Metascore
73

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 13 out of 25
  2. Negative: 0 out of 25
  1. Although the "saving a princess" theme maybe overused, the story itself is well told and original with bits of humor scattered in.
  2. Everything about this game is bigger and better than the original, and considering the original game was sheer brilliance that's saying a lot.
  3. 84
    The game's camera system -- occasionally disobedient, to say the least -- could use some work. The framerate sometimes stutters. And there are some trial and error gameplay moments, which always manage to frustrate. Still, Tak 2 remains a fun, beautiful platformer that both Nickelodeon and THQ can be proud of.
  4. The colorful visuals, well-paced gameplay and smart dialog came as a bit of a shock. Even more surprising was the part where I kept playing, not because I had to review it, but because I wanted to.
  5. While the gameplay in Tak 2: The Staff of Dreams isn't that original, Avalanche succeeds at making you care for the characters because of their distinctive personality, which shines through the story.
  6. One of the best platform offerings to hit these systems in a while, plus a quality children's game for which the competition is extremely limited.
  7. 80
    GameBiz is confident to suggest this title as a purchase for any gamer aged between the ages of eight and twelve.
  8. Through the humour you grow to like the characters, and because of this the experience feels a lot more enjoyable than many other titles aimed at the younger market.
  9. Whatever you choose, don't expect an experience on the level of the first game -- that's something Tak 2 can't give.
  10. One of the best platformers currently available on the Xbox and the gameplay is surprisingly challenging and deep. The humor of the script is what keeps Tak 2 an enjoyable game to play through and is reminiscent of movies like "Toy Story" and "Monsters Inc."
  11. By no means a genre defining (or reinventing) game, Tak 2 delivers a solid experience from start to finish.
  12. While Tak 2 won't score points for innovation, it delivers enough humor and action to satisfy your platforming desires. [Dec 2004, p.82]
  13. The mini-games were without question added to increase the replay value of this game and they did such to at least some degree. I admit they are kind of fun and it is cool that they added them I guess I just would rather play one of my other multiplayer centric games instead.
  14. The art direction, character design, and storytelling are all top notch. [Nov 2004, p.146]
  15. A great idea, until you realise that the levels are quite linear and the animal interaction fairly basic. This is a great game to buy for your kids, but if you're buying it for yourself expect to get bored very quickly.
  16. 70
    Combines great gameplay with entertaining characters and extremely pretty visuals for a surprisingly fun gaming experience.
  17. Even for those not willing to hop into gaming's "kiddy pool," come on in: the water's fine.
  18. Tak 2's biggest flaw is that we've seen it all before. It's not a bad game, and is certainly a lot better than its predecessor, but it really doesn't do anything particularly well.
  19. Not only does it provide great comical overtones and a worthy quest, it also has some neat sub-stages and mini-games to occupy your time.
  20. Definitely a more well-conceived game than The Power of Juju, and there are some genuinely fresh, inventive ideas at work here. The problem is, the whole experience is muddled by an inconsistent difficulty and slapdash level designs, and these good ideas don't quite coalesce into a good game.
  21. Tak 2 is a solid day's worth of trippy fun and visual euphoria...but they had to check "epic" at the door to make it happen. [Nov 2004, p.52]
  22. Featuring jumping, gliding, twatting things with sticks, and bucket loads of what some would call "wit", this game has it all.
  23. Dreams is just a by-the-numbers platformer, albeit a genuinely funny oe. [Dec 2004, p.89]
  24. The game is better suited for younger gamers, but as an solid platformer, it's still enjoyable for the mature, genre-loving gamers as well. [May 2005, p.75]
  25. But beyond the odd wild ride on the back of a beast, negotiating the levels is a tame affair. This could prove frustrating for some, as the level of difficulty is often unbalanced.

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