I will reiterate that the game has a "debt" to settle until the deferred melee combat is dispatched, if ever. Naval combat is great and customization is compelling. But considering the element of being an outlaw of the sea, without the drama and adventure that matches the bravado and flamboyance of the clothes my pirate is wearing, the Swash just ain't gonna Buckle. Skull and Bones is plainly a 'pirate ship game' more than it is about pirates, for now. Fair Winds and Following Seas until that changes.
Skull and Bones doesn't quite live up to the expectations of "a AAAA game", at least not at launch. The title relies on dynamic naval combat and bland, pointless walks on land. What Skull and Bones does it does well, but it doesn't aspire to be the definitive pirate game. Perhaps the ultimate pirate ship game would be a title more in line with what we've encountered.
Fantastic game. Great For players who enjoy the grind of updating ships, weapons collecting the spoils of naval battle. Graphics are fantastic, down to the smallest detail. Large map to play on and many different jobs from naval convoys, boss battles and treasure hunts to do. Ships are widely customisable as are the characters. Gameplay allows for the hardened gamer all the way down to casual play! Immersive and fun!
I love this game!! Fun and adventure on the open seas baby!! The game actually challenges you to use your brain and skills to achieve any kind of success. Time and patience is the key to having a fun experience of the game.
Skull and Bones is not an absolute disaster, but it ends up throwing all its potential away. Its problem isn't that it's a game as a service, but that on a general level it's not structured well. It has standout moments and good ideas that make it enjoyable, but if this is AAAA, then let Davy Jones drag us all into the abyss.
The sailing and explosive battles are as enjoyable as this game's attractive backdrop. A shame that most of it is driven by dry resource collection to upgrade your ship.
With excellent sailing and naval combat mechanics, it's a shame that Skull and Bones is so hampered by its lack of diversity, odd developmental decisions, and minimal capacity to offer a true pirate fantasy.
It doesn’t provide anything new, or even the basics of what people want from an ambitious pirate adventure, being overshadowed by Ubisoft’s own game 11 years older. Even with the solid naval combat mechanics we’ve seen in multiple games over the last decade, it’s just not enough to carry the promise of a pirate’s life on its own.
Es ist kein Assassins Black Flag. Das ist gut so.
Ich suchte das Spiel. Es gibt natürlich Dinge die verbessert werden können. Da wäre es schön wenn man bei ubisoft was hat wo man Vorschläge machen kann. Aber ich denke das da noch viel kommen wird.
I have around 30 hours now on the game.
Positives :
- very good naval fighting
- situations can get very exciting in a second
- boat specialization is interesting
- artistic direction varies per region and some are really nice
- just very pleasant to sail
- end game brings additional content and mechanismes (new currencies for King Pins and rewards)
- the different camps are similar but each have their own atmosphere
- easy to meet people while sailing, and the game gets super good when you are a team of three
Cons :
- currently no chat
- a bit of grinding (mitigated by the various different ways to get resources : pillage, sinking boats, farming trees/sone)
- early game isn't as exciting as mid/late game
- boat crew can get a bit annoying (shouting for a fishing boat when you are level 10 is a bit ridiculous)
All-in-all, it's imperfect, but a very good fondation to build on through the seasons and bring new features & content.
Also : this is not AC black flag, people should stop complaining about swords & gun fights. It's a boat MMORPG. If you are confortable with that, it's a good game.
For me its probably a 6.5 in its current state. About 20 hours in so far. Not particularly long I know. Maybe not long enough to give a review. The main thing for me is that I never played Black Flag, so having no expectations going in have found the game to be plenty enjoyable so far.
Not without flaws. The all to frequent cut scenes are annoying. The map is poor, badly labelled locations require a remembering every location by memory or hovering over to see what they are. Mission markers are frustratingly difficult to figure out. And the inventory management, particularly moving stuff to the stash is slow and clunky.
But the sailing and the fighting are good. The map is interesting and reasonably varied. Theres enough to hold attention so far, so good. Ultimately I can only hope the game is successful enough to retain development as there are improvements that could make this an easy 8.
People dropping bad reviews, just because its no AC:BF are quite frustrating.
It could be incredible but they needed pistols, swords, on land exploration for treasure and fighting. As it is I’ve sunk high end game cash into a game as shallow as Fortnite. Having massive purchasers regret - good to buy in a sale but don’t waste your money on full price I’ve not played it since two weeks after it came out
More like quadruple HAHAHAHA for lamest joke of 2024.
I really did enjoy the basics of the game, the story and the feeling of the environment, the mechanics, etc. but again a major publisher fails to listen to it's customers and seems focussed only on money.
The achievements are half assed, boring, grindy, and don't even require you to complete the story, build the best ship or equip it properly. With a basic tier 7 ship I completed almost every achievement. The 'almost' not caused by a lack of skill or investment of time, but because Ubisoft has failed to allow even a single player to earn the most basic of achievements: saying 'ahoy' in ingame chat. The chat and ingame voice has been broken since launch, nearly a month ago...
I bought the premium edition, which is something I'll probably never do again, as it only includes a _digital_ artbook, soundtrack with local audio files, ingame cosmetics and 3 days head start. I enabled the premium pass for the first season, which is also included in the premium edition, but I have 0 motivation to do anything else except getting that last trophy and platinum.
Premium battlepass? Around 10/90 progress of the 3 trees you can progress.
Premium currency? Unspent
Premium edition cosmetics? Never completed the quest.
Premium edition artbook? Looks nice, browsed it once.
Premium edition audio? Listened to the tracks once.
The 'quadruple A' title? I'm logging in 1 more time when they manage to enable the ingame chat, then it's uninstalling for me, a disappointed AC4 black flag fan. So much potential wasted.
SummaryWe are in the Golden Age of Pirates. Renegade captains command the most powerful weapons on Earth, warships. You assume the role of an upstart pirate captain who has refused the King’s pardon and sailed from the Caribbean to the Indian Ocean, an untamed frontier full of lavish riches. However, these waters are also a battleground where f...