- Summary: Alien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in theAlien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.… Expand
Hyper MagazineDec 2, 2014Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]
Oct 3, 2014Alien: Isolation is an incredibly beautiful game whose regular boring patches are almost always countered with bloodcurdling tension or mind-blowing spectacle. But you should only try it out if you’re a big sci-fi fan and if you have nothing against doing engineering tasks, like in Dead Space. And of course, if you don’t want to miss all of the references, you should at least check out Alien the movie first, if not the entire quadrilogy.
Oct 13, 2014This game is a (terrifying) love letter to any person who prefers the original Alien movie to its also fantastic sequel. Even players whoThis game is a (terrifying) love letter to any person who prefers the original Alien movie to its also fantastic sequel. Even players who don't usually like horror games will feel compelled to go on and explore the picture-perfect recreation of the dark, low-high-tech sci-fi vision of the 1979's movie, filled with CRT screens, mechanical computers and steam vents.
This is not a shooter, so be prepared to hide, crouch through vents, and peer in horror at your motion detector as the beeping green blip comes closer and closer to you while you try to hold your breath and not make a noise.
The game is difficult, occasionally unfair, and has a checkpoint save system that reminds me of Dark Souls' bonfires. It all works great to build an incredible level of tension and fear, but it will also be frustrating to players who don't want to try something different to modern straightforward shooters with quicksave systems.
Technically, the game is a wonder. Graphics are the best I've ever seen, and sound is even better. Every mechanical noise will bring you back to the original movie, and the music feels dynamic and oppressive, including some cues from the original movie soundtrack. The surround audio is also brilliant, and it's just as useful as your motion detector when trying to guess where the creature is.
I can't recommend this game highly enough for fans of the first Alien movie, OR fans of horror games. For everyone else, it will probably not be their cup of tea.… Expand
Oct 17, 2014Alien: Isolation captures the imagination of the previous film effortlessly to re-insure us, that this is one of the best games of 2014. OrAlien: Isolation captures the imagination of the previous film effortlessly to re-insure us, that this is one of the best games of 2014. Or dare I say the best survival horror game period. This genre has seen a lift after the success of Outlast. The games atmosphere is on point! this is the best alien game to date! The amazing dialogue and voice acting is one of the best iv seen in a while. Not to forget the palm sweating game play and lengthy satisfying story. By the near 20 hour campaign you will feel mentally tired and just want off the ship! This forms a great connection between the character and player, as they both have something in common. This is the most fun iv had with a game this year. Can I put my name down for a sequel?… Expand
Oct 7, 2014Astounding game - it's like living in the first Alien movie. The atmosphere is dense, the sound design, sfx and music is not only absolutelyAstounding game - it's like living in the first Alien movie. The atmosphere is dense, the sound design, sfx and music is not only absolutely perfect for the environment and overall feel, it sits tightly with what we're used to from the movies. Graphics are overall pretty good on the XB1. Lovely grain and warming fx, mostly good textures and it's possible to investigate or read many of little details on the Sevastopol to your hearts content. The alien AI works great and the danger of it lurking arund somewhere makes me feel like I'm 15 years old again, playing Resident Evil 1 for the first time. It's a scary game without being too relient on jump scares. It's what's possible, that's scary, not what is actually happening. Well, that too, actually. It's a fantastic game - not only because we finally got the Alien game we always wanted (and deserved), but also because the game itself is just so good. It combines joy and terror so magnificently. Well done, CA and Sega. A certain Randy Pitchford must be weeping into his moneybags right now. :-P… Expand
Oct 31, 2014An intense and authentic Alien experience!
Right from the very start of the game it lives up its namesake - Isolation.
At no point do youAn intense and authentic Alien experience!
Right from the very start of the game it lives up its namesake - Isolation.
At no point do you (or should you) feel entirely safe or overpowered for a situation, even at later stages of the game as your arsenal expands. In true survival horror style, ammunition is sparse and disposable items are best held on to, as your next encounter with enemies could be that much tougher!
Despite firearms being featured this is by no means a first person shooter. In fact quite the opposite. I found myself avoiding all possible firefights as the sound alone is enough to attract the alien. This mechanic did work to my favour sometimes though, as a shot that might only graze a sliver of health from me can bring the alien down and take care of my attackers for me (while I wait in a dark corner somewhere ;)
I did find the inability to sprint freely everywhere (again, the noise may attract the alien) somewhat limiting, as often you'll know what to do or where to go, but you need to stealthily move from point A to point B. Even if you've tried it a few times before with the unfortunate outcome of death, you'll have to take the same measured approach and creep your way to the next save point. This is the nature of the game however. Without a challenge, we may as well just be watching a movie ;)
Speaking of which, the presentation here is phenomenal. The graphics and sound quality is superb on the Xbox One, ignoring the odd moments of 'lag' when the game seems to be loading things at inopportune moments. Fortunately, only a handful of these hiccups were experienced in my 20+ hours playthrough and for the rest of the game the framerate was solid. Artistically, Isolation is a tip of the hat to the original Alien film and any random backdrop would surely have a use in this bleak setting as nothing seems out of place or included just for the sake of being shiny - it's all cohesive and believable. As for the audio, I simply cannot fault it. I was playing through a 5.1 setup and it was all encompassing. From the metallic creaks and electrical arcs the Sevastopol station exhibits in its state of entropy, to murmurs of potentially hostile humans and the welcoming 'beep' of the emergency phone themed save points, the audio continually impressed on a technical level and helped reinforce my situational awareness within the game itself. The bass-laden alien footsteps oft times caused me to rethink making a break for it out from a hiding spot :P
I don't want to give anything away in regards to plot or characters here, but story wise, the game delivers.
