- Summary: Detective Ronan O'Connor's life is brought to an end when a brutal killer confronts him during a burglary. This detective with a checked past now finds himself trapped in the afterlife, his only escape from this nether world of "Dusk" is to bring the truth of his death and his killer to light using his newly developed supernatural abilities. As Ronan, you can explore the town of Salem for clues, battle demon spirits to save your soul, and unearth revelations about who is responsible for your untimely death.… Expand
Jun 29, 2014Murdered: Soul Suspect is like a diamond in the rough: a dead detective, with supernatural powers, who has to solve his own assassination is an attractive plot. Having said that, Airtight Games didn't know how tap into those features to deliver what could have been an excellent game about finding clues and solving crime scenes. At least the game delivers a somewhat interesting story with an unpredictable ending.
Jun 3, 2014I truly wanted to like this game. It combines several of my favorite tropes and ideas into one cohesive whole, and I respect what it was trying to attain. But combining a half-baked hide-and-seek operation with a ghost story that seems ripped straight from a casual game isn't the way to hold my attention.
Jun 11, 2014THIS is what's wrong with the industry. Reviewers and websites want to insure business, They do that by "pleasing" the majority, and they do that by guessing what the majority would and wouldnt like and let that bias affect their own review of the games. This works sadly. But that is also why many who would enjoy a game such as Murdered Soul Suspect won't even try it. Sad reality.
This game doesnt have "action" it doesnt have shooting, stealing cars, and destruction. And it is better for it. In its own genre and taken as a separate entity, this game shines.
It is a mix of old school adventure atmosphere, smartass detective work, it is slow but it is great. The Story keeps you interested, the acting is top notch, the relationship between the main character and his partner is akin that of Booker and Elizabeth in Bioshock Infinite.
This game is fun and funny, ok in some areas and amazing in others. It is a relaxing experience, and one that should be experienced. You'll feel like you are watching Ghost (the Demi Moore and Patrick Swayze flick) at times, at others it'll be a Tex Murphy experience.
It is a fun and enjoyable experience, I am more than glad I bought this game, and if this genre is your cup of tea, you will be quite glad you had this adventure. You can't beat possessing poeple and reading their thoughts.
Buy this game and enjoy it, if you have your doubts, wait for a sale. But don't miss it.… Expand
Jul 13, 2014Underrated game. It deserves at least 8 out of 10. Atmospheric and dark adventure, no one makes games like this today. Main story line is perfect, side "stories" are also amazing and it's a reason to sneak on levels to open them. I think Murdered is very close to Silent Hill 2 - of course it's not such twisted and multilayered story but it feels like a SH2's brother. This game is not for everyone, but like any other game is, and it doesn't mean that it's bad product. Many AAA titles out there with much bigger budget are really pathetic and copypaste of copypaste. Game has it's cons of course, personally I was sitting at the edge of my seat until the end and wanted more. Definitely I'll play again, and I advise you to make your own review playing this peace of art by yourself. I'm tired of there "reviews" when good and amazing games (Killer is Dead, Okami, Killer7, Thief) are slaughtered by "journalists". Murdered: Soul Suspect is a gem, with it's own fresh ideas, twisted story, cons like linearity but overall it is a GREAT game which deserves much more attention. Buy it you like something deep, dark and sad, you won't regret… Expand
Jun 29, 2014Murdered: Soul Suspect was brave, and that's what I liked about it. Most of the games being released these days are safe games inspired by money-makers and marketers just to ensure that it will sell, but Murdered is actually an original idea compared to today's standards.
