hugely disappointed and well cheated out of my £40 I couldn't help but feel nostalgic about the countless hours, days and alas years my friends and I spent at the helm of the ghost recon franchise. The days when you could actually speak to most people playing and issue warnings of a looming sniper or vocalise strategy's, when a game actually felt realistic almost like you were there. I remember sprawling in the thick undergrowth actually raising my head for real, in a vane attempt to look over the grass. The game throughout the franchise had a real community spirit and with so many configurable options and a ridiculous amount of amazingly atmospheric diverse maps you were never far away from the next great online battle . You were also part of a team and you treated the maps strategically as such and that atmosphere and team spirit is what's missing from the modern shooters. Have you noticed how all the new breed of so called strategy shooters, advertise the fact you should play as a team ? But how many games do you jump into where people actually do? Ghost Recon was the kind of game that didnt need to try and coax you into such, you just did.

    Ok so enough nostalgic meanderings, this game at grass roots is ok, talking of which where is the grass in this? and all those wonderfully diverse landscapes that once made this franchise what it was? Like I say its ok, if you want to play a 3rd person COD clone with a few silly objective games that nobody really likes compared to the old team elimination, oh and a gears of war cover system bolted on for good measure, then you might quite like this. If however your one of those old GR vets such as myself that actually quite liked the proven formula of the past franchise, you might be a little disappointed to find that your beloved Ghost Recon is going through an identity crisis of sorts. I'm not saying change is bad, quite the contrary. For me a brand should improve on what made it famous in the first place but I'm afraid Ubisoft seems to have thrown that rule book well and truly out of the window. This game is certainly not without its fans, old and new but now its breached into similar territory to that of the newer kids on the block I really wonder if this franchise has the legs or the attributes that stood it apart from the crowd in the first place... Originality!!

    Looks like its back to GRAW 2 and as old as it is there's still that great community spirit and quality battles abound. Difficult to get bored with 50+ maps. I wonder Will GRFS be saying the same at that age?
  100. Oct 16, 2014
    Future Soldier is the 2nd best fps ive ever played (behind halo reach) the campaign was unbeleivably good but there was the same thing in GRAW2 get the bloody ending video right it was **** and dissapointing but overall great game
  101. Jul 4, 2013
    If you can forgive some weird scripting in the campaign, absence of online matchmaking for it and some rather annoying bugs, you get a game with a great price of 15€ packed with content 10-12 hour singleplayer suited for a 4-player co-op, Guerrila mode and a deep multiplayer which is occassionaly clunky but otherwise very enjoyable. Graphically speaking, the game looks absolutely fantastic and the sound is also great. Definitely recommend Ghost Recon: Future Soldier. Collapse

Generally favorable reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 60 out of 75
  2. Negative: 0 out of 75
  1. Aug 3, 2012
    A tactical shooter with focus on stealth and teamwork. Buy it for the multiplayer modes and play with a team of friends, as the campaign is missing a large portion of the Ghost Recon-identity.
  2. Jul 19, 2012
    A surprisingly engaging campaign with a slew of co-op options, let down by okay graphics and inconsistent connectivity. Get some. [Aug 2012, p.66]
  3. 76
    So what did I think of my first Ghost Recon experience? Well, I think it did a lot of things well. Despite lacking any kind of coherent plot, Future Soldier's campaign had the hooks in me and I couldn't help but finish it off, despite having no interest in the pay-off. Chalk this up to a great combat system and some pretty satisfying stealth segments.