Metascore
77

Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 13 out of 17
  2. Negative: 0 out of 17
  1. Scarier than "Silent Hill 2" and harder than a dozen "Genma Onimusha"s, this is simply amazing stuff.
  2. For those of you who like to be creeped out, wigged out, or just plain scared, I can't recommend Fatal Frame enough. It uses just about all the senses to weave together a highly unsettling and downright scary experience.
  3. Those rare folk that love both "Myst" and "Resident Evil" should praise the heavens. [Jan 2003, p.114]
  4. I'm positive this is going to be many players' choice for game of the year.
  5. One of the strangest, most well-executed concepts in the history of the survival/horror genre.
  6. 88
    While titles like "Resident Evil" rely on shock value and cheap scares, Fatal Frame genuinely frightens in the worst possible way; slowly and subtly, ebbing away at you like a flesh-rotting disease.
  7. This is not a game for casual, pick-up-and-play gamers. You'll need to spend a good chunk of time learning the nuances of surviving. [Jan 2003, p.86]
User Score
8.3

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. VincentJC.
    Nov 15, 2004
    8
    This is an interesting title that combines interactive fiction with horror in a unique but well done manner. The storyline and plot are probably the strongest points of the game and I felt are what kept me interested through the end of the game. Story/Plot: (10 of 10) I'm pretty picky when it comes to games on story details and tying events together. I thought the writers of Fatal Frame managed to nail almost every aspect of the story in this game from start to finish. The development was suspenseful and well thought out and its delivery through a combination of cut-scenes and user-discovered notebooks/scrapbook items was ideal. Game Control: (6 of 10) This may have been the only disappointing aspect of the game. Navigating around the complex normally wasn't too tough but became very frustrating during combat. Graphics: (8 of 10) While I didn't feel that the graphics were stunning by any means, they were definitely appropriate. I don't think this was a game that would have benefited from overdone graphics. The rooms where drawn somewhat grainy and set the mood perfectly. I thought the background items were appropriate for the setting and effectively placed. Sound: (9 of 10) No real musical score to speak of but the background noises, voices, and general effects were enough to make the hair stand on the back of my next on several occasions. Again, well delivered and appropriately placed to help set the perfect mood. Misc: (8 of 10) Overall, I'd say this game deserves to be listed as one of the better titles released for the xbox. I think my rating of an 8 is consistent with both the critics and the users. My only other complaint is that by the end of the game, I was getting a little tired of fighting ghosts and was more interested in the story aspect of the game. Otherwise, I thought the title was well delivered and produced. Turn off all the lights and enjoy this game from start to finish. Full Review »
  2. Mr.G.T
    Aug 4, 2003
    7
    A very unique and fascinating concept and style. At first the ghosts are creepy but when the same ones constantly reappear you become desensitised and irritated. The sounds, atmosphere and storyline are the strongest and most effective elements. The central characters are likeable and you become more intrigued and determined as the story unravels. This game has a good 'scare factor' reminiscent of the Japanese horror movie 'Ring'. Full Review »
  3. Josh
    Apr 2, 2003
    10
    Best of the Best.