Spiders has design an ARPG with a great story and a dynamic combat system but with some problems in the progression of the game. Too many missions make you feel like a messenger and make for a slow development of the plot.
Excellent game, I am enjoying very much. I would really give it a 9, but just went with 10 to try and counter balance the morons giving it a 0.
Cool story, great setting and atmosphere and fun game play. Considering this game was done by a small studio with a limited budget, it is fantastic. There are some minor issues but nothing that stops me enjoying it :)
This is a game full of potential successes. Unfortunately it lacks atmosphere and features a few annoying elements. Still it is worth a try because of all the options and the changing storylines it offers, but not at full price.
The Technomancer tries to make an effort. Almost every aspect that you would expect from a roleplaying experience is there. Multifaceted character development, party-interaction, decisions with consequences, crafting, stealth. But there is not enough quality, everything seems superficial. In the post-Witcher 3 or-Fallout 4 era you have to do better.
This game is top tier rpg. Beatiful graphics and lighting make for jaw dropping landscapes, great story, characters and choice you make matter. A main character that is powerful in damage yet weak in health work with the plotline immersion. The game actualy make you want to do the bad options unlike most games. More enemy diversity than a mass effect game that allows you to actualy fight non human races. It has flaws in basicaly only human graphics of unimportant npc.
Quite enjoyable, but quickly forgettable.
If there had been a little more fluidity to enemy spawning rates and locations then things might have been a bit more interesting. But, no. The enemies were in the exact same spot every time, and followed the same attack pattern without fail. Which isn't much fun, but did allow for easy grinding.
The skill tree looked interesting, but I didn't bother with it. Seemed like a lot of fuss and nonsense to be honest. Lock-picking and a good knife was all I needed, even on hard mode. Which, it turned out, wasn't.
Every character has a story. It's up to you if you want to know about their particular sad tale. Yes, they're all sad. If you do bother speaking in detail then you get 'rewarded' with a buddy mission. Which "warms your soul". Apparently.
The game looks nice, plays well, and given that it's often on sale now then you might as well play it.
Yet again, to anyone interested in this game, ignore the moronic negative reviews. I have read all of them for this game and none express a single valid point. Nor do the so called 'critic' reviews either, although the vast majority of them should always be ignored anyway, this game is a prime example of that. Below I will explain why.
This is simply one of the most, if not THE most underrated games of all time that the so called 'critics' do not understand and are unable to accurately review. These idiots should never be trusted, they are the same people who gave a mess like GTAV 10/10, just because it was a GTA game and are too stupid and/or too well paid to have seen it's many, many flaws. This makes them unable to see past the flaws of a smaller game like The Technomancer and properly identify it's strong points.
If you are into Cyberpunk, you will like this game. There simply isn't another current gen 3rd person Cyberpunk RPG in existence so that is reason alone to try this game. It feels like a cross between Total Recall, Mass Effect and Blade Runner. The gameworld the devs have created is probably the strongest part of the game with a strong cyberpunk atmosphere running throughout and an equally strong sci-fi, Total Recall-esque in other areas.
The great world that has been created is also reflected in the excellent dialogue which again, some idiotic reviewers failed to separate from the voice acting, which is just above average. But the amount of dialogue is superb and really paints a picture of the world and its make up/various factions for the player. Both party members and main NPC's have more dialogue options than the majority of other games so I am unsure as to where the criticism of this part comes from. Think of Skyrim and Fallout 4 (both superb games) for example, where companions and NPC's have very little dialogue where you can only ask very simple things on the spot. Where as in The Technomancer you can ask quite a lot of things and receive complex, satisfying responses.
The combat, another aspect that has been unfairly criticised is in actual fact, rather enjoyable. It's the difficulty level where the problems lie. On easy difficulty the combat feels good and you can string together some really cool combos. Yes the character is a little fragile even on this difficulty but it's good once you get used to it. Party members I had also read elsewhere were useless which is not the case at all. They could and should do a little more damage but the AI is superior to say, DA Inquisition where party members seem to be constantly stuck to you.
There are a decent amount of armor/clothing available (still not enough) with the best ones, such as the Tehnomancer specific gear capturing the overall feel of the game and adding to the atmosphere with it's looks.
This brings me on to graphics which again, are absolutely nowhere near as bad as has been made out. They are 7/10 graphics for a ps4 game, just above average which you would like to be better but you can look past as there isn't another game like this out there. The environs and cities are good, as are armor textures, where as character models are below average so it balances out.
The main, real faults which anyone with a brain will identify and are separate from the nonsense pointed out elsewhere are as follows - the cities, although impressive are just a little too empty, but again look at a game considered a universal success like Skyrim where strangely, no one seemed to ever mention as a negative the fact that only about 100 people live there if we are to go by named NPC's in the game.
Personally my biggest criticisms of the game are the overall scale with the game being too short, and the areas too small and restrictive which makes them feel too linear for a game of this type. This also brings up one of the few valid criticisms mentioned by others with backtracking being quite tedious as enemies seem to respawn when you move 2 areas away when it should be timed. Again though, this has been wildly exaggerated by others.
Character customisation is very poor, limited to a selection of pre made faces and then changing the hairstyles/colours etc. The game would be so much better with more options and more of a blank canvass in terms of appearance but at least, although the game forces us into the Technomancer role, you can still play as YOUR Technomancer, akin to Mass Effect.
In the end this is a good game which could have been great with a bigger budget or even just more time to make the game bigger. A perfect example of why 'critic' reviews are not worth reading. As you can see from my points above, for every unfair criticism the game received there is a counter to why it's actually better than some of the games the same people reviewed highly. Totally worth it if you can pick it up for under £30. You will definitely enjoy it if you are into Cyberpunk and enjoy games like Mass Effect. At least a 7/10. FACT.
Mediocre story, minimal customization, very small area for the missions, you have to go a lot of times (really a lot) to the same places for both side and main quests, no expressions on the faces, boring and repetitive fights, more or less good but not great graphics, limited control of the powers (you have to swap abilities and pause the game all the time, really a game with potential, badly done.
I was so let down by this game, simply put....disappointed. The characters were wooden, the graphics were just about acceptable except the environments was cool ( citys, landscape, mars etc). the gameplay was so generic and rock hard, you take like 2-3 hits and your dead as the enemys just average thugs will take like 8 hits (what?!). The story itself was serviceable. The soundtrack was okay. All together this game is just a drag. Its poorly executed and it would of been better if it didn't exist in the first place. I hope spiders do better next time but i won't pre ordering from them again.
SummarySpiders are back with The Technomancer, a new post-apocalyptic RPG set in a cyberpunk world for PlayStation 4, Xbox One and PC set on Mars during the War of Water, where an aspiring Technomancer faces a myriad of questions as his future grows threatened by the secrets of his past.