- Publisher: Atari
- Release Date: Sep 26, 2005
- Also On: PlayStation 2
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100A completely engrossing game, designed for the patience of adult players, that will stand up to an almost infinite number of sessions. It's a technically marvellous achievement by David Cage.
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100Indigo Prophecy is unique, artistic, immersive and beautiful. There's no reason in the world why any self-respecting gamer shouldn't have this game in their collection.
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95The characters are memorable and the storyline is great, even if it gets a bit "out there" towards the end. It's games like this that deserve to be called art, instead of just "games". If you buy one more Xbox game this year or ever, make it Indigo Prophecy.
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93Fahrenheit features a fascinating, ever evolving storyline that really does change in real time depending on your actions.
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The most enjoyable gaming experience I've had this year. The story was one of the best ever, and the acting is top-notch.
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92Indigo Prophecy may not have the technical backings of a winner with its dated graphics and strange control scheme, but everything else screams classic.
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Indigo Prophecy may very well be the best adventure game for the Xbox...not much more needs to be said than that.
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91A wonderful title and well worth a purchase. While the visuals leave much to be desired, the rest of the game is well packaged. This is adventure gaming at its finest and includes a wonderful control scheme innovation that should be used for future games.
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90Probably the most enjoyable, forward-looking and thoughtful piece of videogaming we've played in this or in any year. We never thought we'd say this, but it's a real step forward for the adventure game genre.
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90One of the most fresh, exiting and original games to come out for a long time; it's well presented, sounds great and offers something completely new. There are even a few sex scenes!
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90As adventure games are becoming a rarity these days, out comes Quantic Dream's effort that totally hooks you in with its spellbinding story.
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Those who won't look at a game unless it's got big guns and lots of mindless goons to destroy will likely detest Fahrenheit and wonder what the fuss is all about; however those who'd like to glimpse how videogames can become an effective means to telling stories and interacting with them will find one of the surprising contenders for Game of the Year.
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Easily a contender for game of the year and, potentially, the last great piece of original gaming left for current-gen Xbox owners to discover.
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90I don't think it's an overstatement to say that Quantic Dream's work is an achievement for dramatic storytelling and a bold step forward towards maturation of the medium. Games like this are what I live for as a player and as a critic.
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Unlike anything else you'll ever play on Xbox, and we're pretty confident you'll also consider it one of the best. It's like reading the latest Dan Brown blockbuster, only with fewer words and more joypad abuse. Quite simply, it's ace. [Official UK Xbox Magazine]
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90Complicated characters with rich personalities, a thoroughly complex and enjoyable story-line, massively entertaining interactive action sequences, intriguing mysteries, stylish sex, beautiful scenes, and a lack of flaws make Fahrenheit one of the best games this year.
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90The game is fantastic – absolutely the best graphic adventure title of the year – and is a game others should aspire to in many ways.
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90The game starts out kind of like "The Twilight Zone" meets "CSI," but then it turns into The "X-Files" with some "Matrix" undertones.
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A truly extraordinary game, and easily one of this year's landmark titles. Evocative, unique, original, atmospheric and gripping – most contemporary releases struggle to lay claim to just one of Fahrenheit's strengths.
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The game itself is quite simple and short, but the story folds out in a great way. One of the best games of 2005 so far. [Sept. 05]
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Fahrenheit heralds the renaissance in adventure games. The puzzles are logical and use common sense. The cinematic feeling, excellent voice acting, gripping action sequences and excellent audiovisual elements complement the tightly woven plot. The story and scene's change according to the players choices and actions, which has often been talked about, but rarely implemented as well as in Fahrenheit. The game proves that adventure games are not dead, they just needed to find a way to adjust. [Sept 2005, p.52]
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89The story is fantastic and the way in which several characters interact and overlap in order to create a larger picture of what's happening is very well put together. The fact that players get to take part in each character's progression through the story is icing on the already great tasting cake.
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Don't expect Indigo to placate cheap-thrill seekers, but if you're looking for a satisfyingly good yarn, this is much too clever and unique to pass up. [Nov 2005, p.116]
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88The sense of victory is strange and unfamiliar. Instead of rejoicing after a hard boss battle or an intense endurance contest, you'll find yourself wondering what will happen to the characters afterward, and what it all means.
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87It not only possesses all the things we love about the adventure genre but it redefines it to the point that its interactive storytelling really does gives us hope that there are gamers that appreciate substance in their games.
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The adventure genre (hell, the industry in general) should take notes. If your mind's open, let this one in.
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87I cannot stress enough how engrossing the story is.
User score distribution:
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Positive: 15 out of 21
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Mixed: 5 out of 21
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Negative: 1 out of 21
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JobA.9
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Randy9