Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 7 out of 18
  2. Negative: 1 out of 18
  1. Ultimate Mortal Kombat 3 is just as addicting as it was several years ago. The game is definitely worth its 800 Microsoft Points ($10) cost since you can move online once you get tired of beating your friends.
  2. The online works really well and it's a great version of a classic arcade fighting game.
  3. A classic game that's enjoyable to play both in single player and online multiplayer. With so many fighters, finishing moves and secrets to choose from, the replay value is very high. The few negatives in the lag and matchmaking issues online cannot detract too much from the overall experience.
  4. Find good opponents, play private matches and enjoy. [Issue 14, p.116]
  5. Although the AI is still a cheating SOB, it only takes 40 quarters and about 2 minutes of download time to make the game yours.
  6. An over-the-top bloodbath classic comes back and delivers great online play, as well as good presentation for a retro title. “Get over here!”
  7. While it's still a far cry from the arcade, playing Ultimate Mortal Kombat 3 with friends is a blast, especially once you know how to pull off some of the crazier moves. Now, Microsoft (or Nyko, or whoever), get working on that arcade stick!
  8. 70
    A decent game, a faithful port of a fun yet flawed game that longtime fans will love. Others, well, they hate this game.
  9. The run-in combos take some momentum out of the game, and some characters are unquestionably lame (cough Stryker cough), but this game still knows how to pack a bloody uppercut. Finish him!
  10. If you have fond memories of this game, and don’t mind the 360’s crappy D-pad, go for it, I guess. Everyone else, you’re better off getting Street Fighter II or, better yet, the latest Mortal Kombat game when it comes out.
  11. It is the high point of the Mortal Kombat series by light years, but that just makes it all the more depressing that the Live Arcade port is brought down by so few, but so severe, problems.
  12. Frenzied, frustrating and infuriating – but it is also addicting as hell. And while it might not be worth the full asking price of $10, it is a decent port of a solid fighting game from days gone by.
  13. A pretty broken game but one that is loaded with entertainment value regardless.
  14. Mortal Kombat is finally in the Arcade--too bad it's in the form of Ultimate MK3. [Jan. 2007, p.75]
  15. There are some people who can play this game and instantly flash back to their arcade-rat days, but even then, UMK3 was never very good, and has aged extraordinarily poorly.
  16. While the AI in "SFII" can be difficult, it was never unfair. UMK3 offers no such assurance. [Christmas 2006, p.108]
  17. Frustrating and cheap when playing against the computer. Once you're online things do get better, but nothing can fix the 360 control pad, which isn't ideal for all but the quick button taping between finishing moves. [Issue 18, p.89]
  18. 48
    You have no idea how badly I wish this worked. For a game that offers so much promise and nostalgia for its huge fan base, Ultimate Mortal Kombat 3 on the Xbox Live Arcade turned out to be a travesty.

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