Mixed or average reviews - based on 63 Critics What's this?

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Mixed or average reviews- based on 110 Ratings

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  • Summary: Turok is an epic, story-driven FPS game set on a dark, mysterious planet in the near future. Players take on the role of Joseph Turok, a former Black Ops commando, now part of an elite Special Forces squad on a mission to take down a war criminal on a genetically-altered planet. After the ship is shot down while approaching the planet, Joseph Turok must use his instincts and elite military training to elude an army of well-trained soldiers, and the ravenous, unpredictable creatures that populate the dangerous environment. Joseph Turok’s mission? Survive at all costs. [Touchstone] Expand
Score distribution:
  1. Positive: 22 out of 63
  2. Negative: 0 out of 63
  1. Even with a weak script, Turok's flexible play mechanics, strong level designs, and high production values make the story mode alone worth the price of admission. [Jan 2008, p.49]
  2. A good game, but there is definite room for improvement. It is a good jumping off point for a potential sequel.
  3. Turok is fairly solid technically, very compelling via its good storytelling and proper direction and somewhat interesting gameplay-wise with its mixture of human/dino enemies and stealth/traditional combat. Turok, however, is still a bit too familiar and cookie cutter to compete with the big boys of the FPS genre.
  4. Basically, it's just extremely generic and has that 'safe' feel about its design that suggests that its spent more time with the marketers than it has the artists - but the other side of this coin is that in a functional sense, Turok is dependable.
  5. Without getting too worked up, Turok delivers a solid enough reboot of the dino hunting franchise, even if it will upset some of the brand's more loyal fans.
  6. 65
    No, it's not going to go head-to-head with the onslaught of great FPSes we saw at the end of last year (though its slick, well-designed, robust multiplayer should give it some legs). But the unusual premise, solid writing, and nicely varied play make it worth a look for shooter fans looking for that next fix.
  7. The edgy style, giant boss battles, big guns, and third-person dino-mauling bits certainly show that Propaganda Games have a lot of respect for what the franchise has meant to its fans, but at the same time it seems they either played it too safe or didn't let it sit in the oven long enough.

See all 63 Critic Reviews

Score distribution:
  1. Positive: 23 out of 37
  2. Negative: 8 out of 37
  1. Dec 19, 2010
    I will admit that I was disappointed that this wasn't like the good old days of Turok on the N64 but at the same time this game still managed to be fun and enjoyable (even if it's difficulty was located somewhere between merciless and 'go f**k yourself').

    The story for the most part is...forgettable. Completely and utterly forgettable. All you need to know is that you crash landed on a planet, there are dinosaurs everywhere and you're badass enough to grapple them and stab their asses into extinction (a second time). Yes, there is the whole business with Kane training dudes for some personal army and how the planet is some weird prehistoric petri dish but you'll honestly find yourself more concerned by the fact that you just stabbed a Dilophosaur to death (and that it was AWESOME).

    The weapons are pretty bland considering the rich history of sheer insanity that's come from other Turok games. There's nothing like the Cerebral Bore or the Nuke, the closest they get is with the sticky bomb gun (which in itself isn't all that impressive), overall the weapons just feel boring and half-arsed and there's little variety (you've played any shooter recently, you've seen the entire arsenal at your disposal already).

    The dinosaurs that inhabit the game world can vary between being a useful tool and distraction to being colossal pains in the backside, luring them over to enemies with the flare gun almost never seems to work but on the up side it's almost laughably easy to stab most dinosaurs to death with the knife (even on Inhuman difficulty, entire packs of raptors can become as threatening as newborn kittens if you remember to use the knife executions to the exclusion of all else).

    The stealth segments in the game just suck majorly, success at sneaking just feels completely arbitrary and your stealth weapons either draw lots of attention to you ('oh bullsh*t did yo just hear an arrow kill the guy down the corridor from you!') or are just plain awful (try aiming with the bow, it will take a while to get the hang of it). This isn't quite so bad though seeing as the 'guns blazing' option is always available (even if it comes at the price of your support characters being snarky towards you) so you're not punished too badly for screwing it up.