It's about a detective who is trying to figure out who murdered him. This game isn't action packed or full of gun fights and explosions like many other games, but it is more like a detective-noir game, which in my opinion there aren't enough of. This game dares to go where other games won't. 9/10… Expand
Sep 2, 2014I am giving this game a 7 because I want developers to try different things and this game was surely that. I thought the story and the voice acting was overall quite good, the narration of the ghost stories was quite badly overacted though. I wasn't that crazy about the demons as I felt they were just tacked on to add combat which was not necessary, the detection and mystery elements were sufficient to carry the game. I bought this at the same time as Thief and thought this game would be my favorite of the two but if I had played this game first I might have enjoyed it more. I didn't expect to like Thief but it was a wonderful game and so after playing it this game had giant boots to fill. I will continue to support this kind of game and although this wasn't a great game it was very generous with achievements and some fun. Keep at it team, good effort.… Expand
Jun 19, 2014If you want a genuine truthful review then please see below.
Murdered soul suspect in short is very different to your average game, For example you are a ghost, do not have a weapon and you can possess other human beings.
The game starts off quite promising showing you flying out of a window and shot several times, however as you progress through the game it becomes very tedious. For example you are constantly looking for clues to your murder and other side missions, which is fine BUT there is literally no skill whatsoever in this.
You then come across Demons, which again at first you think is a pretty cool feature / challenge but it really isn't. They are too easy to sneak past or execute.
The story is ok and the only reason I continued to complete the game was because of this, with saying that though for me the ending was very disappointing.
There are positives though, for instance as mentioned above, the story will keep you entertained mostly, the achievements fly out at a rapid rate and that's brilliant for all you hunters out there!
Lastly graphics ... I will try not to be too critical as in some places / settings the graphics were decent enough, but all in all at times it looked like an early XBOX 360 game which isn't acceptable for a supposed next-gen title..
Voice acting is not too bad at all, which is surprising as if anything I thought this would be where Murdered Soul suspect would struggle.
I have to say I didn't really enjoy the game however it's different and for that reason I have to give Square Enix credit for at least trying something new.
Positives: Voice acting, Achievements, Decent enough story
Negatives: Graphics, repetitive, too easy
I give it 6/10
Jun 4, 2014Murdered: Soul Suspect is at best described as a modern version of the point and click adventure along the lines of Heavy Rain and Beyond Two Souls with some of the more open control options found in Alan Wake.
The game is a pseudo open world game in which you are provided limited access to the city of Salem, MA during your investigations. I say limited access because your movement (even as a ghost) is blocked in this world to very specific paths, making the game feel very linear. I consider this a flaw in the game, but Square Enix has tied it to some existing lore which makes it hard to fault them. Basically as as ghost you can pass through anything that exists in the same plane as yourself and you can't go in to any consecrated location without having a door or window opened to invite you in, (It's amazing how much you learn through watching Supernatural) and while I find these to be specific design issues they do flow with the context of the game.
The game presents very little challenge in terms of difficulty as everything is pretty much multiple choice with unlimited choices and I am not certain that you can actually fail, even in the event you can fail, once you reload your save your right back on target without having lost anything. It's a saving grace in that you don't have to replay areas in the event you screw up but it's also a fault in that the game comes off as incredibly easy. This did make the game relaxing to play though with the context of the story attempting to keep you on the edge of your seat.
Your ghost powers do not feel as freeing as I feel they should have as once again everything is pretty much multiple choice. Once you possess a human NPC you will be presented with any number of four possible options regarding that character. It might be to influence, read mind, listen, and/or see. Each of these options have a limited number of multiple choice options and are required to some extent to move on in each questline but do not seem to have any huge impact on the narrative. Ronan will also find various ghost to interrogate throughout the primary and side questlines, these interrogations are more like basic conversations in which you ask one or two questions and get one or two responses and your back to moving right along. Some of them tie in to other parts of the story and those can be interesting while the others just feel more like filler. I have to make a side note on this, the best part of your ghost powers is that you can possess cats, like common house cats. I'm not joking at all, It was awesome playing as the douchiest creature on planet earth.
While making your way through the primary questline of the Bell Killer you will be able to solve additional crimes throughout Salem. They may come from other ghost trying to get closure allowing them to move on to the afterlife or collectibles located in a each specific area that tells the story about why that area is haunted. This extends the game a little as it keeps you from just running from point to point and completing it in a few hours. The investigations are not as complex as they appeared in LA Noire but does feel familiar to those who played that title. I do feel the story is very predictable on almost every level but others may find themselves surprised by some of the twist and turns, it isn't quite a walking cliche, but it's certainly close.
