- Publisher: EA Games
- Release Date: Sep 16, 2003
- Also On: PC, PlayStation 2
- Critic Score
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One kick-ass game. If you're a fan of NASCAR racing, you've never had it so good on a home console. [Dec/Jan 2004, p.97]
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90If you're the kind of hardcore NASCAR fans that will revel in the challenge of Career mode, you'll have an absolute blast with Thunder, particularly now that Tiburon has included a ton of in-game help and redesigned the interface to be massively more usable.
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88The "Madden" or "Tony Hawk" of stock car racing games. It's as close as you can get to the real thing.
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Other than the unforgivable lack of online multiplayer mode on Xbox, this is one of the best ways to experience NASCAR short of making the pilgrimage to Thunder Valley. [Nov 2003, p.126]
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86The "grudges and alliances" mode alone makes the game above and beyond any racing sim out there in terms of AI.
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Extremely fun to play and highly addictive! And there are so many options that will keep you running back to your videogame system time and time again.
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85As long as you don't come in expecting any serious realism in the driving model, there are many ways to play and enjoy this title.
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The new driver ally/rival dynamic makes for some interesting new twists. [Oct 2003, p.137]
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Taking the checkered flag involves strategy, which the Grudge/Alliance feature exemplifies perfectly. Still, the controls are a bit too unforgiving for the casual racing fan. [Oct 2003, p.132]
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85The only area that the Xbox version of this game really pales in comparison to its PS2 brother is in the lack of an online mode -- a pity when the system has the necessary hardware built right in!
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While there are some audio and AI issues, overall the game has progressed since last year. The grudge and alliance system adds a whole new element to gameplay.
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80It's fun and impressive, but neither the drama nor the realism will convert anyone who isn't already planning on naming their first-born "Dale." [Nov 2003, p.88]
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70Takes a step forward with a few new game modes and an interesting rival/buddy system, but the uneven graphics and performance hurt it. And on Xbox, as with all EA Sports games, the situation is worsened with no online play.
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60Fanatics will tweak tire pressure, suspension, and build dynasties, alliances, and sponsorships; rookies can learn the nuances of drafting, passing, and holding position on dozens of real-world tracks.
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User score distribution:
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Positive: 8 out of 9
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Mixed: 0 out of 9
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Negative: 1 out of 9
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Uter8
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JustinM.10