Azurik: Rise of Perathia Xbox

Metascore
52

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 3 out of 26
  2. Negative: 10 out of 26
Buy On
  1. If flawed controls don't kill the experience for you -- and as a plaform jumping, blade wielding title they certainly do affect the quality of gameplay -- then the constant backtracking and key hunting will eventually drive you to the point of distraction.
  2. Little more than an epic scavenger hunt through vast and varied worlds.
  3. Azurik does not have huge flaws that bring it down. It's a lot of little things that just don't add up to a sum I like.
  4. Had the camera views been acceptable, I guess I could have recommended this title to those who care not about plot but love fabulous graphics, unusual monsters, and very basic, predictable, repetitive slash combat.
  5. 60
    Truly stunning visuals, excellent, non-linear map design, hours of playtime, and an innovative magic system help bring it up a notch above the competition. Unfortunately, the control problems, a few technical glitches, a slow start, and a lousy camera hamper the experience.
  6. 50
    Choppy and stiff animations, unexplained frame-rate drops, pop-up when you come around corners and clumsy controls are the first things you are greeted with when you first start.
  7. 60
    The main problem is that you will roam freely to the point that you’ll wander around, trying to figure out what to do for much of the game because your goals are not laid out in a clear and linear direction.
  8. The game doesn't look anywhere near Xbox quality, and trying to perform some simple tasks like jumping a platform or climbing a rock may take several tries because our hero can't latch onto them on the first try.
  9. Every system has its share of dogs, and like a painter writing off bad paintings for being "good to get them out of your system," it's good for the Xbox to get this one out of the way early.
  10. The plot was as dry as the Sahara desert, the graphics were weak, and the controls were downright comical.
  11. 65
    In spite of all the things that work well in Azurik (level of detail, plot, saving mechanism) there are too many things (enemy animation, level design) about the game that fall short of what we should expect from an action adventure game on the Xbox.
  12. Overall Azurik whilst not setting the genre on fire with innovation remains still a good adventure game with an RPG style.
  13. For anyone who played the game for an hour and says it’s no good should put a little more effort into the game because that is what the game is all about. If you expect to get anywhere in a short amount of time you can forget about it.

Awards & Rankings

#5 Most Discussed Xbox Game of 2001
#8 Most Shared Xbox Game of 2001
User Score
7.9

Generally favorable reviews- based on 15 Ratings

User score distribution:
  1. Positive: 11 out of 14
  2. Negative: 2 out of 14
  1. Apr 6, 2017
    0
    On dirait un jeu Lidl ou Leader Price... vous parlez d'une exclu ! à mourir de rire si ce n'était pas aussi navrant : artistiquement affreux,On dirait un jeu Lidl ou Leader Price... vous parlez d'une exclu ! à mourir de rire si ce n'était pas aussi navrant : artistiquement affreux, un monde générique et sans âme, graphiquement indigne de la Xbox, jouabilité d'une médiocrité incroyable, version française sabrée. Un échec total. Full Review »
  2. Sep 15, 2014
    10
    A fantastic adventure game for the original Xbox. If you're looking for a more difficult experience, massive beautiful landscapes, and areA fantastic adventure game for the original Xbox. If you're looking for a more difficult experience, massive beautiful landscapes, and are into games like The Legend of Zelda, I highly recommend getting this game. Full Review »
  3. TonyJ.
    May 11, 2006
    3
    As commented in the reviews, formulaic and predictable. Possibly the least dynamic or exciting collect-em-up ever created. Whoever it was As commented in the reviews, formulaic and predictable. Possibly the least dynamic or exciting collect-em-up ever created. Whoever it was that compared it with Zelda must've had their eyeballs in back to front. This game just makes me want to fall asleep to avoid the monotony of hammering the A button to defeat poorly animated foes, assuming I can even see them in some of the pitch black and disorientating tunnels. A truely lackluster title with laughable voice acting and a cringe inducingly contrived plot (if you can call it that). The mission in the game is to retrieve some discs. Personally I shall be doing my utmost to lose this particular one. Full Review »