Generally favorable reviews - based on 75 Critics What's this?

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Mixed or average reviews- based on 311 Ratings

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  • Summary: The Ghosts are an untraceable unit of soldiers who hunt down high value targets in the highest-risk conflict zones around the world. In the near future, four of these elite soldiers form the tip of the spear in a hidden war simmering world-wide. As the Ghosts accomplish their objectives, they discover a far greater threat - one that could permanently alter the international balance of power. Join the Ghosts – Control Sergeant Kozak and his unit through fourteen missions in eight exotic locales, from Africa to the Arctic Circle. Fight using the tech of tomorrow including optical camouflage, augmented reality and drones. Comandeer over 50 Weapons and customize them with Gunsmith Mode- Harness the formidable firepower of an army and optimize every aspect of your arsenal in the Gunsmith mode. Intense Multiplayer- four game modes, ten maps and multiple classes along with Ghost Recon's classic siege mode. Expand
Score distribution:
  1. Positive: 60 out of 75
  2. Negative: 0 out of 75
  1. May 28, 2012
    Future Soldier finds the perfect balance between the classic tactical shooter experience and the more modern high-octane approach that today's gamers crave.
  2. May 24, 2012
    An admirable amalgamation of all you fave shooters packed into one polished package. [July 2012, p.72]
  3. May 23, 2012
    After a long and complicated development, Ghost Recon Future Soldier has resulted in a very good third-person action game. It is recommended for those who are a bit tired of frantic action other titles offer, or classic warfare first-person game. It is not as complex as previous Ghost Recon games, but it is also more accesible and implements great cooperative options.
  4. May 22, 2012
    Ghost Recon: Future Soldier is a game that excels with its fantastic campaign, although I'm somewhat dissatisfied that I can't move dead bodies, which is possible in other games featuring stealth. Anyway, you will definitely have a great time with this game if you like tactical shooters.
  5. May 24, 2012
    The multiplayer is engaging, whether you're gunning down your friends or enlisting them for team duty, and the gameplay never lets up, even though it bounces all over the place between non-controllable gunning segments, stealth and run-and-gun action.
  6. May 31, 2012
    For a title with a famous author's name brandished on its cover like a medal of honour, frankly, Future Soldier's writing stinks. There's little to recommend the singleplayer experience, but ironically, those heading online to the plot-free pleasures of team multiplayer will discover the game's true strengths.
  7. May 31, 2012
    A third-person shooter that feels caught between doctrines--it's not tactical enough to feel like a deep, strategic experience yet it punishes run-and-gun tactics just enough to prevent fans of those sorts of games from having a great time, either.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 90 out of 130
  2. Negative: 19 out of 130
  1. Jun 4, 2012
    Fantastic game. Campaign reminds me of the old SOCOM games (1,2, & 3): very tactical and serious. The multiplayer is addictive and tactical as well. If you want a tactical TPS, look no further. Expand
  2. May 25, 2012
    GRDS is a great squad based shooter that uses stealth and teamwork. The campaign so far has been pretty good through 5 missions. Its a nice change of pace from COD/Battlefield3. The multiplayer is fun also. Graphics look great most of the time. Really enjoying it. If you like FPSs then its a no brainer to buy. Expand
  3. May 22, 2012
    I've been playing this game since Saturday and I really like it. I stopped playing military type multiplayer games when COD BlackOps came out. I couldn't take the cheap, run & gun game play style. Calling in nukes is probably one of the stupidest things you could do in a game...makes no sense. A soldier cannot just call in a nuke, or an airstrike. There's certain channels you have to go through in order for both those things to happen. With that being said I decided to get back into social gaming by playing TC GR FS and I don't regret it. It's fun and for the most part, it's tactical. Yeah you could run and gun, but odds are you will get bucked. The game modes are all objective based which I don't mind. The gunsmith feature is really cool. This game is the thinkings man COD and that right there high praise. Expand
  4. Apr 16, 2013
    (Played the beta, single player completed on normal, all characters in multiplayer level maxed, purchased day of release, played the DLC).

