Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 17 out of 34
  2. Negative: 1 out of 34
  1. An absolute blast in every respect! It looks and sounds fantastic, the action is virtually non-stop and the combination of varied level designs and scenery, masses of different enemies and usage of vehicles and turrets keeps things feeling fresh and interesting from start to finish.
  2. Add in the co-op mode, and it comes down to the fact that if you've ever liked any first-person shooter, you should pick up Serious Sam II.
User Score

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. AdamC.
    Nov 15, 2005
    This is simply a fantastic shooter with lots of on screen action, with great looking enemies & cool level design. This game is just lots of over the top, non stop fun. A Seriously great game. Full Review »
  2. FPSMaster
    Oct 18, 2005
    Nice old-school first person shooting action. It has really good graphics with a nice draw distance and very, very little pop-up. Tons of characters on screen at once with little slowdown, but oddly, it will slowdown at other times when nothing's going on. The weapons are definately old school type, meaning everything is big, bulky and made to destroy everything in it's path. There's no split screen multiplayer at all, but if you see the graphics on the back of the case you'll know why. It's not Doom 3, but it's still so good there's no way it would have worked in split screen without sending the framerates to the grave. Online is weird though. There's only co-op. This games is screaming for some kind of deathmatch or capture the flag, but I guess Croteam didn't want to spend time balancing out the weapons(which are highly unbalanced with the shotgun being able to snipe...seriously) and making extra maps for it since the regular campaign is already about 40 BIG levels. Not really worth $40 since the other ones were only $20, so I suggest either trading in some stuff you no longer play or renting it for 5 days, but nothing less than 5 days because you will not finish it quickly. Like one of the pro reviewers said, it's almost too much at times. There's just so much going on you will be overwhelmed from the get go from not only the number of enemies, but how quickly they move around and how enourmous they are (some are the size of skyscrapers!!!). But that's the point of a game like this and the point has been well made by Croteam. It also has tons of hidden stuff to find thrughout the levels, and I can guarantee you without a strategy guide you will not find them all. Good job Croteam, but give us some kind of human versus human next time. Full Review »