- Publisher: VU Games
- Release Date: Oct 20, 2005
- Also On: PlayStation 2, PSP
- Critic Score
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80But you can't deny that Crash Bandicoot's graphical qualities are one of the best we've seen from a game of this genre.
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80No element of the gameplay is particularly mind-blowing, while in return nothing about the game is poorly designed whatsoever.
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"The old cart racing mold has (finally) been broken...make that shattered" [Nov p.87]
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The colorful characters and environments will thrill young eye candy junkies while the ease of difficulty will give younger gamers a confidence boost because they'll be able to see a lot of what this game has to offer.
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A great game for the kids, or maybe just the kids at heart.
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74Although the game is able to provide players with a diverse array of gameplay modes and even some surprisingly heavy platforming elements, they all eventually wear thin. Even so, the game's cohesive sense of humor keeps the game entertaining.
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74All of the absurd weapons, sliding around corners, and destruction players have come to expect from a title such as this are present, but its fun factor wears off fairly fast.
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73The racing isn't exactly the star of the show, but Crash Tag Team Racing's supplemental elements pull the whole thing together into a unique and mostly enjoyable experience.
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Admittedly broken down into its individual aspects Crash Tag Team Racing comes up a little short, however the overall game gels the pieces together to create an entertaining experience for young and old alike.
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70One of the best Crash Bandicoot titles of recent years, it is a real shame the game doesn't last longer though.
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70Nothing memorable, but at least it blows "Nitro Kart" out of the water.
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Crash's fourth journey on the Xbox isn't as fantastic as Crash Twinsanity but at least there is some effort to put forth a quality title.
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It could bring a whle new edge to the game if it had an online mode. [Holiday 2005, p.68]
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While it is honorable that it at least attempts to make an interesting piece of a game, with platforming and racing mixed together and a nifty clashing element thrown in, the core gameplay just isn't strong enough to really make this terribly memorable.
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Fusing two genres into a single game might have seemed like a good idea at the time, but with neither part offering up anything particularly impressive you have to wonder why they bothered. It's more crash victim than Crash Bandicoot. [Official UK Xbox Magazine]
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50One word sums up CTTR... average.
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What they've done is mash together a platform/coin-collecting game with a plodding kart-combat racer, then grafted on some escaped-from-a-cell-phone minigames. It's a Frankensteinian mess.