• Publisher: THQ
  • Release Date: Feb 17, 2002
Metascore
56

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 1 out of 22
  2. Negative: 8 out of 22
  1. It pains me to think of how much of the game was either changed or lost since it was intended to be released on the PC back when I first saw it a couple years ago at E3...after the game's been dumbed down to play on a gamepad, I think some of that original magic was lost.
  2. 73
    An interesting concept for an action/adventure game with a deep storyline that evolves gradually, but it suffers from the scope of its technical glitches.
  3. The combat is certainly fun, but not to the extent that you can overlook some of New Legends' other problems, like its camera issues and its short length. The game lasts only a little longer than five hours and lacks any extra features.
  4. It's your run-of-the-mill hack 'n slasher. [Apr 2002, p.83]
  5. 70
    New Legends could go down as one of the best bad games ever made.
  6. An uninspired game. With a fairly short completion time and little to bring you back for more.
  7. One of my major gripes is when you, Sun Soo, die the game just freezes then reloads to the options screen. If you die in mid-fall the game will pause and start to reload with the main character in mid-fall, no cool death scene, nothing.
  8. Though the tired scenarios prevent this from being a gourmet experience, on the action-starved Xbox it makes for a satisfying lunch special.
  9. 55
    As good as the story and weapon variety is, the game is ultimately overshadowed by wonky camera work, uninspired voice acting, poor graphics, and repetitive gameplay.
  10. The game became old as soon as I placed it into the drive and started it up.
  11. 54
    As much time that actually went into the game (almost an embarrassing amount of time), the game felt unpolished like you were playing a beta version of it.
  12. Full of uninspired backgrounds, bland water effects, and collision detection that will make your skin crawl. [Spring 2002, p.92]
  13. Uninspired level design, zero challenge, and lackluster graphics will keep many gamers from giving this one much thought.
  14. The story isn’t a bad concept, the combat system is decent, and if the gameplay engine and graphics had been updated a bit, this could have been a good game.
  15. I struggled with the controls, the camera and every other part of this poorly constructed game.
  16. An epic game. But like other grand-scale projects, say the movie "Waterworld" for example, it ends up spreading itself too thin for its own good. [Apr 2002, p.144]
  17. It does almost nothing to capitalize on the power of the Xbox. Sadly, the gameplay is no better than the graphics. [Apr 2002, p.80]
  18. The missions are very basic and straightforward, with no real need for strategy or tactics. So unless you're a sadist and get a kick out of being disappointed, steer well clear.
  19. 40
    It's the most graphically inferior Xbox title yet, and while the controls and combat are entertaining, the bland level design and shortage of puzzles make the gameplay repetitive and boring.
  20. 40
    The AI of your friends is completely laughable as you will witness them stuck behind doors and other obstacles in non-stop walking animation, jump off cliffs and bridges for no reason, and fall out of the sky beside you.
  21. The least helpful radar system yet; Terrible level layouts; many (and I mean MANY) useless rooms and areas.
  22. New Legends is so beaten by "Dynasty Warriors 3" on the less powerful PS2 in visuals, control, theme, and playability that you have to pause and scratch your head to figure out how the Xbox is being taken advantage of.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. dddd
    Jan 4, 2004
    10
    Beautiful Music and graphics.
  2. CoolMan
    Jul 15, 2003
    8
    Yeah its alright.
  3. IsaacG.
    Mar 12, 2002
    10
    This is a great game with sweet graphics.