    Ultimately, what sets GRFS apart from other first person shooters is the tactics that are involved in all facets of the game. The heart of the game lies in it's multiplayer experience, in my opinion. The campaign does some neat and innovative things such as the 'Sync Shot' but what put me off from it, is effectively being penalized for not playing the game a certain way... the way the game wants me to play.

    In the campaign, you can unlock certain things to better your guns and equipment and based off the score of each mission you can potential unlock more things. What I didn't enjoy is that if you do not complete a challenge or have a high enough mission score by playing the game the way the game wants you to play it, you can't unlock items, even if you were highly successful in your mission. I didn't want to use the guns they outlined... I wanted to play the game my way.

    The story, like other military-esque games, has you in various locations and each mission does do something intriguing (like using giant mecha-robots) and those parts were enjoyable and challenges aside, the game is laid out in a tough but fair way that does make you earn mission completion.

    The questions that arise in the campaign are redeemed somewhat in the multiplayer experience. Each level designed is great, in that, you are able to flank (or be flanked) in each and every position you are attacking/defending. The progression of each character is reasonable but the stratification is not significant... so a level 5 character does have the ability to challenge a level 45 character well, where skill is the deciding factor (as it should be, in my opinion). 'Conflict' mode is especially fun and my favorite though being placed in a team that is not up to par is frustrating (but that could be said for any game). This feeling seems accentuated in GRFS as the normal k/d ratio, as in other FPS', is not relevant and taking objectives is... and newcomers to the game are often lost or "camp" and until they learn that, make it slow going. It is very possible to be the MVP of a match without killing anyone... which was great to do.

    Ultimately, the game... particularly the online experiences, are definitely worth the purchase, in my opinion. (8/10)
  5. Nov 14, 2013
    Future Soldier is cut from the same cloth as GRAW. It's one of the best looking games on the Xbox 360 and has quite a bit of polish. In addition to fantastic graphics, Future Soldier also has perhaps the greatest cover system of all console shooters (a claim usually reserved only for Gears of War), so moving from cover to cover is not only doable, but it's fast and clearly mapped to where you'll run to if abandoning one piece of cover for another. Not only does the cover movement system work, but things like suppressing fire give an awesome edge that lends itself very well to competitive/strategic play. But for every bit of good or great this game offers, there's a counter. The story is basically forgettable and the dialogue is stale. Only at the end of the campaign did I start to feel like the characters I'd been playing with all along were starting to emote. It's these elements that can make or break a game. Fortunately the campaign and multiplayer offer enough here to keep things interesting. For the campaign, it's not the plot so much as it's the excellence that each level builds upon from its predecessor. The game actually builds and builds until the very end something that can't be said for most shooters these days. By this time Ghost Recon Future Soldier is in a bargain bin somewhere, and if you're holding on to your 360 and are a fan of shooters, this is a title that is worth the play. Just don't expect the online multiplayer to be buzzing with activity since new consoles are now upon us. Expand
  6. Jun 25, 2014
    Tom Clancy's Ghost Recon Future Soldier is a solid game. It has the graphics, the soundtrack, the customization, the variety... but it still feels... meh. It feels much like a contemporary Gears of War at times. It does certainly NOT feel as tactical as the previous Ghost Recon games. It's biggest flaws are two: the linear "follow the checkpoints" single player gameplay, where it presents a "throw the sensor-shoot-repeat" scenario waaaay too many times, and the **** UPLAY PASSPORT. God dammit, half the game is locked out unless you get a Uplay passport. It's really irritating.

    Still, it can be a fun play, check it out and remember to play Co-Op for the most complete and entertaining experience.

  7. Jun 10, 2012
    If you are looking to enjoy a session of tactical gunplay with your friends ... look somewhere else. Games are only 6v6, lag problems are terrible, killcam replays are utterly nonsensical, the list continues. This game has been out for over 2 weeks and no progress has been made addressing any of the issues brought by the community. In fact, Ubisoft and the developers are completely silent. Please save yourself $60 and wait for something better. Expand

See all 130 User Reviews