Strider Xbox One


Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 16 out of 26
  2. Negative: 0 out of 26
  1. Feb 18, 2014
    Strider reminds me of a Shadow Complex with a much better combat system and a scaled-down exploration element. And that's perfectly okay with me.
  2. Feb 18, 2014
    I’m happy to report that Double Helix nailed all of the classic elements of the series while launching it into the modern era.
  3. Feb 18, 2014
    Double Helix has built a game that captures the wide-eyed exploration of 8-bit adventures and marries it to razor-sharp side-scrolling combat. It's not that Strider ever felt like it needed that combat sophistication — but it is all the better and more vital for it.
  4. Feb 21, 2014
    With Strider Double Helix walks the tightrope between vintage mechanics and modern visuals – without making concessions to either side. Difficulty could be higher, though.
  5. Mar 6, 2014
    While Strider could have benefited from a more concise overworld design, its lengthiness does give the game a “slow burn” appeal, something you don’t usually associate with Metroidvania-style games, let alone 2D side scrollers.
  6. Feb 25, 2014
    Strider strikes a good balance of old school coin-op difficulty and all the modern day trimmings. Double Helix has crafted a reimagining that plays as well as it is steeped in respect for its content material.
  7. Feb 23, 2014
    Double Helix managed to modernize Capcom's classic game, even if fans could turn up their noses to the decreased difficulty level. Gameplay mechanics are highly satisfying, boss battles are engaging and fun and even lovers of metroidvania-style games will find something to look forward to: Hiryu is back.
  8. Feb 21, 2014
    Strider is a stellar example of how to remake a classic. It sticks to the original where it should, and modernizes where the classic formula can be improved.
  9. Feb 20, 2014
    Though it falls short of being fantastic, Strider is an impressive attempt to revive a classic Capcom franchise, one whose action, challenges, and player empowerment are more than worth experiencing.
  10. 80
    Combining classic action with a tried-and-true exploration-based formula, Strider is a fine update to Capcom’s long-ignored brand with plenty to recommend it to nostalgia hounds and newcomers.
  11. 80
    An understated slice of retro-excellence from Double Helix, Strider leans just heavily enough on its 1989 forebear before catapulting itself into its own uniquely spectacular style of energetic and fast-paced side-scrolling platformer.
  12. Feb 18, 2014
    It might lack in inspiration, but makes up for it with its great pace and the hero's joyfully acrobatic movement and controls.
  13. Feb 18, 2014
    It would have been nice had Strider been a more difficult experience, but it more than makes up for its lack of arcade-style challenge with a rewarding focus on exploration. Long-forgotten franchises are rarely resurrected as successfully as Strider.
  14. Feb 18, 2014
    From the moment you embark on your journey right up until the final deathblow, Strider is a blast to play. Controlling this agile ninja feels empowering right out of the gate, and each new upgrade brings with it an enjoyable new way to engage your foes.
  15. Feb 21, 2014
    A great return for Hiryu. Pretty good gameplay with nice metroidvania mechanics make this game simply unmissable. Unfortunately, Strider is little too short and doesn't offer a great replay value.
  16. Feb 18, 2014
    It lacks environmental variety and a sense of fairness when it comes to some of the boss battles, but it shows great potential for a revitalized series.
  17. Mar 4, 2014
    Strider is basic fare to snack on between larger courses in the release schedule. Double Helix has easily attained its unambitious goals.
  18. Feb 27, 2014
    Not the best in the genre, but a nice game that captures the essence of the original and will appeal to fans.
  19. Feb 19, 2014
    Strider is back and once again Double Helix game delivers a game with a lot of nice retro feeling. Only tedious backtracking and boring music prevents this from being a master piece.
  20. Feb 19, 2014
    A decent revisit of a fondly remembered classic, Strider gives its ageing source material a modern twist to solid effect. Beware though; if you’ve no patience for tough, pattern-filled, old-school boss fights, you may want to look elsewhere.
  21. Feb 18, 2014
    Sadly, Strider falls somewhat short of the original. Despite its failings, though, it manages to be the best Strider game that old coin-op. With a little more polish and creativity, this could be the start of something great.
  22. Feb 18, 2014
    Remarkably, Double Helix has managed to nail down the classic feel of what Strider Hiryu is all about: athleticism, agility, and destroying everything in his path. At the same time, the game modernizes the design into something unique, even if it borrows heavily from the Metroidvania genre.
  23. Feb 18, 2014
    Strider doesn’t do anything exceptionally well, but we get so few good Metroid-Vania style games these days that it’s still definitely worth a play. On higher difficulties it will require skill, but otherwise Strider is a brainless exercise in platforming, exploration, and (button mashing) ninja combat.
  24. Feb 18, 2014
    It's a competent, workable game that draws inspiration from the right places, but which is rarely anything more than a cover version of the greats.
  25. Feb 20, 2014
    The control feels good and the combat starts out in a pretty satisfying way. But, over time, those positives wear off. The game doesn't do enough with its additional items, areas, and action to make it feel like a steady challenge and the variety in the action is a little lacking.
  26. Feb 20, 2014
    Looks stunning, handles well – but the level design and combat will leave you wanting more.
User Score

Mixed or average reviews- based on 90 Ratings

User score distribution:
  1. Positive: 8 out of 11
  2. Negative: 1 out of 11
  1. Feb 20, 2014
    I came from the original SEGA console release to this, and I am very happy to see a reboot done right! Challenging boss fights and rewardingI came from the original SEGA console release to this, and I am very happy to see a reboot done right! Challenging boss fights and rewarding non-linear secrets, along with classic controls and a beautiful new paint job, big studios should take note: This is how you bring back a classic. Full Review »
  2. Feb 19, 2014
    From someone who played the original arcade version and NES version, this reboot was a very welcome surprise! I enjoyed the fact that StriderFrom someone who played the original arcade version and NES version, this reboot was a very welcome surprise! I enjoyed the fact that Strider Hiryu is back in his own game and must give props that Double Helix did a tremendous job with keeping just enough of the old school and mixing in the newer elements that make it a definite "must buy" for any fans of the original Strider games. The controls can take some getting familiar with because I played on my Xbox One and with all the new powerups with the cypher, it took a few minutes to get used too. The game's graphics are wonderful and the combat is really smooth and fluid. I have no problems with the difficulty with the bosses either because the original bosses were the same way. I must admit, I didn't want to marathon through it yet because I don't want to miss anything in the first play through. The best part about it is the price, $15 for a 6-8 hr game and the fact that it's release was really sooner than expected. If you need a classic arcade platformer/metroidvania type side scroller, you can't go wrong with Strider. Thanks to Capcom and Double Helix for a great reboot! Full Review »
  3. Feb 22, 2014
    This review contains spoilers, click full review link to view. I have never played a strider game, so i decided to give this a try, the game seems to be a low budget one, but the people that worked on it made a really good job with that budget, This feels more like Castlevania Symphony of the night, but in this one everything moves at a really fast pace, you can actually run everywhere without killing a single enemy, and feels great, or you can take your time and kill everything in seconds, the music its so good and keeps you moving it really pulls you into the game,

    The only disappointment in this game its that its so fast that you can finish it in 4hrs flat, i would love this game if it had at least 4 times the size of the map, and more variety in enemies and bosses since they keep coming back, with a stronger difficulty and that its part of what makes it feel "low budget",

    Its a great game, a bit short and repetitive, i hope they come out with a 2nd part, focusing in those flaws
    Full Review »