- Publisher: Universal Interactive
- Release Date: Jul 1, 2002
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48The controls are so weak that I am having a tough time deciding which is more aggravating: controlling Bruce Lee, or non-stop clipping. Either way, you'll be disgruntled by this game's lack of an intuitive control system.
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All this hard work is wasted thanks to the abysmal gameplay and game design. The license does nothing to enhance this mediocre title in fact, it further highlights its flaws.
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Lee's debut on the Xbox does not resemble a dragon, but prefers to plod along like a sloth, short on all the crucial fronts, lazily bumbling along everywhere else.
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40A mediocre game at best. Graphically and sonically, it stinks but with a better framerate, these issues and enemy AI problems could have been forgiven.
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If you LOVE Bruce Lee, okay, if not - pass.[Aug 2002, p.71]
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39Backed by extremely clunky control, poor graphics and virtually none of the thrills and action that made him famous in real life, QOTD disappoints because it seems as if it really never had a chance to get on track.
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With mind numbingly repetitive game play and graphics that look like they could have been done on the Atari Jaguar, you have the makings of a very disappointing title for all true fighting game fans.
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31The flaws in the game are topped off with some mediocre graphics, a horrible soundtrack, bad voice acting, and a ridiculous number of loading times.
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31The first few levels might draw a few smiles, but easily within an hour the game will used for skeet.
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Exceptionally poor: we imagine Bruce is rolling in his grave right now. [Oct 2002, p.109]
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This game has just about everything wrong with it that it possibly can.
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While there are some isolated elements of Bruce Lee: Quest of the Dragon that work, such as the extensive collection of moves and authentic sound effects, they are very tiny islands in a swirling maelstrom of poor gameplay and distressing visuals.
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30And as if uninspired gameplay wasnt enough, the game is chock full of the dandiest bugs this side of my bathtub. Lets see - where to begin. Clipping, bad frame rates, stuck fighters, horrid camera movement, moves that just dont work and sluggish controls.
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One of the most irritating aspects, other than the stiff animation, boring levels, and ridiculous system for buying moves, is the sound during the action sequences.
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The biggest flaws that cripple BL: QOTD worse than a dragon punch to the face is the unmanageable control scheme of Bruce Lee during battles due in large part to the horrifically designed fixed camera mechanism.
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The twin albatrosses of slowdown and mediocre graphics loom large over Dragon, and shoddy programming allows for honest-to-dreadfulness crashes. [Fall 2002, p.118]
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Combine this lame gameplay with gaudy graphics, wretched acting and a mercifully short quest, and you've got one of the worst Xbox titles to date. [Oct 2002, p.204]
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20Perhaps the most disappointing martial arts adaptation to hit consoles since "The Karate Kid" on the 8-bit NES.
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Though the game is in 3D, you cannot move the camera at all. It just tracks Bruce and zooms in and out randomly. Half the time you'll be fighting a guy standing off screen. Not that it matters, though, since the enemies are morons who simply perform the same attacks over and over again.
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I hate this clear exploitation of Bruce Lee's name so much that I am considering going out to buy this game just to bust it into a hundred little pieces. [Sept 2002, p.89]
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Such a flawed piece of tripe that no one should have to pay for it, be it a purchase, rental or even as part of your rent. This is the kind of game that you would give to your enemies.
User score distribution:
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Positive: 1 out of 4
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Mixed: 0 out of 4
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Negative: 3 out of 4
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AndrewM.0This piece of garbage is insult to the legend that is Bruce Lee!
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NorairS.10
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MarwanN.0This game is an insult and a ripoff ...period.