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Mixed or average reviews - based on 23 Critics What's this?

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6.4

Mixed or average reviews- based on 132 Ratings

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  • Summary: UFC Ultimate Fighting Championship is a mixed martial arts fighting game that uses the new EA Sports Ignite engine. When players beat career mode on pro difficulty or higher, they will unlock Bruce Lee and can test his legacy against the best of the best in the UFC across four differentUFC Ultimate Fighting Championship is a mixed martial arts fighting game that uses the new EA Sports Ignite engine. When players beat career mode on pro difficulty or higher, they will unlock Bruce Lee and can test his legacy against the best of the best in the UFC across four different weight classes. Expand
Score distribution:
  1. Positive: 8 out of 23
  2. Negative: 0 out of 23
  1. Jun 17, 2014
    90
    The best representation of the action that happens inside the Octagon yet. While it’s not simple, the control scheme is still easy enough to learn that it takes the experience to an entirely new level as you break your opponents down standing up, in the clinch, or on the mat. With outstanding next-gen visuals, EA Sports UFC is good enough to carry around a championship belt.
  2. Jun 24, 2014
    85
    EA Sports went serious with EA Sports UFC. Beyond the awesomeness of it's graphics, the game impresses by its gameplay even if the casual gamer might get frightened after the tutorial. For a first try, this IP hits the top in spite of some drawbacks like an online multiplayer that needs work or the career mod which is quite repetitive and at last some hits that lack a true impact. On that last matter we have to say it's weird from a game as violent and brutal as EA Sports UFC.
  3. Aug 20, 2014
    80
    A good new beginning for the UFC series in its new EA Sports home. It surely could benefit some improvements in the career mode, but it results however in a solid game that every lover of this genre could be willing to try.
  4. 70
    A promising debut, but just too light on options - both inside and outside the Octagon - to be the champ it desperately wants to be.
  5. Jun 26, 2014
    70
    The striking is very satisfying, and the new submission system is interesting and creates a more level playing field than in the past, but the game is let down by poor wrestling and transition mechanics.
  6. Jun 20, 2014
    68
    EA Sports UFC looks the part to a tee, and its exhaustive list of moves and techniques represent the complex nature of the sport well. But knowing that each second could be your fighter’s last is what gives weight and drama to mixed martial arts, and without that, these bouts fall flat.
  7. Jun 27, 2014
    50
    EA Sports UFC doesn't cater to button mashers, so be wary if you're not eager to learn an overly-complex control scheme. More technical gamers will be able to appreciate the gameplay to a greater extent, but the laggy servers make even this an exercise in frustration.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 23 out of 50
  2. Negative: 12 out of 50
  1. Jun 17, 2014
    10
    The best MMA game to date!

    With its limited development time, EA Canada put its emphasis where it matters the most: the gameplay! The
    The best MMA game to date!

    With its limited development time, EA Canada put its emphasis where it matters the most: the gameplay!

    The controls may be daunting to newcomers, but it's a good exchange for the level of depth waiting to be explored and mastered.

    The sense one gets of total control over the fighters is immensely satisfying and convincing. You can dash in and out of harm's way as Machida, sway to land counters as Anderson, or break some bones as Nogueira.

    A career mode tops out exhibition fights to keep loners interested, but the true beauty of the game shines when facing other human competitors, and luckily the online offerings available are robust and executed with a craftsman's attention to detail. Matchmaking is fast, latency is generally great, and a belt system is sure to stoke the competitive flame of warriors across the globe.

    EAC has managed to produce an MMA game that is fundamentally solid and sure to serve as a fantastic groundwork for their next entries.
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  2. Jun 19, 2014
    9
    Just picked it up yesterday, so this is a first impression. Gotta say I love the gameplay compared to previous iterations. The submissionJust picked it up yesterday, so this is a first impression. Gotta say I love the gameplay compared to previous iterations. The submission "mini game" is actually quite satisftying when landed. I really enjoy the gameplay overall and find it to be very fluid. The roster is close to 100, and they already mentioned they will be updating stats and adding new fighters..for free!! Anywho I would recommend this game for anyone looking for a great online fighting game experince/couch fighter you can have with your friends. Haven't played the career mode yet, but I bought it for the online competition. Expand
  3. Aug 29, 2014
    8
    With the recent updates adding extra fighters/gameplay changes, i am getting alot more enjoyment out of this, although it doesn't excuse theWith the recent updates adding extra fighters/gameplay changes, i am getting alot more enjoyment out of this, although it doesn't excuse the lack of overall single-player content, it does show that EA is capable of listening to their audience for once. Expand
  4. Jul 4, 2014
    6
    The graphics in the game are top notch, no doubt about it. However, it seems EA spent most of their time on graphics and fighter videos whileThe graphics in the game are top notch, no doubt about it. However, it seems EA spent most of their time on graphics and fighter videos while neglecting the actual fight mechanics.

    Every fighter engages with the same moves as the next guy. IE, Roy Nelson will perform the same exact suplex slam as Jon Jones for a clinch take down. The fighters don't really feel like they have their own style to them, which really takes away a lot of the excitement of the real UFC.

    The movement of the fighters is "OK" though you don't really feel the impact of strikes. When you land a knockout blow, there's no visceral excitement of a devastating punch. It really just feels like you half-haphazardly threw your limb into their face and they fell down with a pre-programmed animation.

    The damage on fighters really seems inconsequential as well. You can kick a guys leg for four rounds straight and the commentators will exclaim how nasty the bruising is, but come round 5, your opponent will stroll right back out with no visible limp or discernible disability.

