Robocraft Infinity has released recently and continues to show its great game status with each and every playthrough on it. The game comes in with a low price tag, 19.99 USD for the base version of the game with a Deluxe and Ultimate bundle available for sale as well. The game is fun and the graphics are very good while playing on the Xbox One X. It comes in with 4k enhanced gameplay for the ultimate bot building and duelling experience.
Everything about Robocraft: Infinity is simple to learn, admire, and use giving gamers the ability to jump right into the fun. There’s enough in here to keep folks hooked for a while, especially for fans of UGC games. Unfortunately, there are only two battle modes. It’s a robot game that emphasizes the robot and robot creation at the expense of the rest of the game.
Entertaining and fun to create robots. With the pieces and freedom to create robots to battle, robocraft Infinity gives you and enough dept to spend hours creating and improving your robots. The multiplayer battle is fast paced and fun enough to make you feel that you can do a better machine to win next time. Is what a great game for an ocassional player like most of us need to have a great time playing without comolex game systems or plots.
The premise is simple: you’ll be given a pretty hefty set of tools to create your own robot and send it off to battle other players’ creations. After a quick tutorial you may realize that the controls are very similar to the Forge mode from the more recent Halo games, so it is easy to jump into as they are very user friendly. While some of the options are a bit hidden, such as changing the color of specific pieces with randomized schemes being the only option that can be found without entering another submenu, most of the tools are right in the forefront. You can select from a number of premade builds as a starting point, or you can use them outright if your imagination is not as vast as others. Of course, you can start with a blank canvas as well. This is where I’ve spent a bulk of my time, creating a number of crazy concoctions, as well as building some of my own versions of vehicles or characters from other franchises. The only area this is lacking is the ability to free draw or add small details, as each block or piece can only be changed to reflect a single color.
Want to build an AT-AT? You got it. A rocket spewing rooster? Sure thing. How about a Prius with machine guns? Of course. The possibilities really are endless and only limited by your creativity. Once you’ve built your own rocket launcher equipped T-Rex, Batmobile, or tank, you can either take the bot for a test drive in the practice field, save it for later use, or share it for others from the community to download and use at their leisure. If building isn’t your game, this will be where you will find robots to use, as the game only provides a handful of generic builds from the get go. You can easily sort the creations by a number of options; however, their functionality will vary.
Once you are ready to hit the battlefield, you can do so by selecting one of two game modes. There is a player match option which is a 5v5 team deathmatch in addition to a ranked option, which plays like Control from the Unreal Tournament series. There is a certain charm that will be found here, as you will likely never see the same robot twice. Either method requires a variety of robots, as each type of build has their own strengths and weaknesses; picking the right robot when actively playing as a team is key to victory. Sadly, you cannot change the robot once you have selected the combatant from the main menu prior to moving forward to the matchmaking system. This is a bit of a failed opportunity on many levels, as I accidentally selected an incomplete creation at one point, and was left sitting dead since I had yet to add wheels to the car selected. I also think the option to have your robot transform like those other bots in disguise would have added even more depth to the already vast creation options. While quitting does not carry a heavy penalty, repeated offenses result in a time out of sorts, preventing the player from playing online until the timer expires.
Playing in the online mode will earn XP based on performance, which in turn earns the player loot crates which provide new creation items or base builds. While there is an option to purchase cosmetic crates for real money, there is no pay-to-win incentive to be found. The earned crates come at a steady pace and encourage you to revisit past builds to find new ways to improve or modify them with your new toys. The PvP modes play well, although they look a bit dated, with most of the levels reminding me of Blood Gulch from the original Halo. I feel that the modes offered are slightly bare bones, with many popular options such as free-for-all being omitted.
Regardless of the mode selected, gameplay is fast and fun. You’ll take turns exchanging shots in real time as you slowly tear apart your enemy’s bot, which allows you to immobilize or remove specific weapons. This adds a significant layer of depth to both the creation of your robot, as well as where you choose to target your enemy. The game balances the health, damage rating, and speed based on the overall build of your robot in a fair manner, resulting in few battles simply ending due to being outmatched by the enemy’s robot. This is definitely a title that rewards functionality over appearance, so it will be up to the player to find a good balance unless they are simply looking to show off.