My only true gripe would be with the pacing of the game towards the later stages. While the story progresses steadily throughout, the gameplay itself plateaus. The same tricks and strategies used in the first half of the game are really all that is needed to make it to the end, with a few curve balls of course.
I know I should never complain that a game is 'too long' (or developers might get the wrong idea) but the story itself and the simple want of getting the mission over with were all that were propelling me forward in the last few hours.
All in all however, a very satisfying and rewarding game which I will replay again in the near future to snatch up some leftover achievements :)… Expand
Oct 13, 2014I was very surprised how this game got made in today's day and age of hand holding and overly simplified gameplay, but I am sure glad it did.I was very surprised how this game got made in today's day and age of hand holding and overly simplified gameplay, but I am sure glad it did.
What you have here is a scary as hell survival game heavily influenced by the original Alien movie. It is very slow paced and rewards you for playing stealthily, although I wish the Alien would leave you alone sometimes if you were playing the game well enough to convince it that you aren't even there.
I love the feel of the game in that it takes me back to the style of Super Metroid or even the newer Shadow Complex games in that you start off very weak and work your way up by finding new tools and being able to access areas that you previously couldn't by using them.
It is quite possibly the best Alien game that has been made so far and even though it has it's flaws, such as a not so great and somewhat android/human combat heavy 2nd third of the game which I can't really talk about without spoiling the story, and a somewhat disappointing ending, it's the first step towards more great Alien games. (Hopefully).
The Graphics and Atmosphere
One thing that I can't get over is that it's by all means not the greatest looking game out there, but the attention to detail, the lighting and the atmosphere is masterfully executed and feels so true to the first Alien movie.
For the first section of the game I was so terrified just by the atmosphere that I was struggling to play through the game at an average pace and this was before the game even became dangerous. Once the alien came in (which is stunningly detailed and looks incredible) I was often too terrified to even move.
Unfortunately the game does have some technical hiccups though, and this is mainly in regards to framerate. The game does a decent job of feeling smooth most of the time but sometimes during cutscenes and when you cause fire or explosions, it does cause the game to drop a little, but not enough to break immersion. I think the game could have used a little more optimization and dropped the Kinect features which just make the game even harder to play in favor of making the game run smoother and a little antialiasing couldn't have hurt either.
As I said before, I see this as a great first step into the future of Alien games, which hopefully remain scary but at least let you defend yourself against Aliens (by that I mean being able to kill them with enough effort) but this is a very good game in it's own right. I highly recommend this to anyone who loves the Alien franchise and wants to play a game that is clearly made by people who also love it too.
I am giving this game an 8 out of 10.… Expand
Dec 23, 2014Ever feel like a mouse dropped into a cage with snakes? You will when you play this game.
Im disappointed with some of the bad reviews thisEver feel like a mouse dropped into a cage with snakes? You will when you play this game.
Im disappointed with some of the bad reviews this game has got. The game has like 5 difficulties. If find it to be to challenging or frustrating you can always make it easier.
I'm playing on Normal difficulty and I havent had too many problems. Sometimes you open a door and the alien is right there and there is nothing you can do, but thats what your agreeing to when you get this game. The alien has a mind of its own and will be wherever he wants to be.
I also don't spend all day on this game, I just get to a couple of save telephones and then play somthing else. The game may be too long, Im not sure yet, but I would much rather play a horrific immersive 18 hour campaign then some boring 5 hour Shooter of Dutyfield 17 3/4s. Those games seem to automatically get 9/10 every single year I don't think the reviewers even play them anymore they just cut and paste from last years review.
The graphics are really nice, and I love the retro futurism you're in a super advanced spaceship with green and black CRT monitors.… Expand
Nov 15, 2014What started out as tense and spooky quickly became a painful game of object/key-card hunting with no tension at all. Felt hyper linear andWhat started out as tense and spooky quickly became a painful game of object/key-card hunting with no tension at all. Felt hyper linear and very scripted, all of which takes away from the terror completely. Looked pretty though. 2 stars.… Expand