- Publisher: Kemco
- Release Date: Feb 23, 2005
- Critic Score
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70With both feet planted firmly in the "So it's not perfect, but it sure is fun" box, Chicago Enforcer manages to be a well done bit of FPS goodness for a nice, cheap price. As long as you set your expectations to a reasonable level, you'll have a good time with this one.
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51The game is fun to play for a bit, but the flaws of the gameplay and the repetition creep up faster than Capone's top enforcer in a dark alley, delivering the most lethal blow to the game's bottom line.
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The game is riddled with more holes than poor Loose Lips Larry. [Feb 2005, p.89]
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40Any fun that could be squeezed out of this poorly designed title is negated by long loading times and unbalanced game mechanics.
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Fails on so many levels. It looks bad, the control system suffers from lag and ineffective weapon designs, the AI is incredibly unbalanced and the missions are a repetitive mix of elements.
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27It truly manages to re-create what it must be like to be on the wrong end of a mob shakedown, because by the end of the experience, you'll pretty much feel like you've had your head caved in with a lead pipe.
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23A terrible game. If for some reason you actually decide to go and pay $20 for this very poor excuse of a first person shooter, then expect to find: a weak and very uninteresting story, the absolute worst gameplay ever on the Xbox, repetitive textures and bland colors, and a very poor sound scheme.
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It sucks in a vomitous, spirit-crushing kind of way. [March 2005, p.137]
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It's like the game was born with cement shoes - destined to sink. [Feb 2005, p.80]
User Score
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No user score yet- Awaiting 1 more rating
User score distribution:
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Positive: 1 out of 2
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Mixed: 0 out of 2
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Negative: 1 out of 2
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KeenanS1
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GameFreak10This game sounds like it will be fun. I will buy because I like FPS.