Two Worlds Image
  • Summary: Two Worlds combines the dynamic combat system the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. [SouthPeak Interactive] Expand
Score distribution:
  1. Positive: 3 out of 44
  2. Negative: 20 out of 44
  1. There's a lot to Two Worlds that will take you an eternity to complete. This is probably the biggest draw to the game that I can mention. It is one of those games that you can put down, wait a while, come back to it, and rekindle the enjoyment you had the first time around.
  2. Epic scale and depth of content make Two Worlds worthwhile.
  3. 46
    Sadly, the ongoing diatribe of criticism cannot be allayed by Two Worlds' character evolution either, and although its undeniably involving weaponry, items, and magical alchemy features do provide moments of considered worth amid the gathering disappointments, they're not able to drag the experience clear of its own destructive inadequacies.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 44 out of 89
  2. Negative: 35 out of 89
  1. RyanL
    10
    I don't understand why this game has such a poor review, it's a bit glitchy at times, I've gotten stuck before, but overall the storyline and character development are great. I liked this much better than oblivion. Expand
    • 2 of 2 users said yes
  2. Vajuras
    6
    My friend and I hoped to have a rich multiplayer experience. What I got was just the opposite. I cant get online at all! I have 10 other xbox live titles that work just fine. But for some reason Two Worlds disconnect me every try. The single player glitches left and right. just bad frame rate problems 24/7 I cant believe an xbox 360 game runs this bad Microsoft certification sucks. I hear if you ever attacka village they will forever hate you lol. Next, the quests can be a bit confusing sometimes you'll only do part of the main quest and it'll dim out yer quest like its done. Besides the piss poor performance and buggy engine game has some decent single player actually. I will try to finish when I get time. I like how bodies stay, mobs dont level up with ya, and some of the fun side quests. The character advancement system is very nice too you dont have to pick a Class. Expand
    • 2 of 2 users said yes
  3. This game gets a 1 only because it was an attempt at a fairly hard-line rpg. To that, I say kudos. But beyond that...what an extraordinary mess. This game had brutal, and I mean brutal, voice acting, frame rates bordered unplayable, the game froze 3 times in 30 minutes...I played it for 30 minutes, picked it out of my tray and threw the game away. It's bad. Really bad. I didn't want to see it. I can understand why some may be ultra forgiving...it is a hardline open world rpg...but no, not for me. This game is lucky it got the 1 I gave it. Expand
    • 0 of 0 users said yes

See all 89 User Reviews