• Publisher: Capcom
  • Release Date: Feb 27, 2004
User Score
8.0

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 7 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 1 out of 8

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  1. RyanM.
    Apr 12, 2004
    0
    Its gotta be the most overpriced p.o.s. i've ever played. Whats with the useless buttons? Flipping useless switches to start the freakin' engine. Whats up with that? and finally, after the 20 minutes of flipping retarted switches and buttons and ignition switches and pedals (you get my drift) you then are launched to an extremely low graffic game of dark squares blasting you Its gotta be the most overpriced p.o.s. i've ever played. Whats with the useless buttons? Flipping useless switches to start the freakin' engine. Whats up with that? and finally, after the 20 minutes of flipping retarted switches and buttons and ignition switches and pedals (you get my drift) you then are launched to an extremely low graffic game of dark squares blasting you with little yellow flairs!... Also, you can't play this game anywhere near a friend because they get so sick of waiting that before you even launch, they press the eject button and force you to go through another 20 mins of setup. Bottom line: If there was a convention of burning games (Much like the old fashoned burning books) this game would be on the top of the list along with it's $200 box of useless buttons and colorful stickers. Expand
Metascore
70

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 11 out of 19
  2. Negative: 2 out of 19
  1. The franchise is now only a fraction away from realising its full potential. [June 2004, p.107]
  2. 80
    Line of Contact does provide the online experience many players wanted. Even with the steep learning curve involved, the game is something everyone should experience.
  3. If you can handle LOC's steep learning curve, you'll enjoy an experience unobtainable on any other platform - the game is that compelling. [June 2004, p.85]