User Score
7.6

Generally favorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 12 out of 17
  2. Negative: 3 out of 17

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  1. Nov 2, 2012
    8
    Still the best realistic snowboarding game to date! (It's 2012). Why? Amped 2 does right with providing actual landings and probably jump cheese-wedges that makes the game realistic feeling compared to those other snowboarding games that build massive jumps to flat landings. The game may be dated, but the gameplay, the controller setup, and the way the game functions is incredible for aStill the best realistic snowboarding game to date! (It's 2012). Why? Amped 2 does right with providing actual landings and probably jump cheese-wedges that makes the game realistic feeling compared to those other snowboarding games that build massive jumps to flat landings. The game may be dated, but the gameplay, the controller setup, and the way the game functions is incredible for a game made in 2003. It's fun, addictive, and will have you replaying it until the year 2012. Until, someone decides to build the "skate" of all snowboarding games. Until then, Amped 2 still beats SSX, Amped 3, and so forth. Expand
Metascore
80

Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 24 out of 34
  2. Negative: 0 out of 34
  1. With all-or-nothing rail and jump placement, the game can sometimes feel shorter and more difficult than it really is, while at other times a bit too easy. [Dec/Jan 2004, p.91]
  2. Amped 2 is Amped with the right trigger gently pressed: it's tweaked. Balance meters take away some of the series' grace, but make it more of a game, like Tony Hawk's tilted downwards. [Christmas 2003, p.122]
  3. Factor in the need to half-push the left stick and left and right triggers in order to get style bonuses, and you can see why intuitiveness completely disappears.