    Overall, Turok is a good game if you can handle the testicle-crushingly cruel difficulty and occasional rage inducing stealth segments, it's not quite Seeds of Evil but it's still pretty damn good.
  2. Mar 21, 2013
    Turok is a great game. But every game has its ups and its downs. Turok succeeds in the enemy's. Compared to Call of Duty's enemy's these guys are smart. They rock at killing you. Which brings me to a low point for the game. Difficulty. The final boss is greatly overpowered, most raptors will knock you off your feet which will allow other dinosaurs to kill you easy. That's another low point. Most of the game is spent getting thrown down on to the floor. In the case of most of the dinosaurs (minus the T-Rex) getting up is no worry. But when your fighting the Human opposition, and they knock you down, its very hard not to just die. AI for the enemy's is brilliant! AI for the allies is wretched. Enemy's can easily outsmart and kill you. Allies attempt to kill the enemy but fail. One of the instances that I'm talking about is when one soldier who was with me was shooting a group of humans. He had a mini-gun and I was observing him shoot the soldiers. It felt like that mini-gun was shooting BB Pellets. Another problem is the Missions. Most of them say "Follow but if you watch that soldier he will simply stand there and look at you. Following doesn't really work for this game. Overall it was okay game but not amazing at the same time. Expand
  3. May 21, 2013
    This review contains spoilers, click expand to view. There's no doubt that Turok can be fun, but ultimately, the feeling of satisfaction that comes with slitting a raptor's throat or pulling off a headshot with your bow is lost in the shuffle of swarming enemies, less than stellar visuals and a story that disappears. Expand
  4. Jul 31, 2014
    This was my first FPS, and it was incredible when I first played it. However, as I got more games, and I played more and more, my tastes changed. I then reunited my self with the game. Long story short: IT IS MEH. It is not amazing, nor is it terrible. It is ok. It was too dependent on multiplayer, but featured an entertaining campaign. It is worth a playthrough, but not much more. Expand
  5. Jun 6, 2012
    I don't hate Turok for current generation consoles, but its very boring and frustrating. I miss the older turok games on the n64. Those are amazing.
  6. Jan 3, 2013
    This potential resurrection of the Turok franchise has ultimately turned out to be a dud. Bogged down by a potent **** of linear gameplay, unengaging narrative, and repetitive combat sequences, this new Turok proves to be a forgettable dud. Expand
  7. May 26, 2013
    I really wanted to like this game. I really, REALLY wanted to like it. to play another game where your enemies are dinosaurs sounded awesome to me, but this game manages to fail at what it does. first off, the story, while interesting, is pretty bland. the Turok series has more of a sci-fi approach this time, which would be cool if this concept wasn't constantly milked in most FPS games. the gameplay isn't that good either. the control for the game makes playing the game a bit confusing, and this game has tons and tons of difficulty spikes. this is mainly because one of your enemies in Turok is military soldiers. MILITARY SOLDIERS in a TUROK game. these enemies appear more often than dinosaurs, and it really drains the fun of killing dinosaurs that Turok games should have. The music for the game isn't that good. nothing in the soundtrack stands out, and I find myself always forgetting these tunes. the graphics are passable. all environments are pretty, and the character models look nice. my only complaint is that the dinosaurs look a bit too glaring, especially raptors, which look like plastic at times. As mentioned before, this game has numerous difficulty spikes, even on the easiest difficulty. this game will kick you in the butt if you're not prepared, as numerous parts of the game involve fighting too many enemies at once, or getting shot at from all angles. If one thing is good about the game, it's the voice acting. the voice acting, while not suberb, does a decent job at this game. the voices fit for each character, especially Turok. In the end, Turok is not that great of a game. its story is bland, the gameplay is a shut off thanks to there being military factions, and its difficulty spikes make Turok not an enjoyable game. Expand

See all 37 User Reviews