    The ground game is extremely disappointing. Once again, every single fighter has the ability to completely reverse positions on the ground. This means that someone who is primarily a stand-up fighter with a weak ground game in real life can suddenly reverse a full mount position into top position. There doesn't seem to be any real difference between a black belt jiu jitsu practitioner and a boxer, other than how quickly their submissions can sink in. Also, you have the ability to hop right back to your feet from nearly any position on the ground with the simple click of your movement stick. All of this combines to make it so that you never really feel like you're in control on the ground, even when you've just gained the full mount on someone.

    The submission game itself leaves something to be desired, though I could overlook this portion as it's a tough nut to crack in how to portray the intricacies of jiu jitsu into a video game, and I prefer the current game over THQ's "shine" method.

    The clinch aspect feels very clunky and unresponsive. In previous titles, I found it amusing to pin a fighter against the cage and beat on them from the clinch, but this iteration of UFC has made it woefully pointless to try. If the AI engages in a clinch, I just back out of it and don't even bother with this aspect of the game.

    The stand-up is about the only thing worthwhile, and there is some fun to be had with it, but by making the clinch and ground game so terrible, UFC feels like something more akin to a slow-paced and strategic Street Fighter game than it does to an actual MMA experience.

    The game modes are also severely lacking. You have a career mode, a challenge mode, and a fight now mode.

    Career mode consists of fighting, training, and applying points to your stats and/or buying new moves for your fighter. The training portion is rather pointless and tedious, as with most every training mode in fighting games, but it's not as painful as other games (*ahem* Fight Night). There are 3 areas to train in between each fight and you can generally complete them all within three minutes. The amount of EXP gained from them is about a 10th of what you get from fighting, so if you have difficulties with any of them, it's easy to move past it and not worry about the small amount of EXP you're missing out on.

    When I first learned EA was taking over the UFC game, I had figured it would be a mediocre outing that left a whole lot to be desired, and EA didn't disappoint.

    There is some fun to be had with the game, but I could never recommend anyone paying $60 for this. For $20, I'd recommend it to anyone who was a fan of the UFC, or anyone with friends to play with on the couch.

    Until the price drops though, I would recommend just renting the game or buying it used from Gamestop for their 7 day return policy. After a few days of game play, you'll most likely be over the novelty of a next-gen UFC title.

    With any luck, EA will sort it out and come up with something better down the road, but I find it hard to put any trust in EA.
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  5. Jun 17, 2014
    6
    As a huge MMA fan I have always felt inclined to give the MMA games a shot. Being unimpressed with EA MMA I was very afraid this game wouldAs a huge MMA fan I have always felt inclined to give the MMA games a shot. Being unimpressed with EA MMA I was very afraid this game would run the same, but it did not. EA UFC has great gameplay although I still feel UFC 3 did a better job this showed EA has room to improve and can certainly make tis a great franchise. That said I had some major issues.

    The stamina system is not good throwing 7 head kicks in a row should make you tired for the rest of the fight, yet as Robbie Lawler I threw 7 head kicks in a row and still looked like I was throwing jabs. A system needs to be in place that will allow for head kicks and heavy strikes to matter more head kicks in real life end fights quick, but they also are harder to land and take a lot of energy, it should work the same way here.

    The Career mode is no career mode at all it is a story mode which Is not what I want or expected. First you are forced to be in the TUF tournament which Is cool but you shouldn't have to enter TUF to enter the UFC. Second you are forced to actually win the tournament or start all over (lol WTF!) and last but not least you are forced to be in the UFC your entire career, lose 10 in a row, your a UFC fighter who cares. I was hoping for something more realistic.

    Last but not least the create mode is exactly what I expected and that isn't a good thing. EA has never been very good with person creation and here they did it again. Instead of adopting a more UFC 3 like create mode you get a more EA like create mode where you just pick a face pick a body type pick a heir and facial hair type and color and pick some tattoos and move on. Not a very impressive fighter create mode IMO.

    With all the bad came the relief that this game was so much better than EA MMA control wise, gameplay wise, and ground game wise that I still did really enjoy it, but I hate the fact that two of the most important parts of the game (Fighter creation and Career mode) were just sub par.
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  6. Jun 25, 2014
    5
    I played the last UFC game for about 3 years... there was a lot of variety... using Pride and younger versions of fighters really enhanced theI played the last UFC game for about 3 years... there was a lot of variety... using Pride and younger versions of fighters really enhanced the experience. Some fighters had signature moves, and there felt like a variety.

    This is EA's first shot at the UFC (they did some MMA game before so I guess you could say this is their 2nd shot). The graphics are pretty great. There are some great physics, but the thing that is bothering me is it's repetitive.

    How is it repetitive?
    - Same moves - nearly all of the characters have the same punches / kicks / suplexes... EVERYONE has a suplex... even Bruce Lee does a suplex. You can do a suplex to Bigfoot Silva and to Roy Nelson (those guys are huge). You can do about 10 suplexes a round if you wanted to... since this is the only power take down available.
    - Same ending - at the end of the match, it's the same camera angles. You always have a close up of the red corner and then the blue corner and then the winner has the same reaction and then they pose with their team with the same pose.
    - Campaign: Same videos. It's so weird to get professional UFC fighters / videos of them congratulating you on your victory. It's really weird. What's funnier is that you see the same videos again and again. "You've had a longer win streak than me, therefore you're better than me" - Forrest Griffin.

    I want to Love this game. There are some great parts but the overall is meh. Hold out for 2 years if you can for the next game.
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  7. Aug 30, 2014
    0
    Very inconsistent. terrible gameplay. You have terrible stikers/no power strikers continually ko'ing people. Ground is still based on span.Very inconsistent. terrible gameplay. You have terrible stikers/no power strikers continually ko'ing people. Ground is still based on span. damage is very inconsistent. Sometimes clean counters do damage somethimes they dont. Blocked punches get you rocked. Just bad game Expand

See all 50 User Reviews