Metascore
85 out of 100

Generally favorable reviews - based on 87 Critics

Critic score distribution:
  1. Positive: 77 out of 87
  2. Negative: 1 out of 87
  1. 100
    Just remember, Fable is not "Project Ego." What it is, though, is a redefinition for RPG's. It takes out all the frustrating elements of the genre, and instead puts in a heap of fun options and possibilities. This is why; despite its disappointing conclusion, Fable is one of the most gripping and enjoyable games that has come to grace the console scene.
  2. By far, the best RPG I've played since "Final Fantasy 7."
  3. Given the extraordinary AI, deep soundtrack and exquisite graphics it looks like Fable may come close to living up to its billing.
  4. With its moving story and deft execution, Fable is quite literally the adventure of a lifetime. [Oct 2004, p.138]
  5. Who would ever thought you can run around with horns and a dress an punt chickens... lol The mojo is maxed out for Fable; there is so much to love and so little time.
  6. An outstanding work of modern art. Just about every other Xbox release this year pales into insignificance once you embark on your very own "fable".
  7. 95
    Day and night find their way into the world and anything bathed in light has a nice soft glow. The environments are breathtaking and painstakingly detailed to the point they will suck you in.
  8. Fable is not a game to rush through, though. I can almost guarantee if you hurry through it you'll have a terrible time. Fable is a game that demands to be enjoyed and savored.
  9. While some of the mission elements are a little more straightforward than most of us were hoping, and the competitive edge of other heroes throughout the land is all but gone, the final result is still a deep and engaging action RPG.
  10. Really, almost anything you can do in real life can be done in Fable.
  11. Sit down with fable, take it slow, and really enjoy all that there is to be seen here. I think fable isn't about genre defining gameplay, it's about creative invention. It pulls players in and makes you actually feel like you are a hero and not just controlling one arbitrarily.
  12. Peter Molyneux and Big Blue Box have proven that they are on the right path and a sequel for the next generation of consoles just might provide that breakthrough title that we are all pining for.
  13. The missions are fun, the environment rich, and the ability to really customize your character is very impressive.
  14. 93
    It's very difficult to enter this world without thinking about the promises made (but not kept), all of the things that once had everyone so desperately hyped for Fable, but if you can go in with an open mind, I think you'll find a game that will become one of your treasured Xbox favorites.
  15. If I had my time again; the chance to replay every side-quest, to change my appearance, my very morality (and something tells me that I will), I'd do it all differently - just because I could.
  16. I have seen what makes a hero, and what makes a coward. I will choose the path of a hero... always.
  17. My two biggest complaints are 1.) there are not enough quests in total and 2.) the choices you make do not affect the overall outcome of the story that much. Even though I truly enjoyed playing through Fable twice, I still can help but feel a little bit let down by the scope. This was an adventure that I didn't want to end, yet it did far too soon.
  18. A glimpse at the future of RPGs. A stunningly realised vision of everything that's good about story-driven swords and sorcer. [GamesMaster]
  19. Playing through the game a second time as the polar opposite of your first character can be fun, just to see how the in-game people react, but personally I didn't feel too motivated to do it, considering how the story had already unfolded in its entirety.
  20. 91
    The music, battling, and overall experience of Fable will leave any hardcore RPG fan begging for more.
  21. Those who enjoy experimenting with every possibility in their games will find enough in Fable to keep them busy for countless hours, while gamers who appreciate more objectives and a clear sense of direction will probably burn through the story quickly and have little reason to play through a second time.
  22. Once you leave the guild to embark on your personal journey, Fable becomes dependant on you...and let me tell you, this is the wave of the future. [Nov 2004, p.66]
  23. Fable both soars and sinks. It's wondrous and wearisome, a great step forward in the development of heroes in RPGs and a tremendous stumble over its own two feet. And in the rising and falling, it finds itself. [Oct 2004, p.88]
  24. In the long run, every RPG enthusiast would likely agree that Fable, though not as sophisticated or profound an experience as some other RPG's, is still as purely fun to play as any other title available on the Xbox.
  25. Voice acting is flawless with all the characters having a variety of accents, the score is grandiose and hits all the right notes, all held together by the polish and slick nature of the aesthetics, which can't be faulted.
  26. I really thought the developers did a great job of making a very easy yet complex combat system that allowed gamers to really let it loose and have fun.
  27. Without doubt Fable is one of the finest videogames yet that we've had the pleasure to play, in which your actions have a definite consequence to the progress of the game – it's all handled so naturally, that a lot of it passes you by without noticing.
  28. One of the coolest things about Fable is how your character's abilities and appearance change based on your choices. If you've been good, you'll look pure and sweet and innocent. If you've been bad, you'll look like you're touring with Marilyn Manson.
  29. It has some small flaws and is not quite the open, never-ending quest that the game's hype would have had us believe, but a play through is well worth the gamer's time. And perhaps at least two times through: once as the ultimate do-gooder and once as a tyrant that would make Hitler blush.
  30. Its world is not as wide-open and free as it would have you believe and you can still see repetition and patterns in its AI, but the game is enjoyable nonetheless and well worth your time to play.
User Score

Generally favorable reviews- based on 184 Ratings

User score distribution:
  1. Positive: 74 out of 95
  2. Negative: 10 out of 95
  1. One of the best game I've ever played. Learning curve is very well balanced, the game bring you in the world of fun and you are then addicted to it. Graphic and voice are all immersive. You cannot miss this experience. Full Review »
  2. well this was suppose to be the end all be all of RPg's coming out back in the day. i remember hearing all the things you where gona be able to do in it and how every story on this game was building it up saying 5 years in develpment and there is gona be so much to do! well it was all BS! what we got was a game that takes 10 hours to beat 12-13 hours if you do every thing in the game . a simplistic hack and slash combat system with a GOD AWFUL lock on system . a story that is pretty dull and 2 lame endings.a very small world to explore . the going of good or evil really means nothing out side of some rude gestures you can make and the way your charicter looks. the graphics do look good . the enchantments on wepons is cool as it also makes the wepon look sick and give it bonus damage . this game is playable dont get me wrong but its a piss poor mediocore RPG that looses alot of points for all the lies the develpores have spread on what this game was gona pull off. as far as RPG's go you could find alot more RPG;s that are far better then this . Full Review »
  3. K.F.
    4
    It's poor throughout. A bad game which fails on every level. It's not fun, it's not clever and the story is awful.