User Score
5.8

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 1 out of 4
  2. Negative: 2 out of 4

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  1. BlueFalcon
    Dec 24, 2004
    5
    The game looks and plays very much like ea's 'the two towers' & 'return of the king'. In fact, most of the enemies could easily pass as lord of the rings characters (mostly orcs). But unlike the LOTR titles, the gameplay here feels awkward. Lining up with the enemy you want to hack and slash is needlessly difficult. It's because of the touchy controls and The game looks and plays very much like ea's 'the two towers' & 'return of the king'. In fact, most of the enemies could easily pass as lord of the rings characters (mostly orcs). But unlike the LOTR titles, the gameplay here feels awkward. Lining up with the enemy you want to hack and slash is needlessly difficult. It's because of the touchy controls and camera that somehow makes depth difficult to guage. Eventhough the actual graphics are strong, the animation is not. It looks good in screenshots, but not so good in motion. Demon Stone has some elements of a great game, but it's not the complete package. Expand
  2. AB
    Jan 13, 2005
    4
    This only difference between this and "LOTR: Return of the King" is that "Return of the King" is actually fun.
Metascore
72

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 9 out of 17
  2. Negative: 1 out of 17
  1. Demon Stone suggests more potential than it fulfils, but it's a not-entirely-failed experiment in teaching old dice new tricks, and a follow-up with the same attention to detail but more ambitious design would be welcome. [Nov 2004, p.108]
  2. Demon Stone is absolutely relentless. [Jan 2005, p.81]
  3. It's considerably derivative and it doesn't bother with experimental gameplay or ideas.