- Publisher: Ubisoft
- Release Date: Nov 21, 2005
- Summary: Play as man or beast in Peter Jackson's King Kong: The Official Game of the Movie. You can be King Kong or Jack Driscoll as you follow a story based on the movie. Peter Jackson, the director of the 2005 movie, also took an active role in developing the game, which expands upon the movie's storyline, adding new creatures and locations. The game employs a cinematic style that makes the game more immersive and less like a traditional video game.… Expand
Don10A classic fantasy parable of great horror and beauty.
Lucas10This is great game! I found it really enjoyable, it's very climactic, graphics are great and audio is stunning.
Rick8A thoroughly enjoyable game. What there is of it. Its just way too short. By the time I was getting it to it, the damn thing was over. However thats my only gripe. The blend of FPS and Kong fighting mixes up the gameplay well. I felt they could have done more with situation elements e.g. where you have to grab a spear from a certain point then back track to ignite the damn thing with fire, then go forward again to burn the hedges. Most of the time you look around the area you are in and you can see the fire you shoot or throw a spear at it, it falls to the ground, burns your path clear. Too easy and not enough brain power. The parts I did enjoy were the multi-threat elements where you have raptors and pteradactyls coming at you at in the same area. Speaking of which there just wasn't enough "open areas" the majority of the game you felt like you were on a narrow path. Overall very cinematic and they were on the right track, this could have been an absolute corker had the length been longer and as mentioned more situational elements thrown in...the gameplay is good just better attention to level design needed. They had the atmosphere and is a good movie to game title where most are poor. Its a hire game and can fill a weekend, at least a day anyway.… Expand
M.J.1Graphics are average at best. Playing Kong was fun for a bit, but the player loses a sense of control during combat due to their attempt to maintain the "cinematic look". This decision causes the gameplay to suffer and takes the control out of the player's hands somewhat.… Expand