Call of Duty: Finest Hour Xbox


Mixed or average reviews - based on 55 Critics

Critic score distribution:
  1. Positive: 27 out of 55
  2. Negative: 0 out of 55
Buy On
  1. Spark took hold of the project to completion and while the game is fairly decent, it is a shame they didn't have the spark to polish it as much as the PC version.
  2. This game has committed a cardinal sin, and that sin is mediocrity. Nothing is special about it, and while it does have a fun, cinematic feel and some nicely featured historical missions, it simply does not feel memorable. Maybe I shouldn't have compared it to the original, but I have. Sue me.
  3. But the problems with the game can be summed up in a mission to defend a factory, where failure meant game over rather than the continuation of the battle from that point on.
  4. While offering a well-scripted narrative, comes up with precious few reasons to play out these battles again. No surprises here -- just solid, albeit predictable, action that could have been better.
  5. As it stands, it hasn't re-ignited much other than a vague feeling that we should pull the PC version out of the cupboard and play it again.
  6. 60
    If some of the difficulty settings didn't feel so unbalanced, we'd have liked more time in North Africa, as that campaign feels the most fresh out of the three.
  7. A lack of checkpoints, imperfect weapon design and control along with a lack of a story that players will care for makes this the low point for the impressive franchise.
  8. Finest Hour is a heavily-scripted experience, almost to the point of being completely on rails. Things happen because they're scripted to happen, not because they're an organic outgrowth of the gameplay.
  9. 60
    But playing this game live on the console systems lacks the finesse and speed to which you're accustomed. Lag is apparent everywhere, from watching other players float across the ground to empting an entire magazine into a foe at close range with no effect.
  10. Call of Duty doesn't blast its way onto the Xbox but rather trips over its own feet onto a pile of live grenades. It's an enjoyable first person shooter, but its many glitches (especially those found in the online mode) are extremely annoying, and the game is just too linear for its own good.
  11. games(TM)
    The atmosphere is electric, the sense of making tiny in-roads to solve a great problem as satisfying as it is frustrating... Spark never allows you to forget that outside the restrictive confines of the first-person viewpoint there's a much, much bigger fight going on involving thousands of men. [Jan 2005, p.110]
  12. Even if I hadn't played the crap out of the game series on the PC, I would have still felt the game was lacking any significant punch to set itself ahead of the market for its time.
  13. Had the feel of the weapons been a little better, and had the campaign been more consistently intense, Finest Hour could have been a much better game.
  14. 'Average Hour' would seem a better appellation for Call of Duty: Finest Hour.
  15. A fun game that could have been made a lot more enjoyable by adding a couple of checkpoints here and there.
  16. GMR Magazine
    The game's presentation is incredible... Unfortunately, the A.I. should have spent more time in basic training. [Feb 2005, p.87]
  17. 73
    Finest Hour has been "consolized" and turned from a somewhat challenging and often intense PC first-person shooter into a bland, run-and-gun console pop-gun game.
  18. If I couldn't complain about the graphics or sound, then I certainly could about the game's AI. It borders on incompetent and if you're AI allies aren't running right in front of you cutting off your line of fire, then they're charging head-first into an enemy machine gun nest.
  19. netjak
    First and foremost, the amount of shots it can take to kill your enemies is absurd. It's so inconsistent that not even a headshot will always drop your enemies, and I have a HUGE problem with that.
  20. Official Xbox Magazine
    A decent experience, but not one you're likely to spend much time with. [Jan 2005, p.72]
  21. Although missions are well-designed and combat can be intense, sequences such as the battle to reclaim Stalingrad lack the scale and cinematic grandeur of the PC version.
  22. A WWII game with nice moments and a good storyline; but as a game it fails on a number of points and its distinct lack of innovation makes it hard to recommend to anyone but fans of the genre.
  23. This could have been Activision's finest hour, but it looks likely to be nothing more than an agonising five minutes of fame.
  24. The weapons look good and are nicely designed.
  25. While the single-player mode offers enough missions and options, it can become old quickly. As far as the online mode, the 16-player matches are nice yet, tend to become boring due to the overall mechanics of the game.
  26. Nothing but a rushed, messy and lacklustre attempt to cash in on a popular PC franchise during the Christmas rush period.
  27. 62
    As a whole, Call of Duty: Finest Hour feels like it was poorly assembled with shoddy A.I. and lacklustre graphics. Couple that with short, uninteresting missions and main characters that you couldn't care less about, and you have a game that may be worth a day's play but is a title that you wouldn't want to in your own library.
  28. 70
    There's an awful lot of linear, shooting-gallery tedium you have to plod through to get to the good stuff.

Awards & Rankings

#37 Most Discussed Xbox Game of 2004
#19 Most Shared Xbox Game of 2004
User Score

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 8 out of 12
  2. Negative: 2 out of 12
  1. BlueFalcon
    Nov 28, 2004
    It's a slightly above average title. The game plays similar to medal of honor frontline, except not as well executed. There's many It's a slightly above average title. The game plays similar to medal of honor frontline, except not as well executed. There's many scripted events and a set path which you must follow (or die). The whole war atmosphere is well done, but the graphics aren't exceptional. In particular, the textures in the environment look grainy and unnatural. Many of the missions seem unexceptional too. It's like they included all the cutting room floor levels or something. While this isn't the worst war game to come out recently, it's not something that's particularly memorable. Full Review »
  2. Rick
    Mar 2, 2006
    Me and my nephew played this straight thru as it was a challenge. The gameplay keeps you on your seat and unlike the just released Call of Me and my nephew played this straight thru as it was a challenge. The gameplay keeps you on your seat and unlike the just released Call of Duty 2 the A.I doesnt suck. You dont have squad members taking up all your fire like the sequel so to survive and beat the damn thing you have to hug every corner and attempt assualts from different paths. Buy this, rent the sequel. Full Review »
  3. Zach
    Mar 4, 2005
    I think this game is a good title.It has its hard parts but over all it is quite good. A very good WW2 game.