Black Xbox
User Score
8.1

Generally favorable reviews- based on 47 Ratings

User score distribution:
  1. Positive: 40 out of 47
  2. Negative: 6 out of 47

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  1. GregJ.
    Dec 7, 2007
    4
    Mundane - bored me very quickly, by which time it was over anyway.
  2. MakA.
    Mar 13, 2006
    4
    the thing that killed me was everyone is wearing type iiia or type iv armor. these eastern europeans speaking russian and german get along great and are loaded with cash. the small arms are typical and really doesn't stand out. going cyclic would destroy the targets even in armor. the exposed regions would be hit, even then when the projectiles hit the ceramic plate it could render the thing that killed me was everyone is wearing type iiia or type iv armor. these eastern europeans speaking russian and german get along great and are loaded with cash. the small arms are typical and really doesn't stand out. going cyclic would destroy the targets even in armor. the exposed regions would be hit, even then when the projectiles hit the ceramic plate it could render it useless. the a.i. in black is dumb as a log. if you miss your target, they stand there until you reach a trigger point i.e.: frag grenade misses by several feet. the destructable environment sn't impressive, it takes a lot more than small arms fire to reduce a buildings wall to ruble. the explosions are yeah, yeah, yeah. the only thing black has going for it is the premission cut scene, it looks like an S2 recorded interogation (hence the rating of 4). Expand
  3. ChipL.
    Mar 4, 2006
    2
    This game was a total let down. The graphics and sounds were very good, although the lighting was always a bit off. The gameplay was godawful. You could empty a clip into a bad guy and he'd still be coming at you. This game wasn't even worth renting.
Metascore
77

Generally favorable reviews - based on 65 Critics

Critic score distribution:
  1. Positive: 48 out of 65
  2. Negative: 2 out of 65
  1. Its shortcomings are overwhelmed entirely by pure, unrelenting fun from beginning to end, with enough multiple routes on the levels to warrant at least a couple of plays through.
  2. It's worth playing for its grueling gunfights and beautiful, combustible environments; just don't expect anything earth-shattering.
  3. Criterion's ability to make the technology and design of games seem harmonious is a significant strength in an industry where few can pull it off... Black is a fiery example of what can result. [Mar 2006, p.82]