The biggest issue that this game has, which comes in to play when you do pretty much anything, is losing connection to the server when you do anything outside of creation. While this doesn’t pop up often during PvP gameplay, it gets quite tiresome when browsing the options or changing between tabs.
The multiplayer modes are a bit lacking, but this is a worthwhile investment with almost infinite replayablity. If you spent your younger years like I did, you’ll find hours of enjoyment just by creating and showing off your creations.
If you’re after a game that can provide some moments of fun then Robocraft Infinity could deliver, but with the overbearing lootbox presence and limitations to non-premium players, this isn’t something you should be looking to get involved in, and instead Robocraft Infinity just provides more fuel to gaming’s most controversial issues.
A fine idea in theory but while designing your own robots does have some unwanted limitations it’s the dull multiplayer that really shorts its circuits.
Robocraft Infinity can certainly be a fun and creative game. As you unlock more items, you can build better and cooler looking robots. You can even share your designs online for others to admire and use. If you like building-block type games, this is one you should try out. The customization ability, once you get past the controls, is a rewarding experience; the combat, not so much. If you are looking for a cool new shooter-style game to play with friends, this one doesn’t quite scratch the itch.
Robocraft Infinity interested me from the moment it was first announced and that was mainly because it looked like a game you could enjoy in multiple ways. After putting in a number of hours in the game I did have quite a few enjoyable moments along the way, but I must admit that the problems it has does hold the game back somewhat. It does however get more things right than it gets wrong and the amount of replayability is almost endless. You could literally sink hundreds of hours into this game and still keep coming back for more so they’ve got this aspect of the game spot on. The more you play though the more issues you will bump into, and whilst none of these technichal issues are game-breaking they will however still make you become frustrated from time to time. Thankfully the simplicity of the game eases this frustration. I was very pleased that they didn’t make the controls too complicated and by keeping things simple and not bogging you down with unnecessary details this in turn makes the game accessible to gamers of all ages. Another thing a lot of different gamers will like is the amount of variety there is when building your robot. You can literally make your robot look like anything and there is a great deal of fun to be had when creating your robot. Unfortunately though some of the best items are hidden behind paywalls and this will no doubt be off-putting for some. Micro-transactions are not the most loved thing in the world at the moment and I think they lean a little heavy on these transactions. There is a way to earn these items without paying for them, but in order to get them this way you will have to grind for a considerable time which can make things become tedious quite quickly. Thankfully the gameplay doesn’t become tedious at all and in my opinion they’ve got the balance spot on here. Everything flows very well when in battle and most important of all it’s a huge amount of fun most of the time. The presentation side of the game that accompanies the gameplay is unfortunately a little on the dull side though. Don’t get me wrong it doesn’t do much wrong here the main problem is that nothing much stands out in terms of the visuals and sound design, and I just wanted a little bit more from this aspect of the game. At the end of the day despite its shortcomings I still ended up having a blast on Robocraft Infinity and I’m looking forward to seeing it grow over the coming months. This game won’t be for everybody, but if you like designing robots with a lot of freedom then you will find a lot of enjoyment here. I would have loved to give the game a higher score but its problems stop me from doing that, but that doesn’t stop me from giving the game a thumbs up.
This is a 5v5 PVP game; your team tries to be in formation and shoot 50+ shots into enemy vehicles. You can customize your vehicle with components and you unlock better components as you get lootboxes from leveling up. I'd recommend this for those who don't want to play good PVP games. Included in Game Pass and 20 dollars otherwise.
El juego tiene demasiado potencial, desgraciadamente está manchado por tener que pagar para avanzar más rápido. Y eso no estaría mal si no fuera porque las personas que apenas inician y no pueden pagar o no quieren, se ven enfrentadas a otros jugadores ultra chetados mientras los nuevos sólo tienen un arma que apenas hace daño. Lamentable.
SummaryCombine blocks in an easy-to-use editor to create whatever robot you desire. Jet cars, tanks, flying warships, helicopters, drones, dinosaurs, scorpions – the creative possibilities are endless. Jump into the pilot seat and take direct control of your robot in the testing grounds and against A.I. Learn where your robot is weakest and ite...