- Publisher: Acclaim
- Release Date: Mar 25, 2004
- Critic Score
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40There's also a full set of uninteresting urban ethnic stereotypes rendered in starkly dated graphics and loudmouth fake gangsta sound bites. [Mar 2004, p.85]
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40It's yet another example of a distinctly average "extreme sports" game that lacks the polish and creativity of the real-life sportsmen it's trying to emulate-slash-harness.
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The realization that the game looks like crap is essentially an afterthought...This would pass as a minigame mode in "FIFA" or "Winning Eleven," but no way is it ready to stand on its own. [Mar 2004, p.80]
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The problems start with control. The response isn't razor sharp, the special moves aren't spectacular, and the Netbuster specials are too easy to pull off. [Jan 2004, p.73]
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The problem is that many of the tricks you do with the ball simply don't work. Worse yet is the abyssmal AI - particularly for the goalies. [Feb 2004, p.109]
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The gang vernacular and the gratuitous use of swearing may make this game appear cool but you may as well listen to an Andrew Dice Clay recording and play with a string-less yo-yo.
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38If nothing else, this game should serve as a fine example of what not to do when developing a street sports game, and if it serves this purpose well, hopefully no one will ever have to endure another urban-themed train wreck like Freestyle Street Soccer.
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40Passing and shooting in these high-scoring battles is as easy as squeezing the trigger on an Uzi, but complicated button-mashing for trick moves, muddy graphics, and a schizophrenic soundtrack of Method Man, TLC, and Foo Fighters all draw red cards.
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40Squarely intent on holding the middle ground in every sense of the phrase, this isn't a terrible game, but it isn't especially good, either.
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PhanomJ.10Great game!