Metascore
77

Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 13 out of 17
  2. Negative: 0 out of 17
  1. Scarier than "Silent Hill 2" and harder than a dozen "Genma Onimusha"s, this is simply amazing stuff.
  2. For those of you who like to be creeped out, wigged out, or just plain scared, I can't recommend Fatal Frame enough. It uses just about all the senses to weave together a highly unsettling and downright scary experience.
  3. Those rare folk that love both "Myst" and "Resident Evil" should praise the heavens. [Jan 2003, p.114]
  4. I'm positive this is going to be many players' choice for game of the year.
  5. One of the strangest, most well-executed concepts in the history of the survival/horror genre.
  6. 88
    While titles like "Resident Evil" rely on shock value and cheap scares, Fatal Frame genuinely frightens in the worst possible way; slowly and subtly, ebbing away at you like a flesh-rotting disease.
  7. This is not a game for casual, pick-up-and-play gamers. You'll need to spend a good chunk of time learning the nuances of surviving. [Jan 2003, p.86]
  8. The graphics and audio presentation are sure to scare the living daylights out of you, and the longevity is there to last you a while.
  9. 80
    Fatal Frame feels like a breath of fresh air in a genre which has spent most of the last decade moving forward only in terms of narrative, and while it's a gruesome and disturbing way to spend an evening, the awe-inspiring power of the narrative style, hammered home by a brutally efficient game engine and nerve-wracking game mechanics, makes this the most compelling game of this nature yet to appear on a console.
  10. Gory and twisted in ways only the mature freak can appreciate. [Feb 2003, p.71]
  11. One of the most compelling horror adventure games ever, and must rank as one of the best games on the Xbox.
  12. 77
    A game that will knock your knickers off with great sound and impressive graphics, but with such a short main game, there's a chance the puzzle-solving and shutterbugging will end up leave you feeling hollow.
  13. The game's cohesive presentation is engaging, offering some genuine scares that are a rare treat.
  14. Doesn't match the heights ascended by "Silent Hill" or "Resident Evil," but the game thoroughly entertains with its building tension. [Jan 2003, p.64]
  15. The perfect late-night rental. [Feb 2003, p.147]
  16. It is the scariest survival horror title to date... We would like to forgive its unsatisfying combat and puzzles, but we cannot. [Winter 2002, p.93]
  17. 60
    Despite a few well-placed jolts, it lacks the unmentionable-damaging impact of more fright-fraught fare like "Silent Hill 2."

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