Tony Hawk Ride Image

Generally unfavorable reviews - based on 43 Critics What's this?

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Generally unfavorable reviews- based on 66 Ratings

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  • Summary: Players can experience skateboarding like never before in Tony Hawk: RIDE. For the first time, players have the ability to physically play the game using an innovative motion sensing skateboard controller, allowing for unprecedented freedom and movement. Tony Hawk: RIDE focuses on innovation and fun, bringing the #1 best-selling action-sports franchise to the forefront with cutting-edge technology for the hardcore fans and accessibility for the mass audience. Tony Hawk: RIDE features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience built from the ground up. Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game. Without complex button combinations or analog sticks, gamers of all skill levels can literally step on the board and play! [Activision] Collapse
Score distribution:
  1. Positive: 5 out of 43
  2. Negative: 23 out of 43
  1. The board brings the franchise to life in remarkable ways. There is a decent variety of game modes and the ‘80s look is a nice touch.
  2. Scanning the web, there is no question that a number of Pro Skater veterans are miffed by Ride’s complete overhaul of their series – but then again, those same folks would be similarly unhappy with another rehash of the nine previous releases. It’s nice to see the series take a new direction – but it definitely could stand a bit more tweaking.
  3. The huge level of frustration is not worth the time it takes to master the awkward gameplay idiosyncrasies. Instead, it’s more tempting – even as someone with experience – to just spam the waggle movements for a passable high score.
  4. From the cumbersome load times to the malfunctioning board it's just clunky. If you set it to casual and bring it out at a party it will draw some interest, but it won't take long before everyone realizes it's work to play, and ultimately, not very fun. At a steep $120, it's a bit of a wipeout.
  5. Controls that are either to broken or too difficult to use. [Issue#54, p.84]
  6. Credit must be given for the leap of faith and attempt at doing something new. If Tony Hawk Ride had been a success it likely would have opened the door even further for these types of games that use peripherals to emulate real life objects. The problem is that the game feels rushed, the skateboard does not respond well enough to your movements and the game itself isn’t all that rewarding or exciting.
  7. The execution is such a miserable failure that it manages to splash even more mud on Tony Hawk's legacy. I'm left with a firm belief that whichever side of the Tony Hawk/Activision partnership has the out clause in the contract should just exercise it and part ways for good. Enough is enough.

See all 43 Critic Reviews

Score distribution:
  1. Positive: 2 out of 19
  2. Negative: 16 out of 19
  1. Dec 27, 2010
    I went into the game with a positive mindset, unfortunately the controls weren't as polished as I thought, and the graphics were hideous. It felt like the developers knew they weren't going anywhere and stopped mid project, boxed the game, and shipped it hoping to receive at least some cash to make up for lost funds. There are better skating games out there that don't involve silly peripherals. Expand
  2. Apr 4, 2012
    glad im writing this years after i bought the game. at first i was glad the controls were hard to get used to. figured it was because i was just beginning. but no. i was mistaken. the controls were just that bad. there is nothing "polished" about this game. 3 stars tho cuz now i have a cool conversation piece. damn board is a good reminder that i need to read reviews and not be a fanboy and throw money at franchises Expand

See all 19 User Reviews