Metascore
71

Mixed or average reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 7 out of 21
  2. Negative: 0 out of 21
  1. Outside of this, through its array of innovations, Major League Baseball 2K6 blows the doors off of what you could expect from a baseball game. [Apr 2006, p.116]
  2. But the thing that makes this game just pretty good and not fantastic is the faulty fielding. It's not a deal breaker, but it is noticeable and at times frustrating.
  3. New hitting and pitching systems add more intuitiveness to the two most important aspects of any baseball game.
  4. Once you get past the little nuances, such as the fielding and spotty baserunning, there is a solid baseball game underneath.
  5. A good step forward and an idea of how 2K Games will utilize their exclusive license.
  6. The presentation is solid but lacks the zing of the ESPN license, the commentary gets a little bland, and the presentation skips a bit online.
  7. All told, MLB 2K6 get two out of three major systems right....not bad in baseball numbers. More important, it's a recommendable offering and finally moves the series in the right direction. [May 2006, p.78]
  8. The game has taken some big strides forward but there are a few issues that prevent this from being a home-run ball.
  9. 73
    Cntrol problems with baserunning and fielding, along with a lack of general polish, keep 2K6 from being the great game it's trying to be.
  10. Dyed-in-the-wool simmers will appreciate the game's stats-focused gameplay, as well as its comprehensive online mode, but anyone who's accustomed to the wealth of play animations and broadcast-style nuances found in other games will find this one a snoozer by comparison.
  11. It's not big on frills but it is loaded with modes, including online play.
  12. As a game, MLB 2K6 feels more than competent, but it fails to excel. Much like last year's Cubs, it has its shining moments, but in the end you're left with the distinct feeling that it could have been so much more.
  13. Solid baseball, with fun gameplay and great presentation, but poor graphics and annoying bugs means we might need to bring in a pinch-hitter.
  14. With 2K Sports nabbing the exclusive third-party baseball-sim rights to the MLB license, it had a golden chance to nab the hardball crown from EA's NCAA-license-relegated MVP series. Instead, we get this scattershot effort. [May 2006, p.94]
  15. Most games will have you shaking your head (if not cursing) at the fielding. That's a huge letdown when the pitching and batting interaction is as strong as that of MLB 2K6. Inside Edge is such a fantastic addition that fans have to see it in action.
  16. It takes risks, which we love, and builds off the risks of yesteryear, which is even better. However, little in this game is streamlined or intuitive, the fielding is awful, and some of the lapses are unforgivably sloppy.
  17. 60
    A potentially great game with flawed execution. Still, the Inside Edge scouting reports are the best addition to any sports franchise ever; they should drive sim fans wild.
  18. 60
    It's interesting that in this batch of baseball games, the owners of current-gen systems, specifically Xbox and PS2 owners, end up getting the more stable, and ultimately more enjoyable version of this game.
  19. Major League Baseball 2K6 is chock full of issues. For every good thing that I found, I found three things that hurt the game. If this is their best effort, it's not good enough. Gamers deserve better.
  20. Activating the showboating feature gives you the chance to make a spectacular behind-the-back catch of a routine fly ball, but...the joys of fielding end there. When you aren't overrunning the ball, you're stuck in molasses trying to turn back to get it.
  21. If this is what we're going to see after the exclusive license was inked, then Xbox baseball fans are going to be worse off because of it.

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