Graphically this game will remind people of Resident Evil 6 (as does the art style), which isn't a bad thing as it was a great looking game last gen. That is one of the major issues for me. We are now eight months in to the Xbox One / PlayStation 4 generation and we are still getting last generation graphics, this is primarily due to cross generation support and quite frankly it's time to move on. The game controls are as solid as most modern third person games with nothing to make it stand out or hold it back, again Resident Evil fans will be familiar with the default camera and movement as it also feels like it was pulled directly from Resident Evil 6.
I feel that many people who would enjoy this game are afraid to commit to it due to price and reviews. I feel this game is a solid rental and could be 100% completed in 1-2 days of casual play. Those who need to find all 200-ish collectibles (for achievements & trophies) may need a third day to play through it but I really don't see much replay value after that. I highly recommend checking Red Box, Gamefly, or any other rental service in your area and give this game a shot. If we see a price drop below $19.99 it would be worth the price of admission.… Expand
Jul 27, 2014I really wanted to like this game.... I REALLY REALLY did...
First the positives
1) The game play is unique pretty cool being a ghost able to walk through walls,
2) It is very polished and performed well on my somewhat old PC.
3) Rich story line and well acted and developed characters.
4) You can be a cat and press a button to meow!!! HOW COOL IS THAT!!!
1) Yes, walking through walls is fun... but then you limited to only being able to walk through certain walls. I understand there are limitations to what can be done in a computer game in this regard.... but still it was very obvious.
2) Replay-ability is 0....
3) The story was very short, say 8-10 hours, combined with the 0 replay-ability does not justify the retail price... not even close.
4) The game play is limited.... It felt like a virtual scavenger hunt sprinkled with where's Waldo. Point and click... point and click. Oh look a demon.... New area.... Point and click. etc.... the entire game....
5) Oh yes and the demons.... the only possible aggressive actions the character can take are towards anything in the game are demons. Which basically equates to walking up behind them and pressing a random key and mouse button combination to get rid of them. Lame and annoying.....
5) Because you are a detective you are supposed to solve crimes... In this game it involves walking around in an area until you find all the clues and then deciding which of these clues are relevant to the issue being solved. But the only negative in not getting the correct clues is.... a reduction in the rating of how good of a detective you are. The one you picked that was wrong is grayed out then you try and pick another clue. After missing 2 you are at the minimum fail for the current mystery... you might as well start clicking them all.
6) To many cut-scenes where you just watched the story lines, a great deal of them was in between areas where you would expect them. But other were it really odd places.... and felt unneeded...
7) Much of the game involves finding stuff... Other then the clues for the investigations EVERYTHING ELSE CAN BE IGNORED.. The notes from his wife, the signs on the walls, and the location specific items that "reveal the story".. ALL Irrelevant and inconsequential to the game. All filler add to add some sort of time consuming depth to the game. Also note that the game play time I gave of 8-10 hours included me trying to find most of these items. Once I realized that they did nothing but wast my time I stopped collecting them near the end of the game,
8) THE ENDING WAS CRAP!!!! I cant stress it enough!!! THE ENDING WAS CRAP!!!! You would expect a highly polished story like this to really reward you in the end.... NOTHING. Note when you start playing it will be obvious at one point what the ending should be for our hero if he succeeds in solving his murder. I was expecting a very polished and satisfying end.... what we get is equivalent to "hey baby" ... roll credits. WAAAAAAAAT!!! I literally yelled that and my wife asked what was wrong.... I can see possibly why thy did it, to keep a sequel option open. But by doing it the way they did detracted from the kind of ending a game with this level of polished story line deserved...
So much more could have been done with this game concept.... it sad that this was created.
NOTE: Most of the positive reviews from users here in metacritic are all fabricated. Some I am reading sound more like tag lines from the companies advertising department.… Expand