Metascore
60

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 3 out of 25
  2. Negative: 5 out of 25
  1. If we've learned anything with time, it's that it is much better to be pleasantly surprised by a budget title than to be underwhelmed by a full-price title, and Cold War is a pleasant surprise indeed.
  2. Although it is not as sophisticated on some levels as the continuing adventures of Sam Fisher, it does stand on it's own as a fine addition to the "sneak and destroy" genre of games.
  3. Even with the laughable A.I., the game is under a twenty spot, and is quite enjoyable if you love stealth, action, and gadgets.
  4. There are a lot of better stealth-action games out there, but die-hard stealth-action fans should give Cold War a try.
  5. It's fair to say there's spectacularly little that's actually new in the game, but for a different slant on the snooping genre and some well-executed shadow-hopping, you can't go far wrong. [Official UK Xbox Magazine]
  6. An enjoyable game, but it offers few new features. It doesn't quite live up to the standard set by games such as Metal Gear Solid and Splinter Cell. There are no major problems with the game, but no major breakthroughs either.
  7. A competent if unspectacular stealth game.
  8. While Cold War features some pretty impressive graphics and a decent story, the predictable enemies you'll face and the limited number of environments you'll visit prevent the game from being particularly exciting.
  9. Unfortunately, as imaginative as the X-ray camera and creative gadgets are, they simply cannot make up for Cold War's countless missteps
  10. Merely mediocre action. [Dec 2005, p.161]
  11. The gadget creation system in Cold War is by far it's best feature, with the X-ray camera coming a close second, but the game can be frustrating at times, repetitve at others, and there's just not enough tension to drive the story all the way through.
  12. If video games were running shoes, Cold War would be the designer lookalike sold on the streets of Chinatown for nest to nothing.
  13. I was looking forward to seeing the stealth genre taken in a new direction with Cold War. Sadly it didn't quite meet the expectations I had for it.
  14. It's really too bad Cold War falls short in the actually gameplay because everything else in concept is rocking.
  15. The ability to create you own items and use your head to determine how to handle each situation is a nice feature. However, sometimes it's just easier to open fire and complete the level a lot faster and a lot easier.
  16. There is a lot to like with Cold War but for every great feature you spot you'll come across another one that just doesn't work. It's a shame, as at times the title shows great promise.
  17. 58
    The character models are run of the mill and the voice acting boarders on passable but what really hurts the game are the cut scenes. The story unfolds with a series of animated stills that failed to drawl me into the story or create any sense of tension.
  18. Cold War can't help but reek of mediocrity. For its low price, it might provide a bit of fun for a few hours, but in the end, I couldn't shake the feeling that I was playing a dumbed-down version of "Splinter Cell."
  19. The stealth aspects of the game are clumsy and unimpressive, the action scenes are equally as un-fun, and it is all rolled up in a rather lackluster package.
  20. The title could make for a thrilling spy game, but instead of Splinter Cell-style action, we get sub-par stealth, poor controls and dull plot.
  21. The graphics are dull and dingy and the audio isn't anything to write about. I suppose if you are a huge fan of stealth games, it might be acceptable but give it a rent first.
  22. It all works fine, it's just pretty cheesy and not in the least compelling. [Holiday 2005, p.70]
  23. Carter is such a boring character it's hard to see his appeal. Unless you like playing gungho simpletons that congratulate themselves at any given opportunity for things as banal as successfully popping a guard in the head with a rubber bullet.
  24. Why play a cheap imitation when the real stealth games are so much better?
  25. 40
    Its attempts to stand out are partially successful at best, but solid production values and a lower than average price tag could be agreeable to people predisposed to this type of gameplay.

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