Feb 25, 2013It's easy to point out the many ways that Tomb Raider borrows bits and pieces from other popular games of the last five years, but Crystal Dynamics has blended these disparate strengths into something remarkable. It's cinematic yet open, intense yet laid-back, fresh yet polished.
Mar 30, 2013A near flawless example of how to reboot a franchise. Gripping, satisfying and strangely dark, we struggle to see how this origin story could have been told much better. [May 2013, p.77]
Generally favorable reviews- based on 999 Ratings
Mar 5, 2013The game play is awesome.Like really awesome. Lara's characterization is amazing. Upgrade system is epic. Exploration is wonderful andThe game play is awesome.Like really awesome. Lara's characterization is amazing. Upgrade system is epic. Exploration is wonderful and challenging. And finally the story... its pretty good most of the time.
I can assure u this will be one of the best of games of 2013!!!!… Full Review »
Mar 7, 2013I can't believe all these people stating that this game is amazing, funny, etc. I just think that these people never got a pad in their handsI can't believe all these people stating that this game is amazing, funny, etc. I just think that these people never got a pad in their hands in their lives except for playing CoD.
This game is one of those non-games, where everything is scripted and cinematic, where the story comes in front of the gameplay.
The problem is, the story is nowhere near as good.
It's a messy chaos of Lost quotes (the thinking island, airplanes falling, etc), teen movies (Lara is sometimes called L.C... WHAT??) and russian conspiracy. After several hours of playing I found more holes in the script than bugs in the game. We talk about an ancient japanese civlization from thousands of years ago. and yet, ALL THE WOODEN HOUSES ARE STILL INTACT AND THE BRACERS IN THE FORGOTTEN SECRET TOMBS ARE LIT.
I can forgive it as a gameplay license, but the gameplay is just absent.
I can let go of the "win button", a button that shows you exactly what to do, the annoying neverending tutorial that follows you throughout the whole game or the lame experience system.
but I can't let go the complete absence of anything related to a "gameplay".
During the shooting you never die. Enemies never shoot at you, they always miss.
When jumping the only thing you have to do is pressing up and A. doesn't matter if you up the distances, the game fixes that for you.
This is a game made to be won, and I can accept that if they would have presented a great story.
But they didn't.
And playing it is just plain boring.… Full Review »
Mar 5, 2013Great game with balanced mechanics and really careful visuals.
Every scenario is beautifully detailed and presents dramatic and impressiveGreat game with balanced mechanics and really careful visuals.
Every scenario is beautifully detailed and presents dramatic and impressive set piece moments with an interesting level structure that manages to make the linear experience feel less oppressive than the norm. Shooting has the familiar trappings of a 3rd Person Game, but it adds some cinematographic twists here and there, ultimately being in equal parts rewarding and desperate. Parcour mechanics are also intuitive without being too on the nose.
Main problem is the story arc being not too convincing, better than Far Cry 3 in this sense, yet the pacing early on seems a bit rushed. The game presents Lara as a fit, yet green, young girl that's not emotionally prepared for actual combat, yet it wants her holding a gun and shooting perfectly as soon as possible. Turns out she's a Rambo Level killing machine mowing down enemies with just a bow and a few old guns.
By the end of the game she's been though so much it would make a bit more of sense... yet it's still unbelievable how a whole army of rough looking enemies now look and sound terribly afraid of this single unarmored person that has not seem combat until a while ago and now face them head on.… Full Review »