Breakdown Xbox

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Breakdown Image
Metascore
71

Mixed or average reviews - based on 62 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 19 Ratings

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  • Summary: Trapped inside a mysterious laboratory and unable to remember his past, Derrick Cole discovers his extraordinary powers as he fights for survival against a determined military faction and a legion of seemingly invincible superhuman warriors. Breakdown is a science fiction thriller combiningTrapped inside a mysterious laboratory and unable to remember his past, Derrick Cole discovers his extraordinary powers as he fights for survival against a determined military faction and a legion of seemingly invincible superhuman warriors. Breakdown is a science fiction thriller combining the best elements of shooters and fighters into a comprehensive first-person action adventure game. High-end, real-time rendered graphics reveal Breakdown's intense storyline and brings an unprecedented level of realism to the gameplay experience. The game features fierce hand-to-hand and weapons-based combat, challenging puzzles, surreal dream sequences, advanced AI, and massive, detailed environments for exploration. Collapse
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Score distribution:
  1. Positive: 35 out of 62
  2. Negative: 4 out of 62
  1. The greatest experience I have ever had in all my years of gaming. That’s right Xbox owners, in many regards it even surpasses "Halo."
  2. Although I really liked Breakdown for its story and first-person implementation and grew to love the combat, some will think it’s a “niche” title with too many idiosyncrasies for a wider audience.
  3. We're not sure sure we've ever seen a more convincing first-person action-adventure quite like Breakdown. [May 2004, p.91]
  4. 75
    In many ways, it is a groundbreaking title and is certainly deserving of praise for attempting to do something new, however it fails to be as good as it could have been, resulting in a game that has many fantastic parts that never form a unified whole.
  5. The learning curve jumps due to the confusion the player feels while trying to get a hold of the camera and the involved combo system turn into a button masher in frenzied fights. Still, the title is worth a look.
  6. 67
    From mindless AI to boring and generic level-design, Breakdown plays out more like a bad Schwarzenegger flick (repetitive, unfunny, and without soul) than a work of staggering genius. Yet still, this is one of those bad games I couldn't help but enjoy, even as I cursed its very existence.
  7. 30
    A fairly awful experience with just a literal handful of inspired moments, and since these moments are so heavily scripted, you are better off just watching videos of it instead. [JPN Import]

See all 62 Critic Reviews

Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Sep 21, 2014
    10
    One of the best games I've ever played. I'm probably biased because of nostalgia and having played it when I was 14. The story is so deep andOne of the best games I've ever played. I'm probably biased because of nostalgia and having played it when I was 14. The story is so deep and confusing which I loved. Threw in some unexpected plot twists that didn't feel cliche at all to me even now as a somewhat jaded adult when it comes to cliches. Looking back the fighting controls were a bit choppy and could really screw you over on the hardest mode. The graphics were top notch for the time it came out and I think still hold up fairly decently, but they could have done a little more interesting level designs. Some of them were cool, but there was a lot of sameness. They set it up for a sequel though and that sequel never came! I try to look at the fact the they never went ahead with a sequel as a good thing because at least this way there is no chance of the game being tarnished for me. It will forever remain a classic in my eyes. Even though it has some flaws. I'm giving it a 10 because it holds a special place in my gaming memories. Expand
  2. Sep 22, 2013
    10
    The word "innovative" has lost its meaning over the years because quality in games is judged by subjective elements like "graphics," "sound,"The word "innovative" has lost its meaning over the years because quality in games is judged by subjective elements like "graphics," "sound," and "replay value." But Breakdown is a masterpiece for all the right reasons, and in the areas where it needs work, you can't blame it because it's already doing so much at once. For the gamer who doesn't see quality in Breakdown's well-designed and unique enemies, its set-piece moments that radically change level structure and narrative flow, the unique real-time first-person fighting mechanics, the super powers (like the ability to slow time to a crawl, jump incredibly high, and sweep rooms with sonic blasts), or the intricately designed time-travel plot, at least play the game for the subjective reasons reviewers themselves present to you as incentive to play: Breakdown was one of the first of its kind to utilize motion capture, and indeed it was used to great effect with each and every character; the game is also very difficult, even on the ''easiest'' setting (which seems to garner attention these days, since most games are simply too easy, which holds the player back from using everything at his/her disposal); lastly, it actually has a soundtrack that's heart-pounding, eerie, and anticipant at all the right moments. There is no game in existence that is more deserving of a sequel than Breakdown; if it got the recognition it deserves, the result would be a truly fulfilling franchise. Expand
  3. Jul 29, 2014
    10
    Honestly one of the greatest experiences I've had. Yes the game has many faults but this game so much innovation during its time. It's hadHonestly one of the greatest experiences I've had. Yes the game has many faults but this game so much innovation during its time. It's had that it was extremely underrated title. Would have loved to have seen a sequel to this franchise. The story alone had me glued to my old CRT TV for HOURS! Man do I miss this game I need to buy an Xbox now XD Expand
  4. Cyph
    Mar 17, 2004
    8
    Its hard to explain this game in such a small space. Although the game does have problems (graphics arent kinda jaggy, sound could have more Its hard to explain this game in such a small space. Although the game does have problems (graphics arent kinda jaggy, sound could have more 'umph', many levels look all the same), if you stick through all its misgivings, it has a facinating plot, an unique play style, and ultimately ends up being a very rewarding game. Expand
  5. FSWMaster
    Jun 22, 2004
    8
    I can't really give this game a true score yet because I've only played the demo. No matter how much I wish the graphics were up to I can't really give this game a true score yet because I've only played the demo. No matter how much I wish the graphics were up to XBOX standards, I still want to get this game. I usually will not touch a game anymore unless it utilizes the Box's hardware, just because I think it tells developers we will just settle for anything as long as it is the only thing to come out in a while. Namco is capable of so much more, at least it should have been up to Kill Switch or Dead to Rights standards. But either way I can't help but play the demo over and over trying to decide if I can stand looking at the graphics to enjoy the game enouph to warrant a purchase. I also thought of getting Riddick since it takes first-person fighting to a better level, but I think without it's graphics and intense violence it would be just an average game to the hardcore, long-term gamer. Expand
  6. PhillipR.
    Apr 14, 2004
    8
    Interesting game, theres none like it for play style, gets pretty repetitive, but still and enjoyable experience.
  7. KelR.
    Mar 30, 2004
    5
    This game IS broken down. Just because it's made by Namco the critics gave it higher points. Don't buy into the hype, you will end This game IS broken down. Just because it's made by Namco the critics gave it higher points. Don't buy into the hype, you will end up doing exactly what I did, playing just to beat the stupid game and get it over with. The game is a no brainer you cannot get lost because only the right doors will unlock not to mention you find yourself about ready to throw-up because the graphics are so bad... it's like the first castle wolfenstein sickness. In addition most of the game is in very dark corridors where you can hardly see what the hell is happening. The story line does seem cool but then just evaporates into so lame typical Japanese crap. I do have to give it a few points because like a bad crack habit it's hard to kick, you know it's bad for you but you keep playing. Expand

See all 12 User Reviews

Awards & Rankings

90
39
#39 Most Discussed Xbox Game of 2004
60
#60 Most Shared Xbox Game of 2004