Tony Hawk's American Wasteland Image
Metascore
75

Generally favorable reviews - based on 43 Critics

User Score
7.1

Mixed or average reviews- based on 19 Ratings

Summary: No levels. No load times. Just never-ending action that doesn't stop until you leave the game. Tony Hawk's American Wasteland gives you - for the first time ever in a Hawk game - the freedom to skate, or bike, throughout a rich, expansive open environment. Once you arrive in Los Angeles, the vast city that gave birth to skate culture, the sky's the limit as you progress through the Wasteland story and choose missions that will have you immersed in the action without ever skating the same line twice. New on the board tricks include the Bert slides, Natas spins handstands, and one-footed grinds and manuals. New off the board tricks include wall runs, wall flips, and charged jumps. Choose Board Or Bike: For the first time, you can choose to ride BMX bikes throughout the entire game, with all-new physics, a BMX specific control system and several BMX-specific goals. Customize Like Crazy: Enter and explore dozens of shops in game to customize your gear and your look! Check out skate shops, barbershops, tattoo parlors, and clothing stores as you accomplish goals and earn cash. [Activision]
Rating: T
Official Site: http://www.activision.com/en_US/game_specific/1e0fa720-9a30-46a7-8f6e-d7e361631d39.html
Developer: Neversoft Entertainment
Genre(s): Skateboarding
Connectivity:Broadband Only, Online
ESRB Descriptors:Blood, Crude Humor, Language, Suggestive Themes, Violence
License:Other
Number of Online Players:8 Players Online
Number of Players:1-2 Players
Offline Modes:Competitive, Cooperative
Online Modes:Competitive, Team Oriented
Resolution:1080i, 480p, 720p, Widescreen
Sound:Dolby Digital 5.1
Cast Credit
Joe Cesario Programming, Artwork And Level Design
Jason Hasenauer Programming, Artwork And Level Design
Chris Glenn Programming, Artwork And Level Design
Corey Pelton Programming, Artwork And Level Design
Chris Rausch Programming, Artwork And Level Design
Brett Gurewitz Producer
Brian Warmack Programming, Artwork And Level Design
Derek Johnstone Programming, Artwork And Level Design
Thomas Horwath Programming, Artwork And Level Design
Steve Martin Programming, Artwork And Level Design
Tim Campbell Programming, Artwork And Level Design
John A. Dobbie Environment Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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