User Score
8.8

Generally favorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 47 out of 53
  2. Negative: 3 out of 53

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  1. Dec 10, 2013
    10
    First game i me and my bro got with the new 360 harddrive for our 4 gb 360, is badass spawn is AMAZING, why hasnt he got his own video game yet, HE IS A BADASS MF
  2. May 12, 2012
    9
    I recently decided to get back in to fighting games, I used to play a lot of them but for some reason I just got out of them, but with fighting games have recently been fighting (pun definitely intended) they're way back to the top I'm interested in them again. I decided to play this one just out of the blue for some reason, and I'm glad I did it's fantastic even though it's got some yearsI recently decided to get back in to fighting games, I used to play a lot of them but for some reason I just got out of them, but with fighting games have recently been fighting (pun definitely intended) they're way back to the top I'm interested in them again. I decided to play this one just out of the blue for some reason, and I'm glad I did it's fantastic even though it's got some years on it. It has a fantastic selection of characters including the Xbox exclusive Todd Mcfarlane's Spawn (the Gamecube exclusive is Link from the Legend of Zelda series, and the PS2's is some guy from Tekken), several fun modes, and fantastic controls. The graphics are still fantastic, and the soundtrack is great, voice acting is good for most characters but one or two of the will have you grating your teeth. If your looking for a fantastic fighting game don't let the fact that this for the original Xbox detract you from picking it up, it's truly phenomenal, deserving of the praise it received, and I'd even say one of the best fighting games of all time. A must play. Collapse
  3. Jun 22, 2011
    10
    One of the best DC games ever get one of the best fighting game sequels to date. Pros: Excellent graphics, sound, and control; likable characters; lots of easy-to-learn combos; lots of single-player and multiplayer modes. Cons: No online play.
  4. May 12, 2012
    0
    I recently decided to get back in to fighting games, I used to play a lot of them but for some reason I just got out of them, but with fighting games have recently been fighting (pun definitely intended) they're way back to the top I'm interested in them again. I decided to play this one just out of the blue for some reason, and I'm glad I did it's fantastic even though it's got some yearsI recently decided to get back in to fighting games, I used to play a lot of them but for some reason I just got out of them, but with fighting games have recently been fighting (pun definitely intended) they're way back to the top I'm interested in them again. I decided to play this one just out of the blue for some reason, and I'm glad I did it's fantastic even though it's got some years on it. It has a fantastic selection of characters including the Xbox exclusive Todd Mcfarlane's Spawn (the Gamecube exclusive is Link from the Legend of Zelda series, and the PS2's is some guy from Tekken), several fun modes, and fantastic controls. The graphics are still fantastic, and the soundtrack is great, voice acting is good for most characters but one or two of the will have you grating your teeth. If your looking for a fantastic fighting game don't let the fact that this for the original Xbox detract you from picking it up, it's truly phenomenal, deserving of the praise it received, and I'd even say one of the best fighting games of all time. A must play. Collapse
Metascore
92

Universal acclaim - based on 39 Critics

Critic score distribution:
  1. Positive: 38 out of 39
  2. Negative: 0 out of 39
  1. 100
    For the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
  2. Unlike most 3D fighters, Calibur II's melee system isn't so mcuh an elaborate re-creation of the canned rock-paper-scissors style gameplay as it is a vast metaphysical playground giving players unprecedented freedom to create their own deadly techniques. [Oct/Nov 2003, p.88]
  3. No other beat 'em up developer is quite as willing to experiment with the form in a bid to stave off the moribundity that's gradually subsuming the genre. [Import - June 2003, p.88]