Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 13 out of 20
  2. Negative: 1 out of 20
  1. With little here to massage the mind or engage the heart, Red Faction II becomes nothing more than a linear on-rails twitch-fest. [June-July 2003, p.92]
User Score

Mixed or average reviews- based on 9 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 3 out of 7
  1. DusitnK.
    Nov 19, 2003
    This game blows worst buy of my life. RF1 kicks the crap out of the second one.
  2. KarlK.
    Jun 29, 2003
    I played the 1st red faction at a frends house useingn a ps2, it was really good. RF1 used geo-mode technology which allowed the player to alter the envirement . The Mutliplayre of RF1 was fantastic (my favert thing to do was to tunnel a good 100 feet into a wall). When I herd Red Faction 2 would be comming to Xbox I pre-orderded it 2 weeks in advanced. After I compleated the game and played the mutliplayre, i broke the disk in two. This game had been the single most dissapointing game ive ever played. It contained none on the things I listed about in RF1. The Geo-mode technology was limited to a handfull of objects and a few walls. If you liked RF1, dont bother geting or even renting RF2. (Note: I gave this game a 1 just because I feel sory for it and the people who had to make it) Full Review »
  3. RobertS.
    Jun 17, 2003
    The single player is ok. It is in the multiplayer that this game shines. Good arena layouts and interesting weapons.