Kingdom Under Fire: Heroes Xbox


Generally favorable reviews - based on 55 Critics

Critic score distribution:
  1. Positive: 40 out of 55
  2. Negative: 0 out of 55
Buy On
  1. AceGamez
    The amount of cumbersome game elements, flaws and omissions I've experienced while playing, plus some ridiculously hard missions and repeat ad nauseum trial and error gameplay, bog down what could have been a much more streamlined and user-friendly experience.
  2. Edge Magazine
    However unchanged its engine might be, Kingdom remains one of the few shining instances of Eastern craftsmanship applied to the Xbox. Once its addition of custom battles and bolstered online modes is coupled to its undeniably generous campaign, this ongoing road to fruition readily justifies its toll. [Nov 2005, p.106]
  3. Electronic Gaming Monthly
    The meltdown that results when too many characters join the fray and the camera freaks out often renders the game unplayable. [Nov 2005, p.150]
  4. 65
    While there's over 50+ hours of gameplay to be had over the 50+ campaign missions, Heroes is basically a replica of Crusaders with extra online modes.
  5. There are certainly the trappings of an epic fantasy game here, but lack of attention to latecomers to the series and horrid pacing and voice acting drag this game down to something that's fun to play if you can get the story out of the way and can get a solid grasp on the control scheme.
  6. Beyond the unusually attractive RTS gameplay variety of melee and strategy, and the advanced interaction levels granted to the game's main cast of characters, Kingdom Under Fire: Heroes doesn't quite achieve its own ambitions.
  7. While the difficulty level won't be for all gamers out there, it contains a great wealth of RTS elements combined with being able to rip through armies with your squadrons.
  8. By far the hardest rocking vampire versus elf game out there.
  9. Unfortunately, due to the irritating camera, steep learning curve and lengthy missions, Gamestyle can only recommend Heroes to the most avid of strategy enthusiasts.
  10. The really sad thing about Heroes is that during the seemingly few times when everything works right, this is actually a pretty darn fun game.
  11. For a late generation title on the Xbox, the graphics fall short. Textures bleed together and the enemy character animations are too cloned.
  12. High difficulty, poor construction, and annoying audio make this game a rental, at best, for all but the most hardcore of real-time strategy gamers.
  13. netjak
    Given that this came out less than a year after KUF: C, this game feels like a mere expansion pack or a patch with a full game price tag. There's not a lot of development in regards to the characters or story.
  14. This is a rental title, plain and simple.
  15. I couldn't get past the bad spelling, lack of save ability and the general frustration. For some reason Kingdom Under Fire: Heroes just gave me very negative feelings.

Awards & Rankings

#69 Most Discussed Xbox Game of 2005
User Score

Generally favorable reviews- based on 23 Ratings

User score distribution:
  1. Positive: 8 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 1 out of 9
  1. Paul
    May 1, 2006
    Too difficult & specialist for anyone other than a fanatical gaming geek who loves replaying the same mission 30 times before finally Too difficult & specialist for anyone other than a fanatical gaming geek who loves replaying the same mission 30 times before finally managing to complete it. You need an intricate understanding of the ins and outs of all the rules along with a big dose of luck to get through this one without multiple retrys of every other scenario. I found it got boring after the 48th retry of one particular part of it. Consequently its now gathering dust on my shelf. Full Review »
  2. May 19, 2013
    8 years later and this game draws me in like no other. If you're reading this and want to try out a game it has aged well. Visually, it was8 years later and this game draws me in like no other. If you're reading this and want to try out a game it has aged well. Visually, it was pretty good. The draw distance was the only downside visually for it's time. It is a very nice game to look at with up-scaled visuals and a component cable. The music is fantastic if you're into thrash metal with lots of chugging guitars. In terms of it as a sequel, it is basically 1:1 with Crusaders gameplay wise, which is a good thing. Don't fix what isn't broken. Surprising to say the least was the harshness of the reviews at release. It seems as though this game was plagued by very bad players quickly rushing to judge the game over things they simply do not understand just look at the person who said they did a mission 43 times over. The only missions that truly stand out as genuinely mindbogglingly hard involve Urukkubhar and Morene. They are intended to be nightmarishly difficult, so don't expect anything less. The control scheme was solid, the only thing I wish was changed would be how often you were using the mini map overlay to guide troops. The online play was incredibly fun, though sadly there were not many players staying around for it. The matchmaking rules were a bit iffy, and I'd be surprised if the servers were offline by now. The sheer amount of time you can spend playing and replaying the game is higher than almost anything you will ever play. Most stories take 6-10 hours depending on skill level, with the game being incredibly hard to speed run. With 7 characters, there is so much to do. All in all, if you're reading this today and want what I consider the best action-RTS if not one of the best RTS of all time you need to check this out. If it's a challenge you want with a great learning curve and entry, this is it. Full Review »
  3. LyanH.
    Jun 30, 2006
    Its a good game but isn't really different from the first.