Metascore
58

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 3 out of 22
  2. Negative: 5 out of 22
  1. 90
    Straddles the line between arcade and simulation nicely. Players move, look, and behave in a realistic fashion, but fatigue, substitutions, and playcalling don’t interrupt the fun.
  2. With its tongue-in-cheek take on street life, this consummate B-baller keeps it more real than most of today’s endorsement-whore NBA superstars.
  3. Delivers on the street but stumbles on the hoops. [6 Sept 2002, p.89]
  4. A very lackluster effort... The gambling and clothing options are very cool, but it can get old fast once you start to play the game and see how unbalanced the physics of the game are.
  5. While not an entirely bad game, Street Hoops misses the mark completely and doesn’t fully capture the passion of an authentic street game.
  6. It offers a lot of features that will keep a street basketball fan interested in this game. Still, if you aren’t into street basketball or not a big basketball fan, I can’t suggest giving this game more than a rental.
  7. The basketball itself is lacking in comparison to the amount of culture and attitude. [Oct 2002, p.112]
  8. 67
    There's not enough basketball to keep you engaged as a gamer looking for a new hoops experience and far too much attention paid to an ill-conceived representation of what life is supposed to be like for playground all-stars.
  9. The graphics and AI could use some serious polish. Still, it's more fun than you might expect, and definitely worth a try.
  10. Control of the players, and the actual balance of the game, is abysmal. The first indicator of this is with the control scheme for the game, which is automatically set.
  11. The type of game where if someone doesn't like the general idea, keeping interested could be a horrifying task.
  12. With the bad defensive AI and awful collision detection problems and the unrealistic every-shot-is-good offensive abilities of the CPU opposition, the only ones who may be interested in buying Street Hoops are players that have actually hooped it up on some of the real-world courts contained in the game.
  13. Comes up short from almost every area with what is needed to make a successful basketball game on one of today’s next-generation systems.
  14. A credible first effort, but it’s not enough to knock off NBA Street from its throne, gambling options aside.
  15. Street Hoops is so bush league it's not even funny. Call it "Barkley Shut Up & Jam 3." [Sept 2002, p.89]
  16. Without the huge stars of the NBA to play against, it already falls flat next to EA’s "NBA Street" and despite all of its urban trappings this is a very bland and unexciting ballgame.
  17. 50
    Stay far away from this street ball disaster.
  18. Unlike EA's game ["NBA Street"], Street Hoops is ugly, shallow, and incredibly dull.
  19. If half the effort was spent on improving gameplay as was exerted in acquiring licensed products, then the game would have been much better. Sadly, this is not the case.
  20. With a dismal defensive effort, an occasionally confused bump-mapping system, and unrealistic gameplay physics, Street Hoops puts up a hard brick.
  21. Hitting shots is a random affair rather than a sweet science, and the impressive array of street-ball moves (the highlight of the game) are rendered superfluous due to faulty A.I. and crude, if easily accessible, controls. [Winter 2002, p. 99]
  22. Street Hoops tries to capture the sensationalized style of hardcore playground ball, but only manages to come off as a weak, thinly veiled copycat.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Deathstalker79
    Oct 14, 2002
    4
    Although one would think this was NBA streets with the sever hookups, this game falls short, like lil'bow wow music career. Just because you stick rappers in the game it doesn't make it good. Full Review »